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Meny
08-26-2002, 08:59 PM
Hello everyone!
Here's my problem:
I'm rendering a sequence with Brazil and
i'm getting lots of artifacts probably becasue
i'm not working good with the samples. here is a link
where you can d/l a short seq and see the problem
(i marked the most problematic areas):
http://www.3dluvr.com/themeny/elephent.mpg

pliz, disable Getright, DAP, Godzila before d/l the file...

it will be great if you could give me some suggestions
on how to fix or improve it...

Thanks a lot !!!

Chris
08-26-2002, 09:44 PM
yep, looks like the old-classic-GI-flickering-problem! I dont use Brazil, so I cant really point you towards any settings. Suffice to say the most likely way of getting around would be :

A- sample more, until the flickering becomes too small to see

or

B- use a non-adaptive GI algorythm, so the samples are not psuedo random. Its the randomness of the samples that causes flickering like that, because the hemispherical rays shot from each sample (with monte-carlo GI) head off in different direcions each frame.

BrandonD
08-26-2002, 09:50 PM
Looks like a sampling issue. You know, you really should post this question to the Brazil forum. I guarentee you'll get a response, probably from the developers...

http://forums.splutterfish.com/forum/public/

Meny
08-26-2002, 10:12 PM
You helped me alot!

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