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mcbastian
11-20-2004, 09:47 PM
Hey!

I'm writing an exporter using MAXSDK.
the example with the ascii-exporter is great.
but one question left open:
I export my vertices using the Mesh-Class.
and then, the joints are exportet by exporting the rotation and positioncontrollers.
or am I wrong?
and how do I export the vertex-joint list?
I mean, where is stored, which vertex belongs to which joint? :o
or am I completely wronG?
All i want to do is exporting my model and the joints. and which vertex belongs to which joint :-)


thanks for help!!

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