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Malapropos
10-29-2004, 02:16 PM
Paul Lefroy has entered the Grand Space Opera 3D.

Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=4935)

Latest Update: Texturing: fighter Texture
http://www.cgnetworks.com/challenge/entries/7/4935/4935_1100627500_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4935/4935_1100627500_large.jpg)

Well, I got a sick day from work, so I was able to put a bit of time to fighter textures. The image on right is going to be the size of the closest fighter (on screen), so the textures are pretty basic.

I'll probably be posting more modelling milestones this weekend-ish.

Cheers

Malapropos
10-29-2004, 02:20 PM
<Deleted post>
note from moderator: please submit your updates through the submission pages, thanks

Malapropos
10-29-2004, 02:22 PM
<deleted post>
note from moderator: please submit your updates through the submission pages, thanks

Malapropos
10-29-2004, 02:28 PM
http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099056509_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099056509_large.jpg)

havent done space before, it's a nice break. . . Thinking about removing the water pipes from ocean, and shifting star over to the right a bit more.

Malapropos
10-29-2004, 02:56 PM
http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099058170_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099058170_large.jpg)

Second sketch, edits done. I'm gonna go ahead with this one, shows my idea a little better. . .



Whole concept of this idea is an entire civilization, moving from star system to star sytem, stipping it of all resources, and collecting the star to provide power and materials to continue its journey to center of galaxy, where they believe paradise will be found.

hmm, quite the sentence I made there.

Seven
10-29-2004, 07:56 PM
This concept reminds me of Transformers the Movie, which rocked!!! So it cant be a bad thing :)

Malapropos
10-29-2004, 08:11 PM
Heh, funny you said that, someone at my work said that too. I haven't even seen the movie...

Malapropos
10-31-2004, 04:33 PM
http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099240417_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099240417_large.jpg)

Just finished (again) one of the cities on the starEater. . .Going a bit heavier on the detail to save a bit of time on the texturing. . .

diceroll
10-31-2004, 04:41 PM
I really like where this one's going. and Seven is right, it does remind me of Transformers too :D

Malapropos
11-01-2004, 03:18 PM
http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099322332_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099322332_large.jpg)

heres the second city. This will be the smaller "core" of one of the city-in-city rings. Making a slight change (addition) to original planet deisign, will be posting tonight.

Acree
11-01-2004, 04:08 PM
I think I agree with everyone here it looks a lot like unicron from Transfromers the movie.

So I guess it is pretty awsome:thumbsup: .

Malapropos
11-01-2004, 04:14 PM
Unicron, hmmmm. Think I may have to change design/entry then. Not sure if I will though. try sketching something up tonight. . .see how that works out.

Malapropos
11-02-2004, 03:11 PM
http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099408311_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099408311_large.jpg)

Ok, I didnt feel the last concept was quite dramatic enough. Wasnt really grand-space-opera-y enough. So, I wipped this out last night/morning. The FG character was put in mainly as an after thought, still not sure if I will include him (due to time constraints, only able to work on it a couple hours a week). Going to work on main compostion first, with the char added later.

Hard to tell, from my wonderful art skills, but the planetship coming over the horizon, with manymanymany fighters ejecting from main opening. A slowly expanding ring of destrucion ensues on the ground below ans the ships destroy the city. If soldier added, he will be either A) slumped, looking at the city. B) Shouting orders to off screen people.

Planet ship design will continue as before.

will be posting concepts of fighter design in time.

Input greatly appreciated, wanted.

Malapropos
11-02-2004, 04:25 PM
ok, been decided. If FG character added, he will be yelling off scxreen (towards viewer). The feeling wasnt quite intense enough with him just kinda slumped there. . .

Malapropos
11-08-2004, 04:01 PM
http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099929670_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099929670_large.jpg)

Almost finished the "enemy" planet. Have around 3 hours of detailing surface cities and hole rim to go.

Figured this shot will have to be rendered in several layers and put together in post. . .

Next stage will be fighters!

Once again, comments welcome.

Malapropos
11-08-2004, 04:04 PM
http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099929837_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4935/4935_1099929837_large.jpg)

This is the same image as last, but rendered at full size/cropped. Shows the detail of planet a little better.

Malapropos
11-08-2004, 04:06 PM
Oh yeah. . . .also thinking about reducing the size of internal city, and having more structures.

Acree
11-10-2004, 05:09 PM
I guess that could work but it still looks similar to unicron although...it is a lot diferent odd, mmm I wonder is it going to eat planet of blow them apart like the death star from starwars. which reminds me it kinda looks similar to that too.

Still its cool.

Jaba153
11-10-2004, 05:38 PM
really good start ..:thumbsup: i think the last sketch its a better composition !

Malapropos
11-13-2004, 04:33 PM
http://www.cgnetworks.com/challenge/entries/7/4935/4935_1100363590_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4935/4935_1100363590_large.jpg)

well, finally finished modelling the enemy planet. Render times are steadily increasing though, Ill be looking at some different render options in time, when textureing begins. . .

Again, comments/crit welcome.

Acree
11-13-2004, 07:19 PM
I still think it looks like the death star form starwars anyhow it is an increadible peice of work.


Keep it up!!:thumbsup:

Malapropos
11-13-2004, 07:59 PM
Man, that sucks, I hate the SW movies. . .

Have another idea, but too late to change the concept though, dont want to keep switching it around. . .oh well, keep plugging away.

Im in a texturing hell right now, can't find my Photoshop (cleaned the PC)

Ill post the fighter model in a minute.

Malapropos
11-13-2004, 08:06 PM
http://www.cgnetworks.com/challenge/entries/7/4935/4935_1100376385_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4935/4935_1100376385_large.jpg)

fighter model
Textures coming soon

Basic design due to fact that several hundred will be in shot, and size will be relatively small compared to composition (largest maybe 1CM)

d-tox
11-13-2004, 08:55 PM
Lots of detail man :) , though it seems to be a bit chaotic.

anyway good luck with it man:thumbsup:

Acree
11-14-2004, 12:22 PM
Man, that sucks, I hate the SW movies. . .

Have another idea, but too late to change the concept though, dont want to keep switching it around. . .oh well, keep plugging away.

Im in a texturing hell right now, can't find my Photoshop (cleaned the PC)

Ill post the fighter model in a minute.
Hey don't worry and try emm, tking it as a compliment as I though the death star looked cool in the films.

The fighters are indeed different to what I would normally see, so don't worry about a thing.

Crin
11-14-2004, 12:58 PM
That's some crazy detail on the planet :eek: !

Looking good though, much prefer the concept with the character. Nice work.

Malapropos
11-15-2004, 07:46 PM
Thanks guys.

Just found my photoshop disc yesterday, so I can start texturing the fighter on the weekend (wish I had more free time).

cheers.

Malapropos
11-16-2004, 05:51 PM
http://www.cgnetworks.com/challenge/entries/7/4935/4935_1100627500_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4935/4935_1100627500_large.jpg)

Well, I got a sick day from work, so I was able to put a bit of time to fighter textures. The image on right is going to be the size of the closest fighter (on screen), so the textures are pretty basic.

I'll probably be posting more modelling milestones this weekend-ish.

Cheers

Malapropos
11-18-2004, 04:25 PM
OK, Im looking at the last picture from work, and the ship is really dark, pretty much black. . .

Need opinions if this is the way its turning out, so I can calibrate my home monitor, or work monitor.

Thanks.

Acree
11-21-2004, 01:26 PM
Emm. no offense but they look rather like metors.

I think you should highligh some of the trims abitbecause they look like big blots of blace like erm, meteors.

overcontrast
11-21-2004, 01:43 PM
yeah i got one word for u man!.. one word: WOW... man those details are just insane... uve put some great affort on it... i really appriciate ur work.. keep the inspireing fluid flowing... :thumbsup: :bounce: :buttrock:

Malapropos
11-25-2004, 04:09 PM
Well, I just realized this morning.

With just over a month left for submissions, I dont think I'll be able to complete the image. I'm presently on a 6-7 day work week indefinitely. I will continue posting updates, they will be few and far between, but a final image by the end date is looking grim.

Thanks for support/advice from: Acree, Jaba153, Crin, Overcontrast and DTox.

Well, who knows, I may still be able to pull something off, every morning I get half hour to do it.

Cheers all.

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