View Full Version : Implementing Normal maps??
polygone 08-26-2002, 08:14 PM How are they implemented in Max5? I can't find any informaiton on this. People say it supports them. At what level does it support them? What I am looking for, is to be able to apply a normal map to an object and see the results in the modeling window. Is this possible?
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BrandonD
08-26-2002, 08:32 PM
Go to http://www.discreet.com/sparks/sparks_software_fset.html
click on downloads at left and download the Normal Rendering Utility.
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