fatNjazzy
11-05-2004, 07:04 PM
hi, the way that i found to import to c4d from adt2005 is:
import the DWG in to max.
export the DWG as a DXF (R12).
and then import in to c4d.
the main problem is that the c4d arrange the objects by layer (as in adt2005) with no ability to choose just on wall.
in max it is working fine (as an independent objects).
i tried to explode in adt and then to export, it stays the same...
what can i do, can c4d correct that?
the explosion tool that i saw in c4d wasn't meant for that, right?
thaks
import the DWG in to max.
export the DWG as a DXF (R12).
and then import in to c4d.
the main problem is that the c4d arrange the objects by layer (as in adt2005) with no ability to choose just on wall.
in max it is working fine (as an independent objects).
i tried to explode in adt and then to export, it stays the same...
what can i do, can c4d correct that?
the explosion tool that i saw in c4d wasn't meant for that, right?
thaks
