smoluck
11-02-2004, 02:19 PM
Hy !
How can i transform an Env Cube map texture who is dynamic from the point of view from my camera , to a static env Cube mapping for texturing objetc.
I doesn't want to update the image placement when i move the camera.
How can i transform an Env Cube map texture who is dynamic from the point of view from my camera , to a static env Cube mapping for texturing objetc.
I doesn't want to update the image placement when i move the camera.
