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ambas
11-05-2004, 02:20 AM
I need some help with this. :thumbsup: I just turned 15 and i decided to try modeling a plane.. so i pickd this one b/c its sorta boxy. I started this today and it is a lot harder than i thought it would be. Im done with some of the stuff, but i need help adding in all the details.. any thoughts?

i dnt hve access to my site right now. il uploid the pics later.
pls dnt be too harsh. im 15:bounce:
http://server5.uploadit.org/files/windmill-3.jpg
i use c4d btw..

the-carrier03
11-05-2004, 05:38 AM
You're gonna want to add some more polys first of all. If you want better detail, I'd recommend using subpatches for your model. Considering that you're doing a stealth fighter and the geometry is very rigid, you might want to tighten your edges to make for a very geometric and rigid surface. As for specific details, you can start with the windows, create hull panels, rivets, etc. You're geometry is all there, you just need to polish it now.

You might also consider using some good reference photos if you haven't been doing so already.

Gremlin
11-05-2004, 05:43 AM
hey well...
first off, kickass plane you've chosen, actually my favorite ever since I got the micromachine minature toy stealth bomber;

anywho, im 18; w00t.... yeah, go teenagers! looks good, I've always wanted to model that plane, but I guess im just a bit too lazy to see there and analyze the design because its like one big weird polygonal shape. keep it up if u can! :)

kevjon
11-05-2004, 07:00 AM
Hi ambas

This is a great effort so far considering your age and experience with 3D modelling.
What you have done so far looks pretty good. It is definetly looking like the F117 stealth fighter. You might want to look at Lurtz's version of this plane for some inspiration http://www.military-meshes.com/forums/showthread.php?t=246 as he did a truly wonderful job of modelling and texturing this aircraft.

Skyraider3D's aircraft texturing tutorial will help you when it comes time to do this. Although it is written for 3D Max users and Lightwave users, I'm sure the same principals will apply for C4D http://www.military-meshes.com/forums/showthread.php?t=252

You might consider doing some tutorials of other stuff, I'm not sure if C4D comes packaged with other tutorials, but you need to find tutorials where you need to add details to the model. Once you've done a few of those and got the hang of it, you can then come back to your stealth fighter to finish it off. You also need to search the web for photos of the real thing to use as reference as plans are not always clear.

I hope this suggestion helps and definitely encourage you to complete the plane as it is shaping up nicely so far.

ambas
11-05-2004, 09:45 PM
ok thanks for the replys. :)
thanks for the links kevjon. Lurtz's version of this plane will help me a lot since i couldnt find any good pictures of it. I'll continue working and post an update in a few days if im not busy with other stuff.

TIMTHESORCERER
11-07-2004, 04:47 PM
age means nothing, i'm 14, harsh crits help, even if they are too hard for you to fix.
fix:
-use make planar tool or some othe equivalent on messy faces
-a canopy would be hard to add, given the base mesh
-more details, especialy a canopy and control surfaces on wings
-if you need refimgs go to www.suurland.com (http://www.suurland.com) (yes there is a double u)

ambas
11-07-2004, 06:16 PM
im thinking of scraping this one and start over. im not a talented modeler

kevjon
11-07-2004, 10:29 PM
How come you are going to start over ?

It looks oK so far. Why don't you use it to learn how to model aircraft. Have a go at adding the details, such as air intakes, engines and cutting the cockpit.

It doesn't have to be a perfect mesh, you can still learn a lot by continuing.

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