iainbanks
11-09-2004, 05:52 PM
OK i've got my head and my body as seperate meshes. I've copied the head a few times to make the different mouth shapes for the lip sync.
When i connect the main head with its own custom parameters for the lip syncing back to the body it loses all the lip syncing parameters.
Is there a way of storing shapes for the head while it is still welded to the body?
Should i get the head lip syncing all set up and then just link it with the body but weld it.
What is the best way of doing this and then have it still working when it is all rigged and ready to animate.
Ps...using XSI 4.0
Cheers
When i connect the main head with its own custom parameters for the lip syncing back to the body it loses all the lip syncing parameters.
Is there a way of storing shapes for the head while it is still welded to the body?
Should i get the head lip syncing all set up and then just link it with the body but weld it.
What is the best way of doing this and then have it still working when it is all rigged and ready to animate.
Ps...using XSI 4.0
Cheers
