View Full Version : Morpher - Adding a body
ssloan 10-31-2004, 08:22 PM Hi im using Max 5, im trying to get into animation.
how, when you get your morph points for your head do you go about adding a body without reseting your morph targets. what should my modifyer stack look like
thanks steve
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harmonic01
10-31-2004, 10:32 PM
If you have a head and you already made morph targets for it, then add EditMesh on top of Morpher modifier. In that EditMesh use Attach button to attach the body to the head and weld at the neck. (note that when you turn off EditMesh modifier, the attached body will dissapear untill you turn the modifier back on)
Good Luck.
ssloan
11-01-2004, 02:57 PM
ok what if you dont do the morph targets first, is there a better way to do it.
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