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Eric Thomas
11-19-2004, 07:34 PM
An Electronic Arts partner is looking for a talented level designer with experience building levels using any popular game toolsets (WorldCraft, Unreal, Dungeon Siege, etc). The ideal candidate has industry experience in shipping game, or has created and distributed levels in the fan/mod community. Level designers need to be able to create fun and interesting environments that look and play great.

Requirements:

Experience creating levels in a 3D game toolset (WorldCraft, Unreal, Dungeon Siege, etc)
Excellent puzzle and problem solving skills
Ability to make interesting and varied environments using textures, elevation, and objects
Ability to work well in a team environment
A love for making and playing video games
Pluses:

Experience working as a level designer in the game industry
Experience using Maya, 3DS Max, or other 3D rendering suites
How To Apply

All applicants must submit a map submission to be considered for this position. Please include a breakdown for each level that describes what you did (layout, modeling, textures, lighting, triggers, etc.) If you have worked on maps in a published product, you may submit the names of the levels you worked on with your resume. You may submit up to 3 maps from any 3D game for review in this manner. To apply, please mail a cover letter, resume and level portfolio (on CD-ROM) containing your map submission(s) to:

Eric B. Thomas ethomas@ea.com (ethomas@ea.com)

Electronic Arts Partners

209 Redwood Shores Parkway

Redwood City, CA 94065

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