Mastertetsuo
11-23-2004, 09:36 PM
Hello,
I was wandering what is a good method of texturing a high resolution character.
I have modelled a character and have applied a basic procedural skin texture to them.
The skin texture I have used is like the one in the micheal roger tutorial available at:
http://67.15.36.49/ffa/tutorials/ma...procedural1.asp (http://67.15.36.49/ffa/tutorials/max/joanofarc_p2/texture_skin_procedural1.asp)
How would I then apply bitmaps to the model for details such as lips, eyebrows ;makeup etc?
I would like to blend a procedural texture with bitmaps so that I can gain the advantages of both worlds:)
Is this even the right way to go about doing this?
help much appreciatted:)
I was wandering what is a good method of texturing a high resolution character.
I have modelled a character and have applied a basic procedural skin texture to them.
The skin texture I have used is like the one in the micheal roger tutorial available at:
http://67.15.36.49/ffa/tutorials/ma...procedural1.asp (http://67.15.36.49/ffa/tutorials/max/joanofarc_p2/texture_skin_procedural1.asp)
How would I then apply bitmaps to the model for details such as lips, eyebrows ;makeup etc?
I would like to blend a procedural texture with bitmaps so that I can gain the advantages of both worlds:)
Is this even the right way to go about doing this?
help much appreciatted:)
