PDA

View Full Version : freeze transform query


dr_bob
08-19-2002, 09:39 AM
Hi Guys

I'm trying to use freeze transform on a translated, rotated, scaled cube...the translation and scale value are reset as expected (0's and 1's respectively),but the rotation values...they reset to 0,0,0 (like I want) but in doing so they *go back* to their original orientations, not the ones I want to use/retain.

Am I missing something obvious? Or is this a bug?


Thanks

CGTalk Moderation
01-13-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.