PDA

View Full Version : Implementing Normal maps??


polygone
08-26-2002, 08:14 PM
How are they implemented in Max5? I can't find any informaiton on this. People say it supports them. At what level does it support them? What I am looking for, is to be able to apply a normal map to an object and see the results in the modeling window. Is this possible?

BrandonD
08-26-2002, 08:32 PM
Go to http://www.discreet.com/sparks/sparks_software_fset.html

click on downloads at left and download the Normal Rendering Utility.

CGTalk Moderation
01-13-2006, 03:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.