PDA

View Full Version : Grand Space Opera 3D Entry: Ruben Poveda Manzano


Poveda
10-26-2004, 10:32 PM
Ruben Poveda Manzano has entered the Grand Space Opera 3D.

Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=4859)

Latest Update: Concept Sketch: City Sketches
http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100645325_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100645325_large.jpg)

Some sketches of different buildings. It's just to have a basic idea on paper. I will design them further on 3D.

Poveda
10-26-2004, 10:52 PM
http://www.cgnetworks.com/challenge/entries/7/4859/4859_1098831122_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4859/4859_1098831122_large.jpg)

This sketch shows the first basic idea I had for this contest.
The scene shows a pair of soldiers getting into their spaceship. They must join their team and defend their planet from the attack of the enemy fleet, leaded by a big spaceship.

TheBloodyAlien
11-03-2004, 05:00 PM
One of the best sketches I've seen so far

Poveda
11-14-2004, 07:18 PM
http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100463484_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100463484_large.jpg)

Same scene with minor variation.

Poveda
11-14-2004, 07:24 PM
http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100463868_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100463868_large.jpg)

Trying a new composition. There is a new character: a commander which is talking next to the pilots. Characters are now inside a hangar.

Poveda
11-14-2004, 07:31 PM
http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100464294_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100464294_large.jpg)

This sketch shows more detail on the commander. Also coloured to see the balance on the composition. I will try different colours later, first I want to decide the position of the characters and the perspective.

Poveda
11-14-2004, 07:51 PM
http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100465482_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100465482_large.jpg)

Now more detail on the character standing on the ground. Now I have almost decided the composition, I will shift into 3D to test different perspectives and settle up the final composition.

Poveda
11-15-2004, 02:59 PM
http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100534355_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100534355_large.jpg)

Well, after lots of pencil sketches, here's the first 3D image. Just simple geometry in order to check the composition.

Poveda
11-15-2004, 09:28 PM
http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100557707_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100557707_large.jpg)

Concept sketch for the first pilot, the one who's standing on the floor.

Poveda
11-15-2004, 09:31 PM
http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100557865_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100557865_large.jpg)

Pilot gloves and boots, for future reference.

Poveda
11-15-2004, 09:32 PM
http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100557975_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100557975_large.jpg)

The sketch for the second pilot, the one who's on the spaceship.

Poveda
11-16-2004, 09:48 PM
http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100645325_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4859/4859_1100645325_large.jpg)

Some sketches of different buildings. It's just to have a basic idea on paper. I will design them further on 3D.

WazaR
11-16-2004, 11:57 PM
I think you would do well to see some ref. on architecture from the Pueblo Indians of New Mexico. Your structures really have a "refined mud hut" feel to them which lends them a soft kind of organic presance. As far as your characters, they are very cool, which actually could be a problem. Try maybe and add some more "nouch" to your characters, some imperfections. It think it would help alot. Also try and go for a lower camera prespective, as it will enhance the sense of scale in your comp.

buena suerte.

Poveda
11-17-2004, 04:26 PM
Thanks for the crits! I'm checking the reference from Pueblo Indians.. I get the idea- I'll try to get some ideas from it..

As for the characters, you're right.. before reading your post I thought I would change something, specially on the alien one, because he looks too human.. I'll try to "anlienize" him a little bit. And the human one.. I think I won't change him by now. What I really want is to give him a bit of "heroic look".. so the image grabs fastly the attention of the viewer- However, I think that I can only achieve this with more attention on the pose and the colours.. Maybe adding some props, like small weapon..... well I'll think about it.

Gracias de nuevo!!

kaajey
11-18-2004, 09:41 AM
I like it.

It will be great if you will continue like this.


See this one>

black rider
11-18-2004, 09:43 AM
cool i like the sketches of the alien.

CGTalk Moderation
01-19-2006, 04:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.