Grey
08-27-2002, 02:17 AM
maybe someone can tell me before I go in and have to figure it out...
In the render engine you can set the framerate to whatever you want regardless of the framerate in the Timeline.
When I was doing my little brainfart (see the "Shootme" thread) I noticed that even though I had a framerate of 12 in the timeline, and the framerate of 30 in the render engine, the frames rendering in the render engine had objects changing position every frame...
This leads me to this conclusion: that regardless of the framerate you've got your timeline set to, it's the framerate in the final render that matters, therefore the fiinal render framerate ignores the timeline for that purpose, calculationg camera position and animation independently of the Timeline framerate...
Is this true? Does this therefore MEAN that I can animate at any framerate I'm comfortable with, and render it to the framerate that's necessary for the job without having to worry about it?
In the render engine you can set the framerate to whatever you want regardless of the framerate in the Timeline.
When I was doing my little brainfart (see the "Shootme" thread) I noticed that even though I had a framerate of 12 in the timeline, and the framerate of 30 in the render engine, the frames rendering in the render engine had objects changing position every frame...
This leads me to this conclusion: that regardless of the framerate you've got your timeline set to, it's the framerate in the final render that matters, therefore the fiinal render framerate ignores the timeline for that purpose, calculationg camera position and animation independently of the Timeline framerate...
Is this true? Does this therefore MEAN that I can animate at any framerate I'm comfortable with, and render it to the framerate that's necessary for the job without having to worry about it?
