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View Full Version : New pictures of the new CRYTEC engine!


Jimmy_Dublo
11-25-2004, 12:25 AM
Wow these are some nice screens.

http://members.lycos.nl/adventurerdk/CRYTEC/

danydrunk
11-25-2004, 12:48 AM
who is developing that crytec engine? who s crytec? and for what purpose? thank you.

Jimmy_Dublo
11-25-2004, 01:02 AM
It's what Ubisoft are using to make Farcry 2

PureFire
11-25-2004, 01:03 AM
who is developing that crytec engine? who s crytec? and for what purpose? thank you.My guess is the next Far Cry game.

ROFL at the chick on the jet ski :D

-Vormav-
11-25-2004, 01:34 AM
I'm loving the refractions. If this thing is any bit as good as the last Far Cry game, I'll be very happy.

Werner
11-25-2004, 07:04 AM
wwwwho is developing that crytec engine? who s crytec? and for what purpose? thank you.
go to www.crytek.de I think they developed that engine.

Geta-Ve
11-25-2004, 07:52 AM
looks like doom3 cept with a higher poly count... nothing big :/

Unreal3 engine.. now thats something to boast about

AdrianLazar
11-25-2004, 08:04 AM
hmm... nothing spectacular.... intensive usage of normal mapping and some skilled drawing artists :)

-Vormav-
11-25-2004, 09:22 AM
I'd wait to see larger, open environments before discrediting the crytec engine. All of the details in texturing and character models definitely added a lot to Far Cry, but it was really the impressive look of their massive environments that pulled me in.

kex
11-25-2004, 09:28 AM
would it of been even possable to do large scale enviorements like this d3?

i doudt doom3 engine could match farcrys

metroeast
11-25-2004, 09:29 AM
It is a definate step up. I saw the first one and I was overly thrilled. This is much better. Would love to see clips of these to see how it looks animated.

moroten
11-25-2004, 12:41 PM
FarCry was much more impressive graphically than Doom3. Dont get me wrong, D3 is fantastic in many ways, but the visual cohesion and overall feeling was far better in FC. Everything matched and invited to exploration. Both games had strictly linear campaigns, but in Farcry you felt less like on a rail. Also D3s' " rescue the world from being taken over by demons" sorta story feels very tired. Not that FC's story was a inventive one, but just not plain silly like D3. Come on, flying skulls with jetpacks?

If these shots are representative of FC2, I'm thrilled. Just give the poor lass a proper bathing suit... that thong looks painful.

DevilHacker
11-25-2004, 02:17 PM
I think that the next Far Cry is called Far Cry (X-Isle).

rendermania
11-25-2004, 02:47 PM
don't know what people are getting so excited about. nice models and texturing for sure, but the rest is still faked lighting with a bunch of real-time diffusion/glow filters and some real-time color grading applied to it, probably via hardware pixel shaders. What I see in those shots is nothing more than a slightly beautified version of any other state-o-the-art realtime 3D engine + realtime post effects. If its gonna be the same tired sneak/explore/run/shoot/pickup items/save/reload gameplay + lone hero saves the world plot as every other FPS, then no thanks. Pretty graphics & physics by itself isn't enough for me to justify buying another fps. Lets see some brainy gameplay come into the picture.

CGTrader
11-25-2004, 03:24 PM
great post rendermania, agree with you completely! To me these games are no more as father Quake until developers manage to create games without those ugly low-polygon angularities. I guess I'll have to wait several years :)

chlywly
11-25-2004, 03:44 PM
don't know what people are getting so excited about. nice models and texturing for sure, but the rest is still faked lighting with a bunch of real-time diffusion/glow filters and some real-time color grading applied to it, probably via hardware pixel shaders. What I see in those shots is nothing more than a slightly beautified version of any other state-o-the-art realtime 3D engine + realtime post effects. If its gonna be the same tired sneak/explore/run/shoot/pickup items/save/reload gameplay + lone hero saves the world plot as every other FPS, then no thanks. Pretty graphics & physics by itself isn't enough for me to justify buying another fps. Lets see some brainy gameplay come into the picture.
Totaly agree, they need to come out with an adventure game or something other than the same OLD FPS crap.

Maverick3d
11-25-2004, 04:05 PM
Are you sure those are shots of a new Far Cry game and not just the rendered cinematic intro to the upcomming Far Cry console port?

I ask becuase they are showing the exact same setup to the begining of Far Cry 1.

strangelife
11-25-2004, 05:43 PM
Hey! Some of us like the same old fps crap!

MattBirkett-Smith
11-25-2004, 06:02 PM
thats not the new crytek engine, those are shots based on the 1.3 version of the farcry engine. Crytek are making a rolling demo which is to be shown on one of the newr ATi cards, the animation should be around in a week or so.

The crytek 2 engine is still in early days of development it should have some very nice features though, i'd expect it to be similar or better to the unreal 3 engine, those boys at crytek seem to know what they are doing.


from farcry forums



"To get things started, I will start out with a few questions, targeted mainly at CryTek:

1. What do you think will be the most efficient/popular lighting rendering method, used in the coming games? and why?

[ I think it might be light maps/shadow maps. New gen engines target photorealistic rendering and off line techeques will bring the required quality (check how hard it is to get soft shadow edges using stencil, not to mention proper intershadowing. The hardware is still a bit behind the needs). Photorealistic character rendering is our focus too. Post-processing pixel shader based efects will work fine. See implementation of skin scattering, backlighting (as the most chalanging task - to lit the human skin and hair properly) in latest games to check it out. Particle effects can be improved - focus on volumetric particles. See how many games still have particle clipping problems.]


2. Looking a little further ahead. What areas, do you think the next game engines will focus on? and why?

[See above. Advanced physics (physically correct object interaction, realistic ragdoll) and AI squad behavior are the goals too. ]

3. What do you think is Doom3's weakest spot(s) (technology wise of course)?

[Using stencil shadowing and human character rendering (although high poly models have been used to calculate bump but the low poly is rendered and you may see the silhouette clipping problems).]

4. In which tech. areas, do you feel FarCry would benefit from improvements and why?

[ Lighting, character animation and rendering, physics. Because we've been working on that.]

5. How well, does the current CryEngine support interactive enviroments/objects? And is interactivity something you will focus on improving in the CryEngine?

[ It is. ]

.......

8. So, are CryTek planning on introducing something new, that we haven't seen yet in any game?(don't have to go in details here, just curious to know how ambitious you guys are http://forums.ubi.com/infopop/emoticons/icon_wink.gif )

[Yes we are. We're pretty ambitious but we proceed with caution http://forums.ubi.com/infopop/emoticons/icon_smile.gif]

[I am kinda official here and not always free to tell about any specific methods we implemented in our engine. But I can talk about techniques themselves let's say without respect to the engine. So we can discuss benefits and drawbacks of that famous stencil shadowing comparing to shadow maps, for example or what you can gain using Spherical Harmonics for the global illumination.
Don't forget most of game engines also include physics and AI so it might be an interesting subject as well.]

king felix
11-25-2004, 06:18 PM
You people that complain, did you actually play Far Cry? I thought it had a lot of things that did separate it from the standard run of the mill FPS games. Granted the story was a bit of a cliche but it had a lot of atmosphere,.

slaughters
11-25-2004, 11:20 PM
Sheesh. What a bunch of Uber sophisticated snobbery.

Gosh mom - Just a higher poly count, better textures and more talented artists! What does that have to do wtih making a better game ????

P.S. Do have to agree about that last image though. Hmmm... I wonder if they are going for the young teenage boy market ? :)

metroeast
11-25-2004, 11:53 PM
I doubt that they are going for a younger audience.

Lunatique
11-26-2004, 04:50 AM
The most important thing is, Far Cry was an awesome game that's capable of competing with some of the best FPS ever made in game history. Graphics is not as important as gameplay, and Far Cray had pretty damn nice graphics.

Doom 3 might look prettier to some people, but I doubt many thinks it had better gameplay than Far Cry.

barto9
11-26-2004, 05:11 AM
unreal 3 > crytec

Matt
11-26-2004, 05:54 AM
Anyone who makes such a claim clearly has no idea of what they're talking about and shouldn't be spreading such opinions that are based on no knowledge whatsoever.

That's like saying the 2007 Mustang will be faster than the 2007 Viper. No one knows, and frankly, anyone who cares at this point needs to manage the way they spend their free time better.

Karlstok
11-26-2004, 07:18 AM
unreal 3 > crytec
:love: Too cool.

Geta-Ve
11-26-2004, 07:48 AM
my opinion is my own, and i say it doesnt look great.. looks like doom3 with a higher poly count..

Matt
11-26-2004, 08:06 AM
Or perhaps DOOM 3 looks like Far Cry, because the CryEngine was being worked on in 1999, and Far Cry came out before DOOM 3?

Geta-Ve
11-26-2004, 09:05 AM
or perhaps i dont care about the first crytec engine because im thats not what im talking about, im talking about crytec2 engine looking like doom3 with more polys

DDS
11-26-2004, 09:22 AM
unreal 3 > crytec
Barto9, this doesn't go for you, it goes for the most of people in this thread that think like ya.

How do you dare to say such a nonsense thing? That Morpheus Character was cool not only for the "so great" UE3, but for some of the the BEST videogames artist around the world AND the capability to have in your hands the luck to make it not for now, or the next year, but the 2006!! Computers then may be able to load even more realistic characters (polycount, textures and effects). Having the best engine doesn't mean to have the better graphics, but having the best artists with an average affordable engine means having the best graphics.

Environments don't play a thing here...I think outdoors weren't the best...and that farcry with 2006 technology would kick its ass. Every year the artists must be greater to make games. UE3 shows, apart of an excellent (don't want to undervalue it at all) engine, a great art.

In conclusion, I think that guys at Crytec know what they do, will end up with a great engine like UE3, and artists will play the role here, so don't go saying unreal3 will be better than crytec engine, 'cause, even if there is a super little difference (if there is) artists are who raise the bar.

Geta-Ve
11-26-2004, 09:29 AM
Barto9, this doesn't go for you, it goes for the most of people in this thread that think like ya.

How do you dare to say such a nonsense thing? That Morpheus Character was cool not only for the "so great" UE3, but for some of the the BEST videogames artist around the world AND the capability to have in your hands the luck to make it not for now, or the next year, but the 2006!! Computers then may be able to load even more realistic characters (polycount, textures and effects). Having the best engine doesn't mean to have the better graphics, but having the best artists with an average affordable engine means having the best graphics.

Environments don't play a thing here...I think outdoors weren't the best...and that farcry with 2006 technology would kick its ass. Every year the artists must be greater to make games. UE3 shows, apart of an excellent (don't want to undervalue it at all) engine, a great art.

In conclusion, I think that guys at Crytec know what they do, will end up with a great engine like UE3, and artists will play the role here, so don't go saying unreal3 will be better than crytec engine, 'cause, even if there is a super little difference (if there is) artists are who raise the bar.
unreal 3 > crytec

Solothores
11-26-2004, 09:45 AM
Content > Visuals

Unreal 2 *cough*

Anyone remembering Dragon's Lair and Space Ace... ;)

Geta-Ve
11-26-2004, 10:28 AM
sooo... what your saying is that games like farcry, hl2, doom3 etc would still be great with say.... hl1 engine?


you would still be content with playing any of the above games on the hl1 engine? because i know i wouldnt.. hl1 engine is a piece of garbage (to todays standards of course)

Matt
11-26-2004, 10:33 AM
or perhaps i dont care about the first crytec engine because im thats not what im talking about, im talking about crytec2 engine looking like doom3 with more polys

Except your entire argument means nothing, because the shots you see are not of CryEngine 2.0

And it's Crytek.

Geta-Ve
11-26-2004, 12:05 PM
well, you see, for me to want to spell something correctly i have to care about it.. and at the moment i dont care about crytec tec tec tec tec tec... ahem


either way, the engine shown looks like doom3 with a higher polygon count. (see the period?)

Solothores
11-26-2004, 12:20 PM
sooo... what your saying is that games like farcry, hl2, doom3 etc would still be great with say.... hl1 engine?


you would still be content with playing any of the above games on the hl1 engine? because i know i wouldnt.. hl1 engine is a piece of garbage (to todays standards of course)
Eye of the Beholder, really. Would ppl miss good graphics if there was no evolution at all, but more innovative content and lower cost to consume it? I doubt it. In my opinion it is the industry that drives majorely for visual evolution to get it more realistic. They opened the box of Pandora. And because everyone does it, everyone has to do it.

Why, I don't know. Maybe because it's one of those desired USPs marketing understands to shape their campaigns around and can be easier measured in their strife for mass market, or others built an industry around it to deliver better tools to handle rising requirements or maybe because it is easier and more predictable to be visually innovative than contentwise. Or maybe it's the only reason left for gamers to look forward when games get released. Or maybe it is the very nature of human being to evolve.

Tell me why do you need better graphics as a gamer? I am eager to know... what is the sense in strifing for the even better looking experience. Is a good looking experience not enough already? Is the experience on itself not the thing that matters. And what really matters in having an experience? Is the visual appearance so important? What happens to the market when we finally recreate the 100% realistic look. Is it finally over then?

I for myself know, I don't play games because they look good. It's nice if they do, but I prefer content. Besides that I think graphics are good enough already and perfectly suiting their purpose. If you see this different, fine. I respect your opinion. I still play Infocom stuff and enjoy it more than doom3 or hl2, or better explained enjoy it different, like when you read a good book. While doom3 and hl2 is more about excitement that wears off fast.

Personal opinion, and does not mean that I don't admire the skills. Feel free to discuss. Hope to have cleared my point of view.

cheers
Solo

Geta-Ve
11-26-2004, 01:41 PM
Eye of the Beholder, really. Would ppl miss good graphics if there was no evolution at all, but more innovative content and lower cost to consume it? I doubt it. In my opinion it is the industry that drives majorely for visual evolution to get it more realistic. They opened the box of Pandora. And because everyone does it, everyone has to do it.

Why, I don't know. Maybe because it's one of those desired USPs marketing understands to shape their campaigns around and can be easier measured in their strife for mass market, or others built an industry around it to deliver better tools to handle rising requirements or maybe because it is easier and more predictable to be visually innovative than contentwise. Or maybe it's the only reason left for gamers to look forward when games get released. Or maybe it is the very nature of human being to evolve.

Tell me why do you need better graphics as a gamer? I am eager to know... what is the sense in strifing for the even better looking experience. Is a good looking experience not enough already? Is the experience on itself not the thing that matters. And what really matters in having an experience? Is the visual appearance so important? What happens to the market when we finally recreate the 100% realistic look. Is it finally over then?

I for myself know, I don't play games because they look good. It's nice if they do, but I prefer content. Besides that I think graphics are good enough already and perfectly suiting their purpose. If you see this different, fine. I respect your opinion. I still play Infocom stuff and enjoy it more than doom3 or hl2, or better explained enjoy it different, like when you read a good book. While doom3 and hl2 is more about excitement that wears off fast.

Personal opinion, and does not mean that I don't admire the skills. Feel free to discuss. Hope to have cleared my point of view.

cheers
Solo
As a gamer.. Better graphics means better immersion into the world the game is trying to get me to believe in. Better graphics helps set the mood alot better. I mean really, doom3 would not have been possible without todays technology (and is even faulted in alot of places because of the lack of technology)

Take the whole revolution (fighting the striders) part in HL2, the whole mood, setting, feel, of that part of the game would not have been possible without better graphics. That part really got me going, having those striders walking around blowing stuff up all around you, your buddies dying left right and center, it sorta feels like your duty to take out those striders, stop all the crazyness from happening. HL2 imo feels more like an EXPERIENCE, rather than a challenge. Why? because of the better graphics. The better graphics helped me in EXPERIENCING that part of the game.. (or pretty much any part)

If I were to have played that part using HL1 graphics, im almost 100 percent sure it would not have nearly the same effect on me.. lower poly counts, lower textures, insufficient lighting, it all takes away from the mood and experience of the game..

Perhaps we really are just two different people, but now a days when I play a game, I really do want to believe that THATS where I am.. reality is a pain in the ass

Geta-Ve
11-26-2004, 01:50 PM
and as a second part to that, realism is not everything. take wow for example, that game does an amazing job of immersing me into it. why? because of the colorful world and styalized graphics.

Leads me to wonder however if that was possible back in the day... maybe.. but i am thinking not.. the graphics are what drive wow, imo.. obviously theres the gameplay and every other thing, the graphics in that game are what hook me..

so ya i think graphics play a huge part in games now..

the days of "you dont need good graphics" are quickly becoming extinct

like another example of graphics driving a game, is the new game Mercury, for the PSP, without its better graphics that game would be nowhere.. it would fall flatter than aunt jamimas pancakes.. that game is just NOT POSSIBLE without the better graphics.. and yet, that game is a puzzle game, you have to use your brain, etc etc, the game is ABOUT the puzzles.. but like i said without the better graphics, those puzzles would be kapoot..

Matt
11-26-2004, 08:44 PM
Someone who has no idea what the industry is about, let alone how to spell one of the top company's name, doesn't have the right to argue about it, Geta-Ve.

You've proven in this thread that you have a limited knowledge about all parties discussed herein, so I assume your only point of continuing this is the urge to troll.

Whatever the case, your argument was crushed.

schmu_20mol
11-26-2004, 11:04 PM
Someone who has no idea what the industry is about, let alone how to spell one of the top company's name, doesn't have the right to argue about it, Geta-Ve.

You've proven in this thread that you have a limited knowledge about all parties discussed herein, so I assume your only point of continuing this is the urge to troll.

Whatever the case, your argument was crushed.
well... just quoted for total agreement

Renderman_XSI
11-26-2004, 11:22 PM
well... just quoted for total agreement So one has to know how to spell correctly and work in the game industry to have an opinion? give me a ****in brake!! By that logic, NCL would be saling more console that SCEI, but they are arent are they? ;) NCL opinions on what "people" want arent back up by the number of consoles they sold, and i can asure you the former(they can spell just fine).

Anyway, back on topic, these pics dont look impressive at all. I seen better in Source ;). Are you sure this is a "new" engine?, it looks like the same stuff i see in FarCry. Crytec tend to over use their normal mapping technology way too much(as some have pointed out in this thread). Unreal3 is probably the best engine i seen to date:

http://www.unrealtechnology.com/flash/technology/ue30.shtml

Everyone is entitled to there opinion,regardless if they took the time to spell a companies name correct or not.

BTW i do have a copy of farcry.

Matt
11-27-2004, 10:39 PM
Yeah and Quake 3 looks better than DOOM 2.

Unreal 3 won't be out until 2006.

rendermania
11-27-2004, 11:19 PM
I'd love to see someone take one of these newer engines - whether Source Engine, Unreal 3, Crytec etc is really a moot point as they all do more or less the same thing - and actually build a proper, old fashioned adventure game on top of them. I'm thinking of stuff a la Lucasarts in its prime - Sam and Max, Grim Fandango, Full Throttle - or an old fashioned 3rd person action adventure game a la Alone in the Dark, or a good RPG game a la Ultima VII (yes, those were the days) . There's one other game I remember playing but can't remember the name for. It was 1st person 3D for the most part, with a film-noir-ish atmosphere and it shipped on a lot of disks. Early or mid 90s perhaps, with characters that were bilboard sprites placed in 3D space I think. Or go back even earlier in gaming. How about an old fashioned murder mystery a la Mortville Manor. :D Plenty of Agatha Christie or Arthur Conan Doyle books to pick from.

In any case, lets see those sweet adventure games make a comeback. Nothing against the odd FPS multiplayer bout online, but damn am I glad that I didn't grow up at a time when nothing but FPS made the bestseller charts. If they go on making nothing but these stupid FPS games, the game industry will truly go down the toilet. Gamers, especially young gamers, should be using their brains every now and then, not just going around shooting things. Game design was infinitely better/more imaginative in the late 80s and early to mid 90s than it is now, no matter how good the graphics/audio have become (case in point - Doom 3). Lets see good narrative, character interaction and puzzles make a comeback. Classic adventure gaming like Indiana Jones and the Last Crusade would be real nice for a change.

schmu_20mol
11-28-2004, 12:22 AM
...
Everyone is entitled to there opinion,regardless if they took the time to spell a companies name correct or not.
...

sure...the point is spelling the name right does show that someone is paying respect... but hey nowadays it's cool to be the know-it-all-kiddo-with-a-manical-lack-of-spelling-and-due-respect

Geta-Ve
11-28-2004, 01:58 AM
sure...the point is spelling the name right does show that someone is paying respect... but hey nowadays it's cool to be the know-it-all-kiddo-with-a-manical-lack-of-spelling-and-due-respectHey man, I don't and won't pay respect to anything I don't want to. The company doesn't care about what I think, and they certainly don't care about whether I spell their engines name right.

I've already said that what I say here is my opinions and nothing more so I have no clue what you people are getting in a huff about. I never asked you to agree, and I never said that my opinions are indeed fact. AND I never said I was a know it all, nor thought I was...

Someone who has no idea what the industry is about, let alone how to spell one of the top company's name, doesn't have the right to argue about it, Geta-Ve.

You've proven in this thread that you have a limited knowledge about all parties discussed herein, so I assume your only point of continuing this is the urge to troll.

Whatever the case, your argument was crushed And so wait let me get this straight, your post right there crushed my arguments? Thats laughable at best. You provided NO facts what so ever. Do you in fact have proof about what I do and don't know about the industry? Is the farcry engine now considered a top company? Also, which "parties" would you be talking about? By parties, one usually means people, or groups, and by parties, one is referring to the plurral. If im not mistaken we have only been talking about the crytec ;) engine, or whether good graphics are needed in games (which in my opinion I thought I provided a very well thought out case..) I don't think I ever talked about anyone in particular, or really decided to waste my time pm'ing anyone about whether THEIR country is full of ... what did you call them? oh yes "Douche bags"

So, in closing, IN MY BLOODY OPINION, the engine being shown, whether it be crytec 1.3 or crytec2, looks like doom3 with a higher poly count.

KolbyJukes
11-28-2004, 07:28 AM
just out of general interest...who of all you guys arguing in this thread actually works in the game industry?

decided to waste my time pm'ing anyone about whether THEIR country is full of ... what did you call them? oh yes "Douche bags"
did somebody ask if Canada is full of douche bags?

that's so not cool.

Geta-Ve
11-28-2004, 07:55 AM
Well since you as KWAK, ya Matt Pm'ed me saying Canada is full of douche bags -_-

and nah, im not in the game industry

KolbyJukes
11-28-2004, 08:09 AM
http://www.achq.org/images/angry_canadian.gif

......................mad canadian!

anyway, sorry for going OT...

Geta-Ve
11-28-2004, 08:12 AM
oh man, what an awesome pic... like the one comedian said, when you piss us off we will throw leaves at you.. lol

- no worries..

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