Morganhahaha
11-05-2004, 01:04 AM
Alright, having a bit of a problem trying to figure something out.
Lets say I model something called Object A. Then, I UV map, UVW Unwrap, and arrange the UV map for this object completely, then skin it. After doing this, I decide I would like to make a new object called Object B. I UV map and UVW Unwrap this model and skin it. Now... Is there any way that I can combine these 2 objects into one object with a shared UV map? I understand that IF I was to be able to do this, I would probably have to re-arrange the UV map so everything fits right again, but I can't seem to get the UV maps for each object to remain intact... When I combine them, one of the UV maps for one of the objects just does not appear to be there. How do I pull this off? :(
EDIT** I'm using 3D Studio Max 6 and Adobe Photoshop 7
Lets say I model something called Object A. Then, I UV map, UVW Unwrap, and arrange the UV map for this object completely, then skin it. After doing this, I decide I would like to make a new object called Object B. I UV map and UVW Unwrap this model and skin it. Now... Is there any way that I can combine these 2 objects into one object with a shared UV map? I understand that IF I was to be able to do this, I would probably have to re-arrange the UV map so everything fits right again, but I can't seem to get the UV maps for each object to remain intact... When I combine them, one of the UV maps for one of the objects just does not appear to be there. How do I pull this off? :(
EDIT** I'm using 3D Studio Max 6 and Adobe Photoshop 7
