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renatolemus
10-29-2004, 06:32 PM
Hi all:
I want to iluminate a room with an area light in the ceiling, but the light spills energy both sides! I just want it downwards.Is there an option to tell the light to cast energy just one side?. Otherwise my ceiling looks washed out. Or should I exclude the ceiling for being illuminated by this light?


Thanks in advance

Paige Fury
10-29-2004, 08:32 PM
You said it at the end--exclude.

I'd separate your walls in different layers in Modeler, import back to Layout and exclude the walls that you don't want light to cast on.

SplineGod
10-29-2004, 11:36 PM
You can also a spotlight with shadow maps.

gerardo
10-30-2004, 08:35 AM
I agree with Larry, also you can move your light in the course of a frame along the ceiling (pre/post behavior repeat), activating MotionBlur you will obtain a very similar effect to an area light.
Check this link:

http://www.kolumbus.fi/erkki.halkka/plugpak/

(Search by Innercaster)



Gerardo

renatolemus
10-30-2004, 06:28 PM
Thanx a lot guys, I'm following your advises and they all work great!

habaņero
11-01-2004, 01:25 AM
Hi, I just wanted to shoot in you could also use a baffled area light, which is really sweet if you use Fprime. The baffle should be "unseen by camera" but not by rays or light, I guess.

Real nice: Tuttrail (http://www.stricklanddesign.com/AreaLights/index.html)

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