KiboOst
08-26-2002, 08:29 AM
In max5 we can now paint weight symetrically. But Is there a way do such things when attributing manually weights to vertices ? any script ?
Another thing, this could be usefull to have an "ignore backfacing" option to select vertices, like into poly.
Scuze, I begin into character modeling/rigging/skinning (and of course animating!!!)
Thanks
Kib
Another thing, this could be usefull to have an "ignore backfacing" option to select vertices, like into poly.
Scuze, I begin into character modeling/rigging/skinning (and of course animating!!!)
Thanks
Kib
