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bigguns
10-29-2004, 10:43 PM
Hi!

I'm on a contract and I have to do water.. with bottle that fall in it, my problems is that the background is white... so the reflection on the water are white.. finally we don't see anymore the water, it look like milk or.. we can't see it anymore :( What can I do to obtains great reflection.. and another problem is the plane I used for the water didn't have tickness and I can't put because it's from realflow.. the surface is made in realflow 2.5. If someone can help me I will be VERY happy http://www.cgtalk.com/images/icons/icon10.gif I try with an HDRI map of white and black in environnment but with the lack of tickness the reflection and especially refractions are... poor. I use Brazil render in max 6. Thank's in advance! ;) Sorry for my english

Ls3D
10-29-2004, 10:50 PM
Can't you exclude the environment from the raytrace solution?

-S

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