Ondrayce
11-07-2004, 01:47 AM
Probably an old and noobish question but the only related thread I could find was in the 3DS section, so I apologise in advance.
So, I have a character with all of its pieces parented for FK animation.
example:
Shoulder
>Bicep
>>Elbow
>>>Forearm
>>>>Hand
>>>>>Fingers
but when rotating at the shoulder I'm getting a crazy warp instead of a normal rotation.
http://homepage.mac.com/andrescarpentario/.Pictures/Photo%20Album%20Pictures/2004-11-06%2018.28.45%20-0800/Image-B3D382DC306411D9.jpg
Is there a good fix for this or am I lost and confused?
Thanks
-([ondrayce])-
So, I have a character with all of its pieces parented for FK animation.
example:
Shoulder
>Bicep
>>Elbow
>>>Forearm
>>>>Hand
>>>>>Fingers
but when rotating at the shoulder I'm getting a crazy warp instead of a normal rotation.
http://homepage.mac.com/andrescarpentario/.Pictures/Photo%20Album%20Pictures/2004-11-06%2018.28.45%20-0800/Image-B3D382DC306411D9.jpg
Is there a good fix for this or am I lost and confused?
Thanks
-([ondrayce])-
