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polarize
11-08-2004, 02:36 PM
Hi Everybody,

Is there a Way to load a (seamless)Texture or Pattern into a Painter Brush? a bit like in Photoshop...

Regards,
polarize

DigArts
11-08-2004, 04:08 PM
Hi Everybody,

Is there a Way to load a (seamless)Texture or Pattern into a Painter Brush? a bit like in Photoshop...Not like Photoshop. Painter requires that patterns be placed in Pattern Libraries first. Then you can select the pattern on the palette and paint with it by using a Pattern Pen.

In other words, you don't load the pattern into the brush. Instead, you load the pattern into the pattern library using the "Add Image to Library" command on the Pattern Palette. (You must select the "Define Pattern" command before you can access the Add command. That makes the file tile and tells Painter it's okay to add it.)

http://www.gardenhose.com/images/CGTcapture.jpg

We have a couple of tutorials on the site that deal with tiling patterns, particularly as they apply to surface materials like concrete (http://www.gardenhose.com/concrete.mv) and foliage (http://www.gardenhose.com/tiletutr.htm). Check those out too.

Dennis@DigArts
http://www.gardenhose.com (http://www.gardenhose.com/)

polarize
11-09-2004, 03:36 PM
Thanks Dennis, that was exactly what i was looking for.
Your tutorials look great<img>

Regards,
polarize

DigArts
11-09-2004, 04:16 PM
Glad I could help.

For anyone reading this thread who works with textures, consider this as well. One of the great benefits of Painter's pattern brush is it's ability to turn the "paint." That means any tiling pattern can be made to bend, curve or turn to follow your brush stroke. So, you can achieve some very sophisticated textures when used with UV Mapper, etc.

Similarly, changing brush nibs allows you to paint deformations. I haven't spent a lot of time on it, but I suspect a person could create some very cool effects if they worked on conceptualization a bit. Here are a couple of deformations done with tree forms (example 2 is a before and after).

1. http://www.gardenhose.com/images/split.jpg 2. http://www.gardenhose.com/images/contour.jpg

Dennis@DigArts
http://www.gardenhose.com (http://www.gardenhose.com/)

theCloudmover
11-09-2004, 10:54 PM
For anyone reading this thread who works with textures, consider this as well. One of the great benefits of Painter's pattern brush is it's ability to turn the "paint." That means any tiling pattern can be made to bend, curve or turn to follow your brush stroke. So, you can achieve some very sophisticated textures when used with UV Mapper, etc.

Similarly, changing brush nibs allows you to paint deformations. I haven't spent a lot on it, but I suspect a person could create some very cool effects if they worked on conceptualization a bit. Here are a couple of deformations done with tree forms (example 2 is a before and after).


This is definitely an aspect of Painter I'm going to have to study. I haven't explored the image hose/pattern features in Painter at all really and this seems like too powerful a characteristic to ignore. Thanks for pointing it out.

Jinbrown
11-10-2004, 12:30 AM
cloudmover,

Painter's Image Hose brush category paints with Nozzles, or collections of images.

Painter's Pattern Pens paint taking color information from the current Pattern or an image specified as the Clone Source image (File > Clone Source, check the image's file name in the flyout menu).

For quick work, when we don't want to add an image to the Patterns library, we can open the image, use Ctrl/Command+A to select the entire image, go to the Patterns palette menu and check Define Pattern, then paint with a Pattern Pens variant. (The image has to be flattened, so if it's not, just use File > Clone to make a quick flattened copy.)

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