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View Full Version : RGB channel greyed out in Hardware mode


sabathyus
11-08-2004, 07:51 PM
I'm emitting a series of sprites from a curve colored with a lambert and file texture -but my problem comes when I render it out. The normal render view (in Hardware mode) shows me great results. But if I try to batch render it in the hardware Render Globals Window the RGB Channel box is greyed out and I end up with a bunch of great looking alphas but no color channel. How do I render the color channel on these sprites?
???
Sabathyus

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