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View Full Version : Projection map to normal mapping?


ryguy
08-21-2002, 11:54 PM
I have a few projection maps on a character. However when the character moves, the texture warps and actually moves around around the model.

Is there any way to change a projection map to normal mapping without having to re-create the material over again?

Regards,

Ryan

svenip
08-22-2002, 07:07 AM
yep :)

go to the hypershade, select your surface and shift select the assigned shader. then in the hyper go into edit-convert to file texture. look into the options.

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