rv-el
11-14-2004, 01:55 AM
OK, i've been trying to search here and Zbrush Central for this. Basically what i'm looking for is the ability to import my mesh from Max 7, but i need it to retain its UV information completely. And i need to be able to apply the map that i've painted for it to the mesh some how. This is so that i can paint details in over the top of my photoshoped details once i've divided up the mesh in Z brush. Then i would get the normal map from that and be able to put it on my original max character.
I've heard you can paint (color etc.) in Zbrush but i find absolutely nothing in their help and have yet to see it in action or in a tutorial. The number of highly detailed zbrush models i've seen with 0 maps on them is getting to be strange and overbaring, and also a lot of zbrush models with poor texturing. I'm struggling to work out a good process that works for me as an artist. If you guys can tell me how to enter paint mode may be i'll play with that. I have yet to be able to get projection stuff to work either for adding details quickly, it keeps telling me that it needs to be a poly mesh object or something. I click a button that says "create poly mesh object" but that does not phase it.
Answers to any of these questions will help. I've just started to try to learn this program, and make it more practical than "ohhh i like pushing much polys around, nifty!".
Thank You.
I've heard you can paint (color etc.) in Zbrush but i find absolutely nothing in their help and have yet to see it in action or in a tutorial. The number of highly detailed zbrush models i've seen with 0 maps on them is getting to be strange and overbaring, and also a lot of zbrush models with poor texturing. I'm struggling to work out a good process that works for me as an artist. If you guys can tell me how to enter paint mode may be i'll play with that. I have yet to be able to get projection stuff to work either for adding details quickly, it keeps telling me that it needs to be a poly mesh object or something. I click a button that says "create poly mesh object" but that does not phase it.
Answers to any of these questions will help. I've just started to try to learn this program, and make it more practical than "ohhh i like pushing much polys around, nifty!".
Thank You.
