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View Full Version : Replacing an object with a diff num of morph targets...


DMack
10-26-2004, 04:04 PM
Hi,

I understand that there is a problem (crashing) when replacing an object with another with a different number of morph targets when you have super blender applied....just wondering if anyone knows if this is going to be fixed? and if so...when?

David

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01-19-2006, 04:00 PM
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