View Full Version : Glass Chess Set
11-03-2004, 05:26 AM
Hey guys here is my glass chess set, I am pretty much done with it but I might add a background environment sometime.. I was thinking oriental but I am not too sure... Anyways I would like critiques on this! I know I need a better wood texture for the table and a better glass appearance for the chess pieces, but that is the best materials I could come up with as I started using 3dsmax just a few weeks ago... Thanks for your input! Also tell me any other rendering methods I might want to use as I rendered it default ( remember I am new to this :) )
11-03-2004, 07:39 AM
Ahh, the joys of the chess board. :)
I'd brighten up the chessboard itself a little bit. Maybe add a slight reflection map to it, or just take up the gloss a bit. Maybe change the ambient lighting to white to achieve a more solid white look on the white blocks.
If you want to get it looking really nice (while driving yourself insane with "no photons emitted" errors and insane rendering times), you could always look into some caustic effects. ;)
11-04-2004, 01:51 AM
Makes me thirsty ... chess pieces look like ice! Mmmm ... ice. :)
11-04-2004, 08:01 PM
I too think they look more like ice than glass but it is a nice effect. I've never used Max myself so I don't know what options are available and can't help you any there but I would suggest tinting one of the sets of pieces as at present there is no way to distinguish between the "black" and "white" pieces.
I also agree with -Vormav- that caustics would help enhance the scene as at present the pieces don't even cast shadows. Shadows with the caustic effects of light shining through the glass pieces would really add something to the scene.
01-19-2006, 07:00 PM
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