mr0range
08-22-2002, 04:47 AM
First post on this forum.. been lurking here for a while, lot of intelligent people here
Heres my dilema, although I need to figure out a solution to this particular model, it could apply to many polygon modelling situations and Itd be nice to find a way around it
I've modelled a hand and an arm, the problem being that I ended up adding more polygons to the hand after detaching the poly from the wrist. Now I have to find a way to reconnect it to make it into a seamless model. Is there any way to add polys to just the wrist without making it really messy, so that I can re-attach the hand? Heres a screen capture of what I'm working with:
http://files.joako.com/hand-arm.JPG
Cheers!
Heres my dilema, although I need to figure out a solution to this particular model, it could apply to many polygon modelling situations and Itd be nice to find a way around it
I've modelled a hand and an arm, the problem being that I ended up adding more polygons to the hand after detaching the poly from the wrist. Now I have to find a way to reconnect it to make it into a seamless model. Is there any way to add polys to just the wrist without making it really messy, so that I can re-attach the hand? Heres a screen capture of what I'm working with:
http://files.joako.com/hand-arm.JPG
Cheers!
