PDA

View Full Version : Grand Space Opera 2D Entry: Patrick Wong


Selvagem
10-22-2004, 05:44 PM
Patrick Wong has entered the Grand Space Opera 2D.

Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=4608)

Latest Update: Line Art: readjusting
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104516901_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104516901_large.jpg)

just re-adjusting everything to check what the end layout will look like.

something like this anyway
[i think i'm starting to be relatively happy with what i'm doing here now]

Selvagem
10-22-2004, 07:17 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098469026_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098469026_large.jpg)

startstart

i\\\'m hoping i\\\'ll work more and get more out of this than with my submission for machineflesh... prolly could\\\'ve done better with that... tho i did have some good feedback from some killer talent...

anyway.. heres some line art... prolly play around with the composition.. i think i\\\'ll want ot get started on the background first this time

Selvagem
10-23-2004, 03:32 AM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098498734_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098498734_large.jpg)

just playing with colours... added a girl with swords... [every space opera needs a kickass princess]...

just a quicky...

JTD
10-23-2004, 05:35 AM
Great sense of action with the bodyguard on the right. The one on the left looks like he just said, "Check, please."

I like the idea of the last stand - fighting great numbers while standing back to back. Your color has given these characters plenty of volume. Good job.

Selvagem
10-23-2004, 11:05 AM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098525948_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098525948_large.jpg)

grr. unhappy with certain compositional elements.

well.

on the whole, just the girl. i may do her from scratch and add her in later, i may just put something else in there that makes sense. but one thing for sure is i'm positive i want these guys to have some kind of elite force feel or special guard feel.

i believe i've already figured out how i'm going to do a treatment on the background as well.. but that will happen later rather than sooner i think...

i'll go through some more concept again... back and forth grah

MechaHateChimp
10-24-2004, 06:40 AM
Hi Patrick,

Thank you for your input on my work. Looks like youre off to a good start with your characters and Id like to see what you have in store for your scene. I know most people will agree that the most important thing is to get atleast a quick rough of what your entire illustration will look like but Ive been just as guilty of starting with character design first... personally I could spend hours tweaking details for characters... its a lot more fun for me:)

Hey man, good luck. We have 85 days left so theres plenty of time to get our works finished so take your time and have fun with it. All the best!

Selvagem
10-24-2004, 06:54 AM
joel carlo/mechahatechimp: and tanks for your input. i have to admit i feel a hella lot more comfortable starting this project now than when i first did for machine flesh. it was a while ago i suppose but it feels so much better now. as for roughing and stuff.. well i'm the first to admit to having a horrible workflow on all of it...

I mean especially after looking at the professional quality work online here, i know for a fact i haven't got a candles chance in a snowstorm. but i'm glad that they instituted the "encouraged" feedback factor. i entered machine flesh last time to get feedback.. and i did get some, but I have to admit at the time, feeling a little bit left out in the wind. still all the same, while i wasn't exactly super happy with my finished image in the challenge i was pretty happy that as far as a finished work goes [and especially at my first foray into trying to do rendered images in photoshop], i felt my machine flesh piece came out somewhere in the middle of the pack, between uber professional and utter noob.

so i'm truly hoping to learn more from this process just by being here and of course trying to get more interest and feedback from the community

i gotta say tho, i really like the characters you did. i mean my main problem is in fact finishing anything. machine flesh forced me to. [bastards.. just kidding].

but yes... all the best to everyone... i expect we're all going to see some exCEPTIONAL work in this challenge..

[and a hella lotta people saying "so... my entry is about a conflict?... between two worlds?"... all in a 5 year old's voice.. :D]

MechaHateChimp
10-24-2004, 07:28 AM
joel carlo/mechahatechimp: and tanks for your input. i have to admit i feel a hella lot more comfortable starting this project now than when i first did for machine flesh. it was a while ago i suppose but it feels so much better now. as for roughing and stuff.. well i'm the first to admit to having a horrible workflow on all of it...

I mean especially after looking at the professional quality work online here, i know for a fact i haven't got a candles chance in a snowstorm. but i'm glad that they instituted the "encouraged" feedback factor. i entered machine flesh last time to get feedback.. and i did get some, but I have to admit at the time, feeling a little bit left out in the wind. still all the same, while i wasn't exactly super happy with my finished image in the challenge i was pretty happy that as far as a finished work goes [and especially at my first foray into trying to do rendered images in photoshop], i felt my machine flesh piece came out somewhere in the middle of the pack, between uber professional and utter noob.

so i'm truly hoping to learn more from this process just by being here and of course trying to get more interest and feedback from the community

i gotta say tho, i really like the characters you did. i mean my main problem is in fact finishing anything. machine flesh forced me to. [bastards.. just kidding].

but yes... all the best to everyone... i expect we're all going to see some exCEPTIONAL work in this challenge..

[and a hella lotta people saying "so... my entry is about a conflict?... between two worlds?"... all in a 5 year old's voice.. :D]
Dude, youre not kidding when you say the quality of professional work can leave any one feeling a little humbled.... I just look at some of the sketches and Im just blown away... some sketches already look like finished works of art! But the way I see it, the only person you can accurately compare yourself to is YOU. Do your best, give it all you have, and most importantly enjoy yourself doing it. In the end its just a contest but as long as you enjoy doing what youre doing, youve already won in the long run. It may sound cheesy but youll grow so much quicker as an artist if you stay true to yourself and believe in your abilities. If you need motivation, let me know. I'll hound you till you get your illustration completed:)

Vahn
10-24-2004, 11:41 AM
cool sketches ..... i like the line work of the first one... id like to see more of the lines showing tru the color in the last pic... in particular the right hand of the left guard :D

The chest area of the right guard looks really good with some of the groundwork showing tru...it gives it a nice rough-texture.
This is no crit or advice im just telling u what i like :thumbsup:

Selvagem
10-24-2004, 10:39 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098653940_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098653940_large.jpg)

hrm... well. here's the line art/colour treatment/concept sketch i did for a third guard... i plan on placing him somewhere between the other two in the foreground... with [once again] the "princess" somewhere behind the three...

i am fairly solid on the idea of having these three dudes as the "royal escort/guard" of her... of course during a space war of sorts, escorting her to her ship..

when i get back later tonight, i plan on posting the updates to my colour treatment on the other two, in addition to some roughs for how i've decided to compose the entire scene.

Selvagem
10-25-2004, 06:05 AM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098680704_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098680704_large.jpg)

well i think i'm starting to get a feel for the overall taste of this particular image..

the title says it all "Protect the Princess!"

of course since the larger image can get up to larger file sizes, i'll work with what i have here and then add on to it by opening the canvas up abit...

but i think i'm starting to like the feel for where everyone is situated and what they'r doing

Cameo
10-25-2004, 04:19 PM
Hi Pat,

So you're having another go at a challenge then? Kudos my friend. Hopefully like you said, some of the stuff you learnt from the last project and since then will help you this time round.

This challenge seems like it will suit your style a lot more after seeing your sketchbook. Not loads to comment on yet but all I would say about your most recent image is what kind of protection is going on for the princess? Is she meant to be in impending danger or is it a kind of usual formation these robot guards would assume just incase? If she is meant to be under threat the robots seem far too casual. Theyre just 'there' at the moment, they dont look like they are either fending off anyone or worried about anything.

Perhaps have a kind of 'first line' of defence comprising of the majority of robots and then have one sentinel which is right beside her as a kind of immediate bodyguard.

What kind of setting is it? Whats happening around her or have you not thought that far ahead?

Remember also that even though its a 2D challenge you could dust off your 3d robots, pose them and then use them as a guide to paintover. That might give you a lot more freedom because you could try out various compostions and ideas really quickly.

Good luck and i'll check back soon to see how youre getting on.

Selvagem
10-25-2004, 04:28 PM
haha.. nice to see you online duder..

Flint had the same comments as far as defence
i would be leaning towards that opinion now too... i think i'm going to change a couple poses.. we'll see what happens :D

plenty o time

as for 3d... whats that?

jokes... mb...

Selvagem
10-25-2004, 04:36 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098718563_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098718563_large.jpg)

bah.. too bad. i realized only afterwards that in the end this bit i'm doing here isn't really going to show up as much in detail on the larger version.

oh well.

here's a closeup treatment of ms'princess... changed her expression and pose a bit at the suggestion of the elucid "davy flint"...

give her the regal feel...

Selvagem
10-25-2004, 06:02 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098723746_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098723746_large.jpg)

grah.

should sleep.. then go to work.
made a little bit of progress anyway in conjunction with ms.princess... kinda wish i had worked the other two guards more... intention to change the far left one's pose to somehtin a bit more dynamic... we'll see..

Vahn
10-25-2004, 08:24 PM
u could try moving the 2 outer guards closer together and putting the one in the front somewhere in the background behind the princess...this could add more to the protection ring effect...

the princess pose looks cool now :) but i think shes a bit too tall compared to the robots ... this makes the guards loose fierceness somehow...

cya later :D

Squibbit
10-25-2004, 08:35 PM
Hey Selvagem !

You seem to have improved alot !
I Followed your entry in MachineFlesh contest

your images seem way sharper and looks like you paint way
fasster than before , or am I mistaken ?

Selvagem
10-25-2004, 08:50 PM
Vahn: Hrm. I think you may be right. you can sort of see in the original, just before the latest update that i had them two guards closer... and i think i was leaning towards what your suggesting. i'll try it out again... after i clean them duders up.

As for the Princess.. yeah she is tall.

but I figured since she was so thin by comparison to the others, it was okay. perhaps if i tone down that line on her far left it'll change your view. :P but yeah.. look at her shoulders compared to the size of those guys. if anything i was thinking of making her taller hee hee...
:D

add to her regalness... "your HIGHNESS..."

Squibbit: wow coolio. i'm really happy someone noticed. :P yes i do paint faster now :D!! yayayayayay!

NinjaA55N
10-25-2004, 09:32 PM
Very cool characters, indeed. But i would like to see much more ambience so i could feel the atmosphere of the pic. I would put those characters somewhere an a desert planet, where they r surrounded with another species. The girl in the middle is a nice example of someone, who is protected by those "robots".
A high camera view, to see much space around and this pic could be fantastic!
Just my opinion :)

Selvagem
10-26-2004, 09:11 AM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098778308_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098778308_large.jpg)

had an idea for the background/foreground etc... just roughing here... on top of the init sketch..

Selvagem
10-26-2004, 09:13 AM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098778395_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098778395_large.jpg)

this was the result of a bit of playing around with the foreground character. i'm kinda happy and surprised with the way it turned out.

my only regret is that the little guys in the back will lose some of their detail but what the hey...

Selvagem
10-26-2004, 09:30 AM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098779399_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098779399_large.jpg)

just did this to resize from the recommended 3000 pixels back to the 1024 allowed here in order to see a better idea of lay out and what i coudl handle as far as resampling the princess/guardians in contrast to the foreground guard... i think this could turn out nice now..

tho i still have as yet to figure out the major background elements... still i suppose i'll continue to flesh out the major details of everything...

note that the arrangement i have there of everyone is CERTAINLY NOT how i want it in the end.. i just did it like that to get an idea of where i was going to place various elements...

i'd like the two left guys to be closer to each other, the princess in the centre and the guy on the right, to the right of foregrounder's wing...

MechaHateChimp
10-26-2004, 10:17 PM
Hi Patrick,

Just checking in to see how youve progressed. I definitely like the guy in the immediate foreground. It gives the image a lot more depth. I think it would look great if the princess was directly behind him along with the other guards on the side and have a viewable half circle of enemies in the background . That would leave you with limitless possibilities for the far background. Excellent work and Im glad youre sticking with it. Everything looks great so far so keep it coming!

nubizus
10-26-2004, 10:30 PM
NIce concept. Good luck:))

Selvagem
10-27-2004, 07:15 AM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098857737_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1098857737_large.jpg)

[listening to lovage "herbs, good hygene and socks" for anyone interested in knowing]

as per Mecha Hate Chimps [MHC] suggestion i've upped the value of ms.fayefaye princess... [mb i'll name her that after Ed's name for Faye in Cowboy Bebop]

i think i've settled on where i want HER... now the rest is up to settling on the rest of the boys as it were... i may just go with 2 o' the background boys, and nix the one with the "redalert stop here pose"...

but i think for now i'll stop playing with the image organizationally and settle on tightening up the two main elements of Princess Faye Faye and the foreground guard... higher detail on centre of head, and clean up main elements...

NinjaA55N
10-27-2004, 09:10 PM
What about putting the front guy out of the center of format... more to the left or to the right. Just to make a better composition?

Selvagem
11-02-2004, 09:18 PM
Ninja: I am slowly taking up your recommendation.

Explaination:

to tell you the truth, for the last little while i hit a wall... and forgot to listen to my own rule of never overworking a particular sketch.

One thing i discovered while working on machine flesh is that the moment you STOP moving quickly on your PC is the moment you've lost out... and you have to realize working something too much is in fact like engaging in necromancy... you might come out with a product but it'll be more a zombie than anything else... So really i discovered that the cardinal golden rule is to STOP work on a sketch in your PC the moment you feel you've stopped making progress... i mean of course its always possible to recover something, but unless you can maintain that momentum, give it up... its faster to make a new sketch w/ colour than it is to try and revive a corpse...

:P

anyway that said i'm going to post soon with a bunch of updates...

element5
11-05-2004, 12:28 PM
A very cool style, should look cool when all done :)

W-I-L
11-05-2004, 02:22 PM
Hey I like what I am seeing. I have not even posted a single thing yet and many peopel are busy with heads down.
Looks like a fun and cool story. Like the style and robots and kickass princess's are always cool.
Maybe the princess can be leaning on a robot or even sitting on top of one, chilled out and looking cool and in control. I would like to see that rather than just a stand alone composistion.

But will check back regular to see cos this is interesting stuff.

Keep up the good work!

Selvagem
11-05-2004, 02:33 PM
poo.. now i feel bad for not posting some of the stuff that i wanted to...

element5. thanks...

W!L: ah.. i see so you'd like to see her in a sort of Princess + Guard/Buddy picture ala Masamune Shirow styles :D

to tell you the truth i've already started changing the way she looks with a new composition... i mean as i was explaining before, i find the process on line art, to scan to colour has increased as far as speed... so on the one hand while it affords me the luxury to being able to work quickly, it also has prevented me from wanting to post with an incomplete colour treatment... i'm really happy with the way its looking, but i've in fact only had little spurts of 1/2 an hour if i'm lucky when i get back from work... i've been a bit busy lately so its unfortunate [or fortunate depending on how you see it] in that if i've felt inspired or awake enough to work, i've had very little time

all that said tho.. when i have done something its been quality as far as how i felt about it...

anyway... be patient... [ha you have me feeling guilty now].. btw i like your dice girl... you should work her more... its photoshop, save another version n' detail it out with multiply, colour dodge, or whatever brushes you enjoy :D to see how you feel about it..

Selvagem
11-07-2004, 11:44 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1099871050_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1099871050_large.jpg)

new line art for the princess... fleshing it out better... i think i like the head more...

Cicinimo
11-07-2004, 11:46 PM
The new princess lineart might be a bit more fleshed out, but I personally prefered the angle of the face on the other version. It just added a nice touch of variety to a piece with alot of symmetrical shapes.

Selvagem
11-08-2004, 12:01 AM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1099872094_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1099872094_large.jpg)

progress... moving slowly... mostly because i'm just not working on things consistently... o well... this is coming along nice..

NinjaA55N
11-08-2004, 10:57 AM
Great sketch but a quite messy coloring. I suggest u to use some more saturated colors, and dont make such a great contrast betwen lights and shadows.. But this could be just a step in the process so im sure it will be much better at the end! :) cheerz

Selvagem
11-08-2004, 09:19 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1099948738_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1099948738_large.jpg)

crap.. i'm gonna be late fo' work... o well. i do see the advantage of the other pose...

still i'm starting to develop an affinity to this right now... any suggestions?

[i'm actually working on detailing both simultaneously but obviously more work on this version]

NOOB!
11-08-2004, 10:32 PM
really love the cocky expression and colours on her face so far.great work.

Selvagem
11-09-2004, 11:47 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1100044060_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1100044060_large.jpg)

just blocking in colours... i definitely want a more elaborate costume for her... going to research/sketch more...

[sadly i've also started considering another concept... but perhaps not.. restraint! :P]

Don_Barro
11-09-2004, 11:55 PM
hey selvagem!
Man im loving your new princess!

great colors i lloved her nose and eyes!

keep up the good work!

i think the olny thing that dosnt make my taste is her hair.
but taste is taste!

Cameo
11-10-2004, 10:27 PM
easy Pat :)

Just looking at your latest sketches gave me an idea. You know those pictures you see of women in body paint? They are basically naked but have funky outfits or pictures painted on them so they look clothed. You could do something similar with your little lady. Perhaps have a galactic scene painted on her body. Then again I just realised thats a crap idea and I spent 30 seconds of my life typing this out. Oh well. I think that means its time for sleeeeeeeeep!

Keep on trucking with your entry. Unlike Flint ;)

unkle

Cameo
11-28-2004, 07:59 PM
I think someone should confiscate WOW off you...

Selvagem
12-15-2004, 08:30 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1103142634_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1103142634_large.jpg)

ok. i admit it. i've been bad.

i got sick... had the flu for a week and that completely destroyed my momentum... that + the new world of war craft... and work of course. in between all three of those, thats my excuse

in the interim however i have been working out different things. I think i may have been beating a dead horse with the original princess but since i've come up with this and its been moving more than relatively quickly i think i will run with this...

sigh

i feel horrible.

oh well

keep working!!!

MDN67
12-15-2004, 10:08 PM
I like the style of your draw, great good luck for the challenge

My challenge page (http://www.cgtalk.com/showthread.php?t=193486)

Cameo
12-16-2004, 05:08 PM
Yea I'm liking the new girl mate. Looks much more like a princess, she's got that kind of demeanour (sp?). Make those gloves silk. Phwooooorrrrrrrrrrr!

Samueldeni
12-20-2004, 06:26 PM
good character design.:bounce:

Selvagem
12-31-2004, 05:52 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104515548_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104515548_large.jpg)

ok. it looks like i haven\\\'t been working but i have been... as this next huge update is going to show. i decided to update by changing one of the protectors... i think by the end of this challenge i may or may not have finished but certainly given it a good go... [i\\\'ve been busy putting together a new demo tape which i\\\'m pretty happy with at the moment. anyways... hopefully this update will be to everyone\\\'s enjoyment]

Protector : \\\"Stay back princess... i\\\'ll protect you\\\"

Selvagem
12-31-2004, 05:54 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104515643_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104515643_large.jpg)

processing into line art... don't like the face...!

Selvagem
12-31-2004, 05:56 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104515763_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104515763_large.jpg)

nu head. i think he looks more angry/menacing... "Stay back princess... i'll destroy any who dare come near you!" :D

Selvagem
12-31-2004, 05:57 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104515856_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104515856_large.jpg)

colouring now...

Selvagem
12-31-2004, 06:15 PM
http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104516901_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4608/4608_1104516901_large.jpg)

just re-adjusting everything to check what the end layout will look like.

something like this anyway
[i think i'm starting to be relatively happy with what i'm doing here now]

CGTalk Moderation
01-19-2006, 04:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.