View Full Version : Configure Driver
Trion-5 08-26-2002, 06:03 AM I have a problem w/ my GeForce 2 MX400.
I have OpenGL as my driver.
When I apply a bitmap texture to an object.....the bitmap does not show until I render......
Is there anyway i make it show in the view port as I work?
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ToddD
08-26-2002, 06:27 AM
Are you new to max? Doesn't sound like a video card problem. What I mean is, when you're in the material editor, there is a checkered cube below the textures that enables show bitmap in viewport. Hope that helped.:)
Trion-5
08-26-2002, 06:31 AM
very new in deed.
Can you give me correct directions on how to properly apply bitmap texture?
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