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eygji
10-28-2004, 10:57 PM
Hi! this is a painting i am working on for a contest. I am looking for some crits. Anything is appreciated, i want this to be a great painting.
I intend on having the cracks in the goblin glowing with a blue light, as well as his eyes and finger tips, also the 'energy' around her hands would have a similar effect. the background will probably be a landscape in the distance, like they are flying above it.
I would like to get the sketch worked out so that i can start on the painting, and make it look really good. comments on anatomy, composition, etc. anything will be helpful! thanks alot.
http://home.comcast.net/~djmunch/angelvsgoblin.jpg

RaisedByWolves
10-28-2004, 11:46 PM
I'm not an art major, so please take my comments at face value, or even less.


If you're looking on where you might improve, the first thing that strikes me is that it seems a little flat - the wide wings, both characters looking front, the goblin is being held to the side - the whole scene takes place on a very wide, very tall, and flat plane. - No Depth, or third dimension, you know?

But again, My training is not in composition or Design. For all I know, that might be a desired effect.

~Raised

Mister_Ninja
10-29-2004, 01:36 AM
you might want to make the angles hips to waist trasition a bit more noticable. under the angel's breasting her body shape seems to be to simple. also the upper leg muscle bulge seems to be disporportionate to the hips.

1 last thing. the hand and arm holding the goblin's head doesn't appear to be very strained by the weight, maybe show more muscle definition in the arm holding the goblin to show that it is flexed, or you could also have her arm slope downward or bend at the elbow a little bit to give a similar effect.

I'm crap at drawing but thats better than I can do, I think your idea for it is pretty good. anywho good luck with your painting.

JYoung
10-29-2004, 06:14 AM
The pose and POV/composition are pretty boring.

47Gut
10-29-2004, 07:07 AM
I think it would be better if the goblin was more slack, like he was pissed he was there but there wasn't anything he could do about it. Arms down pissed expresion, like a child who is being scholded but isn't taking it to heart.

Also some kind of interesting background would be nice, abstract will do, but something ironic would be good.

eygji
10-29-2004, 07:37 AM
ok, well here is a quick background with the sketch just pasted on top to give a better idea of what i'm going for....
i have altered the original sketch a bit to give the hips a bit more substance and fix the wing ratio, and a few minor things.
http://home.comcast.net/~DJMunch/AvG.JPG

eygji
10-29-2004, 09:11 AM
altered the sketch... just picture this with the background from the one before...
http://home.comcast.net/~djmunch/angelvsgoblin2.jpg
lemme know what u think! :)

Decadence
10-29-2004, 03:07 PM
First of all, you've gotta correct the foreshortening on the left wing. Broaden the shoulders abit. The angel's hands are a tad bit too big. You might want to give her abit more hips. Her legs are too skinny, her feet too big. The goblin's facial expression dosen't look realistic. It dosen't look like it's in pain. And erm, the postures aren't very good. There's completely no tension in the drawing.

eygji
11-01-2004, 08:44 AM
ok, working towards finalizing...

http://home.comcast.net/~djmunch/AvG2.JPG

eygji
11-02-2004, 03:26 AM
here's a sort of side step.. wasn't really feelin the look so far...
http://home.comcast.net/~djmunch/AvG3.JPG

and also, how does it look like this:
http://home.comcast.net/~djmunch/AvG3sm.jpg

eygji
11-03-2004, 01:21 AM
ok, another update, for anyone intersted.. :)
some minor changes, and i cropped it differntly...

still trying to decide what to do with the background.
comments welcome!

eygji
11-03-2004, 09:31 PM
should i take the silence to mean that it is looking good, or that it is a lost cause and not worth commenting on..?

*thinking out loud* i think that the cropping there just doesn't look right.. the background needs to be something more detailed. and closer to the figures..
any suggestions?

Yodimus
11-04-2004, 12:32 AM
I like the background colors. You're angel thing is pretty creepy with that mask and so forth. With the most recent crop, you lose the feeling that they're in the air altogether. She's just standing now. If you want to keep that sense of flying, then try cropping it a different way.

Now, the little demon got no attention at all from anybody, i noticed. That's too bad because i think that's really where you need to focus your work at the moment. Subjective proportions concerning your angel aren't really that big a deal unless you're going for "Miss Perfect" which, if you ask me, has been done to the dirt. That demon, on the other hand, is looking all left out and lonely on the right, just waiting for you to go over and give him a hand.

Artistically, i mean. Litterally, he'll keep suffering. >:)


If you don't mind, i think i'll go ahead and critique him.
The feet need the most work of anything. I can't find his heels, and they seem to bend further than they aught to. Nightmare creature or not, if you're gonna give him feet, they better work like feet. Check out your own for reference - look at how far they really bend. I'll bet, unless you got your ligaments all replaced with rubber bands, that they don't quite bend anywhere near that far. I can see from the Angel that you understand the shape of feet. What you might want to do is, instead of throwing out that shape completely when making the demon, exaggerating it.
There are some body and neck-to-body problems i'm noticing, but i can't put my finger on how to fix them at the moment. Whatever it is, it'll either be a subtle change, or a big change.

Your coloring, on the other hand, is very good. There's a great sense of light and texture here. Are you using photoshop, or some kind of paint program to color this?

eygji
11-04-2004, 03:49 AM
thanks for the complements. :) i am using painter 7, mostly airbrush..
i agree on the floating/standing problem. i think that's what was bothering me.
and you're right.. he does need some serious help.. i am re-insired to work on this!
i was losing interest in this, maybe just from over exposure to it.. it's nice to have a fresh view, and i agree with you.
ok, enough talking, back to work for me!

lord Sphere
11-04-2004, 05:24 AM
Critiques : The drawing is very flat. There's simply no perspective in it at all. The figures should exhibit distortion along the vertical axis, and the background would look more interesting if there was some sense of perspective there as well. For an example of what I mean in regards to your figures, check out the bottom of page 45 of Andrew Loomis' "Figure Drawing for All it's Worth"... you can read it online at www.saveloomis.org (http://www.saveloomis.org). I recommend reading the whole thing. It's an amazing book. It's no longer in publication, unfortunately, but at least that means you can get it online. "Fun with a Pencil," available at the same site, is also a good read.

Regarding the goblin, I think the pose is a little comical. If you want him taken more seriously, I would recommend arching his back & keeping his limbs at least a little bent... all the hands are a little funky. The woman's palms are too long & thin.

eygji
11-04-2004, 07:04 AM
thanks lord sphere, i'll check that stuff out. :)

here's an update after yodimus's comments..

http://home.comcast.net/~djmunch/AvG4.JPG

(and i deleted the cropped picture from the post above.)

eygji
11-05-2004, 09:07 AM
it's starting to feel more finished to me.. do you all agree?
http://home.comcast.net/~djmunch/AvG6.JPG
(not quite sure how the white edges got there... but they will be gone.)

pennimus
11-08-2004, 03:17 PM
This drawing needs a lot of work. Your main problems are still lack of depth and the awkward drawing of the goblin.

Disregarding the poses and plane of viewing, which are still pretty flat, you could achieve a lot here by picking a focus point and tightening up the rendering at that depth. Look at the drawing of the angels loincloth where it meets the leg - see how this is rendered in the same blurry brush strokes as the horizon behind? Not only does this imply that the horizon and the angel are at the same distance, but they are also out of focus. Related to this, I really think you need to increase the contrast between areas of light and shadow on the figures.

As for the goblin, he could do with being reworked from the ground up. If he is being torn apart from inside by the angels power, why does he look so limp? Someone mentioned giving it an arched back, this would really help! How about giving some definition to the mouth, so it looks like it's screaming in agony instead of being a vague white smudge? The sparks don't look like they are emanatiing from cracks in the goblin, they just look like the are on it's skin, and they are arbitrarily drawn and placed. Look at references of real lightning or real cracks, for example in a hot baked desert surface. They are likely to be longer, less evenly placed across a surface, and with far more smaller fracture lines coming off them. Finally, whats with his hands? He appears to have two left hands!

eygji
11-09-2004, 07:15 AM
messed with the composition, i think i like this better..
http://home.comcast.net/~djmunch/AvG7.JPG

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