View Full Version : Grand Space Opera 3D Entry: Igor Tkac
igorstshirts 10-21-2004, 10:01 PM Igor Tkac has entered the Grand Space Opera 3D.
Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=4531)
Latest Update: Final Image: Stranded on Phobos
http://www.igorstshirts.com/temp/Stranded-on-Phobos.jpg
My name is Capt. Terran Samura and I am the chief officer in charge of the construction project labeled as "Adam" near the Eden region on Mars.
On July 20th, year 2054,at around 18:26 hours, an asteroid that I have pretentiously dubbed as the Humpback
meteor struck the Melas Chasma region of the Valles Marineris, the biggest canyon system present in our soloar system. I was flying a Light wing, Craneship class, from Syrtis Minor to the
Adam construction site when the meteorite impacted the planet and sent an absolutely astounding shockwave around the entire surface of Mars.
It is unclear to me how such an enormous object went undetected by the Syrtis Minor outpost or the W.A.S.A. on planet earth but it was clearly a gargantuan oversight.
The asteroid is at least two hundred kilometers in circumference
on it's shortest axis and is emitting a plume of black smoke hundreds of kilometers into Mars' atmosphere.
Amidst the chaos, I made an unbelievably regretful decision to make an emergency landing on Phobos,
one of the two small moons that orbit Mars, after numerous distress signal upload failures.
The impact was rather soft due to Phobos' low gravity, burying the Lightwing in three meters of dust, leaving the Craneship completely intact
with the exception of a nitris hose responsible for injecting fuel to the two main verticle thrusters which
was punctured and rendered useless,leaking all of the vehicle's fuel onto Phobos' dark dust. A secondary reserve fuel tank survived the impact
but so far I've found nothing in My vessel that even remotely resembles the strangely shaped damaged hose and neither Mars or the planet Earth have replied to
My distress signals.
Absolutely all uploads/downloads between my Lightwing vessel and Mars
have been disrupted by the meteorite impact which is unfortunate because all signals travel through the Syrtis Minor communications outpost before being sent to Earth,
communication with the W.A.S.A. is impossible at this time.
It is now my 23rd day here on this moon and I've dug a trench exposing the left headlight of my ship after it was buried, hoping that maybe someone
on the surface of Mars will detect the faint light emitting from this dark gray rock during the night. Only a few rations of water are left along with some vitamin powders
and protein pills. There is enough battery power for
all of the Craneship's lights to shine for another three months, if not four. There is nothing to do here... Other than to watch this Grand Space Opera.
Capt. Terran Samura,
Eden project
Lead excavation unit
8/11/054
http://www.igorstshirts.com/temp/dramatic.jpg
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igorstshirts
10-23-2004, 05:18 AM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1098505074_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1098505074_large.jpg)
I am going to try and depict a colder hostile enviro and play with the warm vs. cold element. The home world is gone and a new one emerges.
This is inspired by working long tough days here at my shop. Sometimes my mind drifts... What would it be like if everyone started back at square one.
igorstshirts
10-23-2004, 05:24 AM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1098505436_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1098505436_large.jpg)
This was the initial pen sketch
MechaHateChimp
10-23-2004, 05:29 AM
Damn Ig, that color rough is nice. Very well balanced... I especially like the silhouetted figures against the snow...
cool very intresthing.. nice idea !!! best luck and welcome to challenger!!!
c ya
hodongla
10-23-2004, 05:38 AM
nice concept~~
Cool color balance
but the compositing some is stuffy.
good luck~~
pBarrelas
10-23-2004, 06:04 AM
Very nice hand drawing!! keep on!!:thumbsup:
igorstshirts
10-23-2004, 06:19 AM
Thanks for the vote of confidence everyone! Good luck!
3doid
10-23-2004, 07:50 AM
hey nice concepts... i like both of them, but i think the first one is lot closer to the challange theme... but it needs more action to it... i like where u r goin... best of luck and keep up the good work.... i'll b waiting for ur update :thumbsup:
Grimreaper1981
10-23-2004, 08:05 AM
like specially the first one, curious 'bout the following details :thumbsup:
igorstshirts
10-25-2004, 04:23 AM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1098674589_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1098674589_large.jpg)
Some vector shapes...
igorstshirts
10-25-2004, 04:27 AM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1098674824_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1098674824_large.jpg)
Concept dualie wing light
igorstshirts
10-25-2004, 04:29 AM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1098674971_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1098674971_large.jpg)
Lightwave 3D... Testing for any flaws... This light will be on the end tip of a broken wing, providing some warmth on the new cold planet. Part will be broken.
Emmanuel Rodrigues
11-05-2004, 09:13 PM
Brutal, just brutal, i wanna see this finished!!! have a good job!!
Rambo!!!
igorstshirts
11-27-2004, 07:16 AM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1101539780_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1101539780_large.jpg)
A small res test.
igorstshirts
11-29-2004, 06:34 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1101753288_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1101753288_large.jpg)
Vector art for ship... CorelDraw12
igorstshirts
11-29-2004, 06:38 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1101753509_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1101753509_large.jpg)
The front part of the ship will be covered in snow, therefore, unfinished.
arturro
11-29-2004, 07:01 PM
Hi there! I like your concept a lot! I think that the texturing is ok, but more marks of use and passed battles would be required. I also think that this ship should be a little bit bigger(I mean your texturing test with the mountains, pilots and a planet in the background )
Good luck! I'll be watching you:twisted:
shadowcrane
11-29-2004, 07:14 PM
I like the concept of your ship, it looks more technic that those that have a lot of holes , dirth and pieces, ...simply and modern, maybe it nedd a little scratch in the textures.
lets to see more.
igorstshirts
11-29-2004, 08:12 PM
Thanks fellaz. Tons more work to be done for sure still. arturro... Lots of designs in your entry so far... Keep it up.
igorstshirts
12-07-2004, 07:48 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1102448911_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1102448911_large.jpg)
First try at a displacement map and volumetric lighting... I will redo the ground with a much higher res map, add some ejecta from the impact and maybe some small footprints.
Lelantos
12-09-2004, 12:09 AM
hey good work really like and very noce concepts nice ship
keep it up good job:thumbsup:
igorstshirts
12-09-2004, 02:39 AM
Thank you sir. Working on maps now... Lotsa maps.
igorstshirts
12-13-2004, 06:30 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1102962598_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1102962598_large.jpg)
I will make several trails of various thickness for the destruction of the background planet and do more render passes ro add color and depth to my smoke stacks
arturro
12-13-2004, 06:37 PM
Very nice efect, bit you should make your texture for particles more transparent. Particles are spheres or faces towards the camera?
igorstshirts
12-13-2004, 06:38 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1102963093_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1102963093_large.jpg)
Made a bigger ground image and bump map and still experimenting with the atmospherics. (Not too happy with 'em atm). I will texture the ship alot better still but want to make sure all of the other elements are figured out before hand.
igorstshirts
12-13-2004, 10:52 PM
arturro,
I messed with the transparency on the particles but liked this opaque look better... They are HyperVoxels...
igorstshirts
12-16-2004, 08:01 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1103227279_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1103227279_large.jpg)
I've positioned the light on the opposite side of the smoke, turned down the intensity and changed the particles to a bluish hue.
igorstshirts
12-16-2004, 08:10 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1103227808_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1103227808_large.jpg)
I then used the lighten blending mode in Photoshop to create a little more def on the smoke and fill in the shadow.
igorstshirts
12-16-2004, 08:13 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1103228023_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1103228023_large.jpg)
4000 by 2000 ground image made by using PS blending modes.
Roadrunner4D
12-16-2004, 09:13 PM
This "moon"-texture looks amazing! Did you find a good tutorial to do this? Or is all self-made?
igorstshirts
12-16-2004, 10:14 PM
Hey Roadrunner,
We have a lot of similar elements... I made the map with images gathered from within the Nasa Public Domain Photograph library... I clone stamped, altered and layered a few medium res images to make the one higher res one. Mess with blending modes in Photoshop. Later!
soapy
12-16-2004, 11:00 PM
Hey nice work. The moon texture looks great. I am doing a sort of similar scene, well not really, with an asteroid backdrop, so your moon texture caught my eye. good luck.
This is the first time I have seen your thread and I'm impressed. The effects look really cool, can't wait to see them incorporated with the ship in the scene!
Keep it up :thumbsup:
Matt
igorstshirts
12-19-2004, 06:52 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1103482343_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1103482343_large.jpg)
Thinking of using a Tetrad color scheme... Orange, red, green and blue. I would like to have the smoke directly behind the ship but am afraid that it will look like it's emitting from the ship itself. I might do a vertical canvas, the shape of a book and move the smoke trail up above the wrecked ship. Will also add more, thinner gray smoke streams to compliment the foreground and make a small astronaut to depict scale.
igorstshirts
12-28-2004, 08:25 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104265498_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104265498_large.jpg)
Added a sliding crane to the light wing... This will aid my story a little bit more. I'll post it once I work out a few kinks...
igorstshirts
12-28-2004, 08:27 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104265667_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104265667_large.jpg)
Same vector pieces extruded and rendered in Lightwave.
igorstshirts
01-03-2005, 05:43 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104774220_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104774220_large.jpg)
This was a first try at the Mars background. Looked very flat and small, the use of bump maps is very obvious as well. Back to the drawing board...
igorstshirts
01-03-2005, 05:46 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104774399_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104774399_large.jpg)
After hours of searching for at least a base start for Mars, I found this 5000 by 4000 Tiff of the Valles Marineris in the Nasa public domain library. Score!
igorstshirts
01-03-2005, 05:49 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104774552_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104774552_large.jpg)
After a minute (or about three hundred of them) of clone stamping and leveling out the image... This was the final result.
igorstshirts
01-03-2005, 05:52 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104774752_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104774752_large.jpg)
The airbrush tool in Photoshop was used to create a color map along with some dodging and blend moding...
igorstshirts
01-03-2005, 05:56 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104775003_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104775003_large.jpg)
Here is the bump... Feel free to save these if you like... They should butt up prerfectly. (Mine is 5000 by 4000, insert smiley here).
Note the dark region in the upper left hand side of the image... This will be our asteroid impact crater.
igorstshirts
01-03-2005, 05:59 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104775146_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104775146_large.jpg)
Here I traced the outline of the canyon in Corel Draw 12 to be extruded in Lightwave as an .EPS. (FUN!)
igorstshirts
01-03-2005, 06:06 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104775572_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104775572_large.jpg)
The canyon covers about one fifth of Mars... I have like seventy percent of it and used that to determine the curvature of the red planet. I extruded the canyon, fused it with a extruded rectangle poly, sliced it on x and y segments and bent it.
igorstshirts
01-03-2005, 06:08 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104775713_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104775713_large.jpg)
Now this is starting to look like a slice of mars... A little more dramatic lighting is needed though.
igorstshirts
01-03-2005, 06:24 PM
I moved the point light further back behind the planet to cast longer shadows and create more contrast. The darker area towards the bottom will be where our stranded astronaut contemplates his future.
I was either going to do a crashed asteroid on the Mariner or do an eruption of Olympus Mons. I picked the asteroid because the area around Olympus Mons is pretty sparse with markings.
igorstshirts
01-03-2005, 07:16 PM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104779767_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1104779767_large.jpg)
The canyon will be worked on a little more in post.
igorstshirts
01-09-2005, 07:10 AM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1105254650_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1105254650_large.jpg)
Okay... It's early Sunday morning and My power supply just blew. Nice.
I figure since I went to all the trouble of making the geometry for the canyons, I might as well show 'em at an angle... This should make for a more contrasty, more interesting composition.
Before Photoshop...
igorstshirts
01-09-2005, 07:14 AM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1105254853_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1105254853_large.jpg)
The asteroid was enlarged for a little more dramatic impact... Smoke was rendered slooooooowly to accent our asteroid with a little contrast. Lotsa PS work later...
igorstshirts
01-09-2005, 07:18 AM
I still need to...
Texture the ship, add little lights to it, make it more wrecked and render 3400 pix wide. I also need to build a low res astronaut and make a foreground cliff for him to stand on... Eight days left... I might make it! (If I can score a high enough voltage powsup. Thanks for viewing... (All three of you!)
ihamid
01-09-2005, 09:02 AM
this is coming out beautifully igorstshirts!:thumbsup: but i still think u need to spice up the bump maps and astroid and the landsscape it looks too smooth. love the ship!!:)
igorstshirts
01-09-2005, 08:08 PM
Thanks! I'll see about adding some craters to the meteor... I figured that since it was so far away, I could pull it off as a little smooth... Guess not!
igorstshirts
01-14-2005, 05:05 AM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1105679109_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1105679109_large.jpg)
The astronaut still needs work on the backside, as do the hills and the ship is going to be textured... Then the final image.
igorstshirts
01-14-2005, 08:56 AM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1105692960_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1105692960_large.jpg)
Here is the astronaut at res. He is a bastard combo of Lightwave, CorelDraw and Photoshop.
KOryH
01-14-2005, 09:22 AM
wow, so nice and clean and pretty!
I really like the design of everything.
very cool that you are a fellow lightwaver too.
best of luck to you
PeterSanitra
01-14-2005, 10:05 AM
Nazdar krajane;-)
Pekne to mas. Je jasne ze Slovaci na to maju. My si to s Turbineou rezeme to prvej 20tky takze sa dufam pridas a ukazeme im kde sa rodia grafici:-)
Stihas dokoncit, ja som na tom z odretymi usami.
A pekne si to pises - Denver,Slovakia. Ja som za Cork(v Irsku), Slovakia
Vela stastia.
igorstshirts
01-14-2005, 10:41 PM
KOryH,
Thanks... With an entry as good as yours... I'm gonna need it.
Darkone,
I can speak and read Slovakian but my writing isn't up to par. Ja som sa narodil v Bratislave. Dakujem!
igorstshirts
01-19-2005, 06:45 AM
http://www.cgnetworks.com/challenge/entries/7/4531/4531_1106117115_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4531/4531_1106117115_large.jpg)
My Craneship at res. Whew... I can't believe i've finished this... It was starting to take a toll on My shop.
igorstshirts
01-19-2005, 07:36 AM
http://www.igorstshirts.com/temp/Stranded-on-Phobos.jpg
My name is Capt. Terran Samura and I am the chief officer in charge of the construction project labeled as "Adam" near the Eden region on Mars.
On July 20th, year 2054,at around 18:26 hours, an asteroid that I have pretentiously dubbed as the Humpback
meteor struck the Melas Chasma region of the Valles Marineris, the biggest canyon system present in our soloar system. I was flying a Light wing, Craneship class, from Syrtis Minor to the
Adam construction site when the meteorite impacted the planet and sent an absolutely astounding shockwave around the entire surface of Mars.
It is unclear to me how such an enormous object went undetected by the Syrtis Minor outpost or the E.A.S.A. on planet earth but it was clearly a gargantuan oversight.
The asteroid is at least two hundred kilometers in circumference
on it's shortest axis and is emitting a plume of black smoke hundreds of kilometers into Mars' atmosphere.
Amidst the chaos, I made an unbelievably regretful decision to make an emergency landing on Phobos,
one of the two small moons that orbit Mars, after numerous distress signal upload failures.
The impact was rather soft due to Phobos' low gravity, burying the Lightwing in three meters of dust, leaving the Craneship completely intact
with the exception of a nitris hose responsible for injecting fuel to the two main verticle thrusters which
was punctured and rendered useless,leaking all of the vehicle's fuel onto Phobos' dark dust. A secondary reserve fuel tank survived the impact
but so far I've found nothing in My vessel that even remotely resembles the strangely shaped damaged hose and neither Mars or the planet Earth have replied to
My distress signals.
Absolutely all uploads/downloads between my Lightwing vessel and Mars
have been disrupted by the meteorite impact which is unfortunate because all signals travel through the Syrtis Minor communications outpost before being sent to Earth,
communication with the E.A.S.A.is impossible at this time.
It is now my 23rd day here on this moon and I've dug a trench exposing the left headlight of my ship after it was buried, hoping that maybe someone
on the surface of Mars will detect the faint light emitting from this dark gray rock during the night. Only a few rations of water are left along with some vitamin powders
and protein pills. There is enough battery power for
all of the Craneship's lights to shine for another three months, if not four. There is nothing to do here... Other than to watch this Grand Space Opera.
Capt. Terran Samura,
Eden project
Lead excavation unit
8/11/054
Tawneycocker
05-19-2005, 09:58 AM
What can one say and in 3d too! GOSH a story with a humdinger of a plot and super art. The yarn alone is worth the look. lets see the only thing you have missed is sex, Ahah a really nice young red head that can cook and clean alians for supper will come and save him. Nah too easy. still in all the concept is super to say the least. when is the next chapter coming our way? yours in art Tawneycocker
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