schumak
11-13-2004, 12:43 AM
Hey folks,
I have a sphere on a plane with a spotlight shining on the sphere with shadows on.
I want the plane to receive sphere's shadow but I want to make the plane invisible, so that when you render, you should see a sphere and it's shadow in environment.
I know in 3DMax there was a Matte/Shadow material that makes the plane invisible and receives shadows.
What i have tried so far in Maya:
1. Applied a Blin material transparency set to 0.
2. I went into the RenderStats of the pPlaneSape1 through the Attribute Editor (CTRL+A) and turned off (unchecked the checkbox, default:checked) "Primary Visibility".
Above options did not work, any suggestions?
I have a sphere on a plane with a spotlight shining on the sphere with shadows on.
I want the plane to receive sphere's shadow but I want to make the plane invisible, so that when you render, you should see a sphere and it's shadow in environment.
I know in 3DMax there was a Matte/Shadow material that makes the plane invisible and receives shadows.
What i have tried so far in Maya:
1. Applied a Blin material transparency set to 0.
2. I went into the RenderStats of the pPlaneSape1 through the Attribute Editor (CTRL+A) and turned off (unchecked the checkbox, default:checked) "Primary Visibility".
Above options did not work, any suggestions?
