revoltage|martin
10-28-2004, 05:52 AM
Hello ;)
This is my second post on this forum, but Im reading it for loong time.
During this time I was amazed by your work, always wanted to show something mine.
Well, now it's time to do this :o)
Below you can find official press release, but I would like to add something "extra". It's like two in price of one :P
First of all, simpliest way to describe our game is to say that it's "something like Heroes of Migh and Magic or Disciples mixed with Incubation". We wanted to make turn-based game, because we like the genre. We are fans of Final Fantasy Tactics, Advance Wars and so on.
Game enviroment is 100% 3D, using all new video cards features. One might say "it's up to date".
Funniest thing is we have started from nothing - one room, one pc, four chairs. Now team is bigger, everything is going better. Well, I thought it's impossible to make such advanced game without any serious support. I was wrong. There is still far from beta version but we are pretty optimistic.
I think main factor that decided on our "success" is love to computer/video games. Simply as that. I don't see the point of making games when you don't enjoy it.
We will post some exclusive stuff for CGTalk next month (low poly models, some hi-polys etc.). I hope you will like our game ;)
Btw. If you are a publisher feel free to drop me a line 8)
Sorry for my english ^_^
Okay, official release:
Soul Quest revealed by revoltage!
CRACOW, POLAND (October 27, 2004) – revoltage proudly presents Soul Quest (working title), game which takes standard turn-based role-playing strategy into new dimension.
Prepare for an unforgettable experience in the fantasy world of Soul Quest. Delight in an epic story of six races. Find out the reason the balance has been broken between them, control vast cities, conquer new lands, and take care of your team. When the time comes they may be your only hope.
Game features:
- 3D Soul Engine, DirectX 9 and pixel/vertex shaders up to version 3.0 supported.
- Six races: humans, undeads, elves, dwarfs, orcs, chaos.
- Advanced city economy.
- Battles on detailed tactical maps.
- Hundreds of NPCs.
- LOTS of items to collect.
- Detailed team characteristics.
- Powerful magic system.
- Intuitive map editor.
Please visit www.revoltage.pl (http://www.revoltage.pl/) for online teaser-trailer, news, screenshots and wallpapers.
Publisher not announced yet, revoltage is still looking for reliable partner.
Inquiries: office@revoltage.pl
About revoltage.
Founded in 2003 by a team of successful and experienced programmers, artists, game journalists, QA specialists and competitive players. From the beginning focused on development of AAA title, strongly motivated to create a game they would like to play. Their mission is to establish serious development house in Central Europe, to show that dreams are possible even in an unfriendly environment. It’s new age of game making – the revolt-age!
Info, screenshots, wallpapers. Mirrors:
www.revoltage.pl (http://www.revoltage.pl/) (PL):
http://www.revoltage.pl/press/2004-10-27/04-10-27-soul_quest-screens-marked.zip (http://www.revoltage.pl/press/2004-10-27/04-10-27-soul_quest-screens-marked.zip)
http://www.revoltage.pl/press/2004-10-27/04-10-27-soul_quest-wallpapers-marked.zip (http://www.revoltage.pl/press/2004-10-27/04-10-27-soul_quest-wallpapers-marked.zip)
www.nildram.co.uk (http://www.nildram.co.uk/) (UK):
http://homepages.nildram.co.uk/~georgeda/2004-10-27/04-10-27-soul_quest-screens-marked.zip (http://homepages.nildram.co.uk/~georgeda/2004-10-27/04-10-27-soul_quest-screens-marked.zip)
http://homepages.nildram.co.uk/~georgeda/2004-10-27/04-10-27-soul_quest-wallpapers-marked.zip (http://homepages.nildram.co.uk/~georgeda/2004-10-27/04-10-27-soul_quest-wallpapers-marked.zip)
www.frayedminds.net (http://www.frayedminds.net/) (GER):
http://yar.frayedminds.net/revoltage-press/04-10-27-soul_quest-screens-marked.zip (http://yar.frayedminds.net/revoltage-press/04-10-27-soul_quest-screens-marked.zip)
http://yar.frayedminds.net/revoltage-press/04-10-27-soul_quest-wallpapers-marked.zip (http://yar.frayedminds.net/revoltage-press/04-10-27-soul_quest-wallpapers-marked.zip)
www.revoltage.neostrada.pl (http://www.revoltage.neostrada.pl/) (PL):
http://www.revoltage.neostrada.pl/04-10-27-soul_quest-screens-marked.zip (http://www.revoltage.neostrada.pl/04-10-27-soul_quest-screens-marked.zip)
http://www.revoltage.neostrada.pl/04-10-27-soul_quest-wallpapers-marked.zip (http://www.revoltage.neostrada.pl/04-10-27-soul_quest-wallpapers-marked.zip)
www.bsconsulting.pl (http://www.bsconsulting.pl/) (PL):
www.bsconsulting.pl/pliki/04-10-27-soul_quest-screens-marked.zip (http://www.bsconsulting.pl/pliki/04-10-27-soul_quest-screens-marked.zip)
www.bsconsulting.pl/pliki/04-10-27-soul_quest-wallpapers-unmarked.zip (http://www.bsconsulting.pl/pliki/04-10-27-soul_quest-wallpapers-unmarked.zip)
This is my second post on this forum, but Im reading it for loong time.
During this time I was amazed by your work, always wanted to show something mine.
Well, now it's time to do this :o)
Below you can find official press release, but I would like to add something "extra". It's like two in price of one :P
First of all, simpliest way to describe our game is to say that it's "something like Heroes of Migh and Magic or Disciples mixed with Incubation". We wanted to make turn-based game, because we like the genre. We are fans of Final Fantasy Tactics, Advance Wars and so on.
Game enviroment is 100% 3D, using all new video cards features. One might say "it's up to date".
Funniest thing is we have started from nothing - one room, one pc, four chairs. Now team is bigger, everything is going better. Well, I thought it's impossible to make such advanced game without any serious support. I was wrong. There is still far from beta version but we are pretty optimistic.
I think main factor that decided on our "success" is love to computer/video games. Simply as that. I don't see the point of making games when you don't enjoy it.
We will post some exclusive stuff for CGTalk next month (low poly models, some hi-polys etc.). I hope you will like our game ;)
Btw. If you are a publisher feel free to drop me a line 8)
Sorry for my english ^_^
Okay, official release:
Soul Quest revealed by revoltage!
CRACOW, POLAND (October 27, 2004) – revoltage proudly presents Soul Quest (working title), game which takes standard turn-based role-playing strategy into new dimension.
Prepare for an unforgettable experience in the fantasy world of Soul Quest. Delight in an epic story of six races. Find out the reason the balance has been broken between them, control vast cities, conquer new lands, and take care of your team. When the time comes they may be your only hope.
Game features:
- 3D Soul Engine, DirectX 9 and pixel/vertex shaders up to version 3.0 supported.
- Six races: humans, undeads, elves, dwarfs, orcs, chaos.
- Advanced city economy.
- Battles on detailed tactical maps.
- Hundreds of NPCs.
- LOTS of items to collect.
- Detailed team characteristics.
- Powerful magic system.
- Intuitive map editor.
Please visit www.revoltage.pl (http://www.revoltage.pl/) for online teaser-trailer, news, screenshots and wallpapers.
Publisher not announced yet, revoltage is still looking for reliable partner.
Inquiries: office@revoltage.pl
About revoltage.
Founded in 2003 by a team of successful and experienced programmers, artists, game journalists, QA specialists and competitive players. From the beginning focused on development of AAA title, strongly motivated to create a game they would like to play. Their mission is to establish serious development house in Central Europe, to show that dreams are possible even in an unfriendly environment. It’s new age of game making – the revolt-age!
Info, screenshots, wallpapers. Mirrors:
www.revoltage.pl (http://www.revoltage.pl/) (PL):
http://www.revoltage.pl/press/2004-10-27/04-10-27-soul_quest-screens-marked.zip (http://www.revoltage.pl/press/2004-10-27/04-10-27-soul_quest-screens-marked.zip)
http://www.revoltage.pl/press/2004-10-27/04-10-27-soul_quest-wallpapers-marked.zip (http://www.revoltage.pl/press/2004-10-27/04-10-27-soul_quest-wallpapers-marked.zip)
www.nildram.co.uk (http://www.nildram.co.uk/) (UK):
http://homepages.nildram.co.uk/~georgeda/2004-10-27/04-10-27-soul_quest-screens-marked.zip (http://homepages.nildram.co.uk/~georgeda/2004-10-27/04-10-27-soul_quest-screens-marked.zip)
http://homepages.nildram.co.uk/~georgeda/2004-10-27/04-10-27-soul_quest-wallpapers-marked.zip (http://homepages.nildram.co.uk/~georgeda/2004-10-27/04-10-27-soul_quest-wallpapers-marked.zip)
www.frayedminds.net (http://www.frayedminds.net/) (GER):
http://yar.frayedminds.net/revoltage-press/04-10-27-soul_quest-screens-marked.zip (http://yar.frayedminds.net/revoltage-press/04-10-27-soul_quest-screens-marked.zip)
http://yar.frayedminds.net/revoltage-press/04-10-27-soul_quest-wallpapers-marked.zip (http://yar.frayedminds.net/revoltage-press/04-10-27-soul_quest-wallpapers-marked.zip)
www.revoltage.neostrada.pl (http://www.revoltage.neostrada.pl/) (PL):
http://www.revoltage.neostrada.pl/04-10-27-soul_quest-screens-marked.zip (http://www.revoltage.neostrada.pl/04-10-27-soul_quest-screens-marked.zip)
http://www.revoltage.neostrada.pl/04-10-27-soul_quest-wallpapers-marked.zip (http://www.revoltage.neostrada.pl/04-10-27-soul_quest-wallpapers-marked.zip)
www.bsconsulting.pl (http://www.bsconsulting.pl/) (PL):
www.bsconsulting.pl/pliki/04-10-27-soul_quest-screens-marked.zip (http://www.bsconsulting.pl/pliki/04-10-27-soul_quest-screens-marked.zip)
www.bsconsulting.pl/pliki/04-10-27-soul_quest-wallpapers-unmarked.zip (http://www.bsconsulting.pl/pliki/04-10-27-soul_quest-wallpapers-unmarked.zip)
