ashgibney
11-24-2004, 01:16 PM
Hi, this is my first post, but I've been watching this forum for a while now. I've looked for pages upon pages. 1 thread on the first page helped, but it didn't help enough.
Anyway, this reactor is really annoying me, I don't understand it at all, so this is a very newbie question.
I'm trying to make a mechanical object that has a pipe/wire going from a gas container to the object, the container is sitting on the object, and i want the wire to hang. So when it moves from side to side, the wire flaps about.
I've made the spline, modified it to rope reactor, clicked on vertex and made the two vertexes "attach to rigid body" then selected the container and the object as "rigid bodies". But now I'm stuck. If I loft it into a wire, it will lose the rope reactor, so I'm stuck with a spline, attaching it, didn't seem to do anything, it just sits there still as it was before I added the reactor modifier. Also when I move the object, the spline doesn't appear to be "attached".
I can't find any tutorials on this.
I hope someone can answer. I'm sorry if this is a newbie question
Thanks
Anyway, this reactor is really annoying me, I don't understand it at all, so this is a very newbie question.
I'm trying to make a mechanical object that has a pipe/wire going from a gas container to the object, the container is sitting on the object, and i want the wire to hang. So when it moves from side to side, the wire flaps about.
I've made the spline, modified it to rope reactor, clicked on vertex and made the two vertexes "attach to rigid body" then selected the container and the object as "rigid bodies". But now I'm stuck. If I loft it into a wire, it will lose the rope reactor, so I'm stuck with a spline, attaching it, didn't seem to do anything, it just sits there still as it was before I added the reactor modifier. Also when I move the object, the spline doesn't appear to be "attached".
I can't find any tutorials on this.
I hope someone can answer. I'm sorry if this is a newbie question
Thanks
