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Wahooney
11-25-2004, 01:10 PM
Can you Z-Buffer gw.wMarkers, so that scene geometry can obscure them?

I've tried but failed miserably :banghead:

Thanks

magicm
11-25-2004, 09:54 PM
I'm affraid not.

An alternative would be to use shapes which you draw & delete in your script. I've done this once and it worked well in my situation.

- Martijn

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