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View Full Version : A Day In Valcour, Nicolas Richelet (3D)


Newke
10-22-2004, 11:10 PM
http://www.cgnetworks.com/gallerycrits/64915/64915_1098483005_medium.jpg (http://www.cgnetworks.com/gallerycrits/64915/64915_1098483005.jpg)

Title: A Day In Valcour
Name: Nicolas Richelet
Country: France
Software: 3ds max, Photoshop, VRay

Here i tried to represent the entrance of an old old mansion, located in Ardèche, France. I spent several days here and i found the atmosphere very quiet and inspirating. So i tried to give the same feeling through this image.
The stone is made of a mix between bump and displacement.
Ivy is made with the max's particle flow.

>> Hi resolution image << (http://www.infographiestudio.com/book/images/gd/3d/dinvalcour.jpg)

Hillmath
10-22-2004, 11:41 PM
Perfect work...

More realistic ivy I've ever seen... :thumbsup:

HenningK
10-23-2004, 01:13 AM
Who's "C"? :)
Heh. Just kidding.
Nice work. Good light. I think you accomplished creating an atmosphere: I'd like to be there!
-Henning

alphaville
10-23-2004, 04:05 AM
This is an amazing work Congratulations.

geron
10-23-2004, 07:46 AM
very realistic. great work!

bondok
10-23-2004, 08:34 AM
Perfect work...
:thumbsup: :thumbsup:

Neozoom
10-23-2004, 10:21 AM
excellent work very realistic ...

I think the lights and shadows are perfect like modeling ...
texturing can still be improved but very good taff indeed ;)

Riddick
10-23-2004, 10:30 AM
Excellent work!
Very realistic and then this image evokes stories.
Continue like that!

Ollarin
10-23-2004, 12:02 PM
Holy fudgesticles! Awesome work! Perfect texturing and lighting! :thumbsup:

<Way off Topic>-Weeee! 500 posts!

Newke
10-23-2004, 12:06 PM
thanks guys !

A little wire :

http://www.infographiestudio.com/book/images/ext/valcour/wire.jpg

caro
10-23-2004, 12:45 PM
Amazing! love these materials. could you tell a little bit about them? could you show us wall texture and bump/specular/displacement/any map you used? thanks in advance :)

k4k
10-23-2004, 01:48 PM
!PERFECT!
:thumbsup:

Faris3D
10-23-2004, 06:57 PM
WoW ! :eek:


hi :)


Please ..:sad:

:eek:

How Do Settings Lights VRay ?


Thanks

smooth
10-23-2004, 10:22 PM
settings doesnt light vray..hehe just kidding...
perfect texturing...so is lighting

elnady
10-24-2004, 12:41 AM
Very nice work:)

You should name it keep it simple

Branko
10-24-2004, 01:23 AM
Christ, what a beauty.

eldee
10-24-2004, 02:39 AM
very nice work- it's come along way since 'hells door' :)

davedavidson
10-24-2004, 09:29 AM
stunning textures and details
very realistic and yes its come along way since last i saw it
nice job

lv-88
10-24-2004, 09:47 AM
perfect and realistic indeed ;)

Wongedan
10-24-2004, 12:40 PM
omg!

OOHHH oww
aoouu arrghh


VERRRRRRRRRRRRRYYYYYYYYYY NICEEEEEEEEEEEEEEEEE!

P_T
10-24-2004, 01:09 PM
that look great!! i love the bump/displacement on the wall as well as the textures, they look awesome.

one thing that kinda bugged me is the door. the door doesn't seem as well worn as the wall.

Tranchefeux
10-24-2004, 02:57 PM
Hello, Congratulation for your visual.

www.tranchefeux.com
MY SPACE OPERA (http://www.cgtalk.com/showthread.php?threadid=178449)

gpepper
10-24-2004, 03:44 PM
Finalement en première page !
Cool, tu le méritais !

ivanNYC
10-24-2004, 05:29 PM
Realistic as reality!, Love it!

Dutchman
10-24-2004, 07:38 PM
Really nice work! Lighting and texturing are sublime! Cool that you've been inspirated by such atmosphere where you was some days! Also the geometry looks cool & clean! Nice done!

phoenix
10-25-2004, 06:37 AM
excellent work ...very impressive

Waugh
10-25-2004, 11:16 AM
Hell ! Very rich picture ! ;)

Congrats, I love this, nice to see it on the front page.

Waugh.

sideffect
10-25-2004, 12:45 PM
It shows your knowledge with 3DS Max.
Could you apply some 2D skills and make it that it looks like old photo. You know sepia color, scraches and dirt?
I would really like to see it.

Critterslayer
10-25-2004, 01:53 PM
you used a particle system for the leaves??? Interesting idea!

Newke
10-25-2004, 02:24 PM
Thanks a lot guys, for your congrats & comments :)

yeah Critterslayer, you can do many things with particle systems...It's a better alternative than the the scatter modifier for the vegetation imho, it's more flexible.

Newke
10-26-2004, 09:03 AM
Here's an early stage WIP of the night version, for those who didn't see it in the WIP forum :

http://www.infographiestudio.com/book/images/ext/valcour/night/test02_post.jpg

Decadence
10-28-2004, 03:32 AM
Simply superb. Very well done~!

txx
10-28-2004, 10:30 AM
Am I staring at a photograph? Beautiful work.. Great lighting and texture... Like the rustic feel. Great effort!

attila
10-28-2004, 10:40 AM
Both picts are amazing!

didier13
10-28-2004, 04:29 PM
Very well done, simply amazing picture.

Lorsque je l'ai vue , je croyais que c'était une photo !! C'est terrible ce réalisme.
Bonne continuation.

Yan3D
10-28-2004, 07:19 PM
:applause: The old feeling is very well achieved. The contrasting colors, textures and lighting looks great

Christoph_H84
10-29-2004, 11:58 AM
Brilliant work!

The night version is also really good, although it wip.

techart
10-29-2004, 12:05 PM
realy photographic...how you did the foliage?...that's cool...the textures are just great..perfect I'll say...and I'm a texture maker for games...I know what I'm talking about

Newke
10-29-2004, 12:16 PM
Thanks for your nice comments, guys.

Techart -> About the foliage, i took a photo of an ivy leave and made some color variations with photoshop, and create some specular maps. And i have mixed all the different leaves with the max Particle flow, allowing me to create fastly some size and rotating variations.
Another great stuff about the particle flow is that you can use a node that prevent the leaves to not being fitted in each others (hope you understand me, my english is not perfect...).

jotomas
10-29-2004, 11:20 PM
Keep up the good work:applause:

maxboy
10-30-2004, 11:27 PM
hey man .it is just awesome ,But where is the bike in the wireframe :thumbsup:

Agiv3D
10-31-2004, 10:04 PM
I just love simple things that made well (the realistic look)
well done...

Akima28
10-31-2004, 11:44 PM
Beautiful! Looks like a photograph taken with a filter! The atmosphere created is a perfect rendition of gorgeous old mansions in Europe! Hope there is more like this coming!

karanta
11-01-2004, 11:08 AM
Very realistic. Excellent work!

jasonkey
11-01-2004, 07:29 PM
fantastic lighting/mood. somehow the scooter doesn't seem to fit comfortably, even though it's probably technically correct. also the edges at the top of the door seem a little too "soft"

Doublecrash
11-02-2004, 11:06 AM
Beautiful! Just beautiful, peaceful... congrats.


Stefano

kookido
11-02-2004, 11:31 AM
the only thing I would add is bird poo on the ledges :)

excellent work!!

goli3d
11-03-2004, 06:04 AM
Example for Graeat peace of 3d natural light

willp
11-03-2004, 05:37 PM
can I give some crits?
I don't see the cob webs in the wire frame
are they post, the ones on the bottom right of the door seem to hang not quite right.
the front wheel on the scoot intersects the floor a bit to sharply for me, the scroll type stone work above the door could be a little more aged/corroded considering built in 1761
the leaves on the floor are a nice touch, everything above the wooden door looks Uber real
maybe the door's wood could have just a little specularity

anyway I love it, probably the most realistic environment I've seen

PLATE
11-04-2004, 09:58 PM
"Even better than the real thing" :thumbsup:

AtomicDesign
11-09-2004, 10:33 AM
Really good work.

best regards,
aTom

evandavies
11-10-2004, 01:30 PM
Simple concept and beautifully realised.

I understand that you have copied a real place so maybe that is what it really looks like but for effect I agree with previous post about dirt or stains on the top of ledges. Maybe more dirt in corners would be nice.

I love the spider webs ;) nice detail.

5 Stars :thumbsup:

SWAREZ
11-10-2004, 10:22 PM
Outstanding job. I especially like the little touches of grass blades growing through the cracks of the concrete ground.

311
11-12-2004, 09:02 AM
Very realistic!

Loved the scooter! Awesome work! :thumbsup:

greendog
11-12-2004, 07:42 PM
Nice, very photorealistic

Krulwick
11-23-2004, 03:49 PM
Nice work on the stone and the wood. Very real.

sentidos
11-24-2004, 05:23 PM
:thumbsup:

Great !

Very good idea about using particles in that way !

DarkChilde3DCG
11-24-2004, 07:27 PM
Wow . . . that is some EXTREME texture work. Great job.

NemesiS153
11-27-2004, 09:09 PM
looks great m8, love the night scene :thumbsup:

Trower
11-30-2004, 06:19 PM
Everyone who displays there work on CG is good. In your case, I jokingly want to pull you down, due to the almost estudious way you've actually been and observed this doorway (or subject matter akin to it), first hand... I don't know about the subject, because its obviously personal to you, but on a technical level; wonderful stuff.

I suppose we're supposed to give a kind of critique on these things, so although an A+ as far as I'm concerned, the lantern and the bike could do with a few more touches to enhance their age, if that's what you are already trying to achieve.

Although you have given the impression of their decay in the use of dulling paint and rust, maybe some distortion could be applied to the shape and structure of these things... Some way of illustrating their practical use as items over the years they've been hanging here... a slightly buckled wheel... whatever...

Gorgeous piece... I've said it before, but I wish I was a patient person. Loved the foliage and granite.

Arctis
12-20-2004, 07:41 PM
Just one thing to say : perfect !:thumbsup:

sketchbookjack
02-18-2005, 03:10 AM
amazing. I love it. although to me, it is alittle more intimidating than peaceful. Maybe because the sheer size of the door and camera angle. But really really nice.

i-popba
04-07-2005, 08:54 PM
amazing :bounce:

Dark-Side
01-22-2006, 11:10 PM
Very nice work...

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