PDA

View Full Version : Reflection Blur material d/l


STRAT
10-21-2004, 12:41 PM
Hi fellers

I did this a few months back for CGArchitect, but i though i'd get round to posting it here too.


Reflection Blurring

C4D's blurring option in the reflection channel is a wonder and a joy to behold, but heck is it sloooooow to render. Max's reflection blurring, for example, is absolutely super fast. Like a hot knife through butter. I think Maxon need to look at this option for a future speedier solution maybe?

Anyway, i've created a shader for your free download use if you want it -

http://www.nikclark.com/strat/blur.zip

It's not perfect by any means, and i'd like to see if some of yous guys can improve it and tweek it, but it's pretty effective, and only using micro noise scattering for the blur effect.
renders 10 times faster than the real blur, and doesnt look that bad if you dont go too close up to it ;)

http://www.nikclark.com/strat/blur.jpg

wuensch
10-21-2004, 03:47 PM
I will check it out, thanks for sharing.
yeah, a faster fake for the blurred reflections is missing.
Remotion had one in Paranormal, but it was so-so (but fast), OK for a quick hack.

This one looks quite good--

Olli

rob rhodes
10-22-2004, 10:31 AM
cheers strat ill be sure to check it out - should be a godsend for those timber veneer floors, as you don't get too close to them but bluring really helps realism.

CGTalk Moderation
01-19-2006, 03:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.