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yogert909
10-29-2004, 05:26 PM
Hi,

I'm sorry I'm a complete noob when it comes to Combustion. I'm trying to retexture an object using the texture operator in Combustion. The object was rendered out of Cinema4D. Can you please help?

In Cinema:
I rendered a RPF sequence with a UV and object ID. I have a UV tag on my object as well as compositing tag with an object ID set to 1.

In combustion:
I imported the sequence into a workspace, added the texture operator to it, imported another movie and set it to the texture, set the g-buffer to object id, object id to 1.

This should work right?

Thanks for any suggestions

909

yogert909
10-29-2004, 06:38 PM
K,

Got it workin (Kind of). Somehow it doesn't seem to work with RPF but RLA seems to work.

BUT, what's up with the anti-aliasing?? The retextured object looks like it was rendered with a toon line and no antialiasing. I've seen this problem mentioned in other posts but no answers yet. I'll keep searching.

Sorry if I'm asking retarded questions, just gotta get this done fast but stumbling through a new app is slowing me down to a crawl.

909

spikomatix
11-27-2004, 01:33 AM
do you also have those outlines?

see my post here in forum...
do you have a solution??please mail me@ dvs-team@web.de
or her under my post..

(
ok i got the dof effect after reading it twice in the combustion book..
but now my main problem is that if i export from max in rpf format and apply the dof effect in combustion :

-there are bad edge effects between the seperated layers (in my case some trees)
-the objects dont seem to fit to the whole picture
-it is in "best" view
-it is the same so if i apply a blend filter in max to blur the picture..
-is there an "AA" mode?

-another thing...:

what is if i make an animation in max and import it as multiple *.Rpf files into combustion..what is with the DOF effect..how can i use the internal Max camera in combustion so that the Focus(sharp) area is always there where it was in max?

-Or do i have to adjust the "near" and "far" limits of the Dof effect all the time?(keyframes..)


where the pros at?)

yogert909
11-29-2004, 01:17 AM
yes , I have outlines. I just gave up on getting it to work. it seems to be related to the coverage layer which I gather can be thought as the aliasing layer. but I didn't want to spend the time unless I knew it was going to work. please post if you are able to get it to work though, it would relly help me in some of the things that I do.

I use aftereffects so I'm not a pro with combustion, but you will need to render a depth pass to get dof to work. I imagine you will need to tell combustion which layer contains the depth information. I'm not at my work computer right now, so I can't see wnewhat it actually says but it should be there. Search the web and I'm sure there should be some examples there, at least there are some for cinema and aftereffects.


good luck and please post if you find anyhting new

thANKS

ADAM

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