Dimitrius
08-20-2002, 07:37 PM
I'm just trying to duplicate the effect acheived in Max when you adjust the (Max) light's contrast slider up to one hundred.
Basically every point on the object that is lit becomes fully lit, as if the light were shining directly on it.
This effect also causes a sharp delineation between light and shadow.
I've played around with most of the toon shaders available here, but they don't quite acheive the same effect. Besides I am almost certain there is a way to adjust a light's contrast, I'd like to find out how.
Basically every point on the object that is lit becomes fully lit, as if the light were shining directly on it.
This effect also causes a sharp delineation between light and shadow.
I've played around with most of the toon shaders available here, but they don't quite acheive the same effect. Besides I am almost certain there is a way to adjust a light's contrast, I'd like to find out how.
