View Full Version : Human to spheres
ladalian 11-10-2004, 09:06 AM Hey Guys,
I want to have a model of a human that turns into loads of spheres and they all tumble to the ground. Can any one give me any ideas on where to start, any tutorials, any thing
Thanks
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RorrKonn
11-10-2004, 09:13 AM
Made a sphere character in TS,there easy to make
http://forums.caligari.com/discus/messages/1583/16116.html?1094201808 (http://forums.caligari.com/discus/messages/1583/16116.html?1094201808)
There's a sphere C4D hand at Atomic-3D
http://www.atomic-3d.com/RK_Materials/00_Materials_MainFrame.htm (http://www.atomic-3d.com/RK_Materials/00_Materials_MainFrame.htm)
RorrKonn
rorrkonn@atomic-3d.com (rorrkonn@atomic-3d.com)
http://www.atomic-3d.com (http://www.atomic-3d.com)
What we have failed to realize is...
We our the aliens of this planet.
ladalian
11-10-2004, 10:27 AM
I think you misunderstood,
I have made my model already, but as it is walking I want it to colapse into lots of tiny spheres should I be using thinking particles or is there a simpler solution?
Thanks for trying
DeathCarrot
11-10-2004, 10:41 AM
i guess you might be able to do it with a hypernurbed explosionFX deformer
Hi,
you can do this with Thinking Particles and the PVolume Position node to place the particles within a geometry.
Cheers
Srek
flingster
11-10-2004, 11:05 AM
couple of things about this:
first off unless its extremely low poly you're gonna have problems with the amount of scene polys...unless you drop the settings on the spheres to render perfect and then drop the rest.
you need some amount of subdivision otherwise you won't get the detailling...your models topology will be important to the final look imo. would be nice to scale the spheres according to poly size also.
jenna/ditools/placeonpoints etc could do a nice job of placing the spheres on the model.
i would think a tp/xpresso route would probably be the best route to go though.
also something like stormtracer would eat something like this for breakfast as it can handle the amounts...just a thought.
ladalian
11-10-2004, 12:03 PM
Thanks for your replys guys, any tutorials for the thinking particles route?
Cheers
flingster
11-10-2004, 12:16 PM
http://www.bonkers.de/
disolving cube example..is kinda what you want...got a mov..but not file...ask srek nicely..maybe he can let ya have it..:thumbsup:
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