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Ilikesoup
10-20-2004, 04:53 PM
Christopher Perdigao has entered the Grand Space Opera 2D.

Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=4353)

Latest Update: Final Image: Final Final
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105935784_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105935784_large.jpg)

Time to put this one to bed. Many thanks to Mibus for helping me to load my final TIFF. Good luck to everybody!

Alice
10-20-2004, 07:14 PM
ello!
This will be fun!
http://www.bobified.com/malin/smileys/smiley_beer.gif

/Alice

SalamanderCoral
10-21-2004, 06:06 AM
good luck Ilikesoup! nice to see you're entering...:)

Salamander

augustus
10-21-2004, 11:34 AM
Hey, good luck:thumbsup:

Ilikesoup
10-22-2004, 04:23 AM
Thanks, gang! This will be my first challenge, and I hope it will be fun. Good luck to all! :thumbsup:

drawMonger
10-22-2004, 09:56 AM
I really can't wait to see what you come up with for this!

Good luck :bounce:

and BTW...there are no bears in space...just so you know ;)

Alice
10-22-2004, 10:07 AM
what do you mean, no beer in space, thats the silliest thing I have ever heard!

http://www.bobified.com/malin/smileys/smiley_beer.gif
http://www.bobified.com/malin/smileys/smiley_beemy%20.gif

/alice

edit; and i do interpet everything as beer :D

elmasfeo
10-22-2004, 12:47 PM
wehee... nice to see you here :wip: , good luck!

btw, what is this guy :wip: doing? waving a hammer?

Art2
10-22-2004, 02:15 PM
So, think of anything yet?

Ilikesoup
10-23-2004, 04:15 AM
So, think of anything yet?
I've been fleshing out a concept over the last few days. I'm on vacation next week so I plan to get a concept sketch or two up very soon. So far I've got a giant space worm, a sickly royal family, an emerging Communist-like system and lots of plutonium. :)

I've gotta sleep now. The Boston Red Sox just won the pennant for my birthday. Many consecutive (late) nights of cheering, hoping and praying.

Ilikesoup
11-03-2004, 04:37 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1099460272_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1099460272_large.jpg)

Finally got some time to work on this. My story is set on a mining planet. The primary character is called Ret, which in his language means "runt". While lost in a cavern below the royal palace, Ret discovers a mysterious caterpillar. The caterpillar has a proposition for Ret -- feed him blood (however necessary) and he see that Ret's people are protected from invasion. More to come soon. . .

Ilikesoup
11-03-2004, 04:49 PM
The Planet -- Ret is a member of a mining colony on a remote planet at the edge of the Bauxite system. The planet is governed by a monarchy, but the heirless king is unfit to rule as he does little to maintain the quality of life of his people. Ret's planet is rocky and unsuited for farming. Shepherds tend small flocks in the mountains, but not enough to produce meat to feed everyone. A few savvy traders bring in food in exchange for rare metal ores from the mines, however the mines are becoming depleted.

The People -- Ret's kinfolk are strong, sturdy people, most having worked in the mines their entire lives. They work hard, but are fearful for the future -- without goods to trade for food they will surely perish.

Enter the Wyrm -- While exploring some underground caverns, Ret discovers a sentient BloodWyrm who makes him a unique proposal. The wyrm excretes Chemical X that can be refined for use as a potent rocket fuel, which would provide Ret's people with a valuable export. In return, the wyrm needs to receive a steady supply of blood. The more blood, the more Chemical X. Chemical X buys food, clothing, weapons and helps to build alliances. This sounds ok to Ret, but it's up to him to convince his fellow colonists. . .

elmasfeo
11-03-2004, 08:40 PM
it's a good and original story, but how do you plan to make an image that tells the viewer all of that? It could easily be turned into a guy that finds a monster that wants to eat him... by the way, what is the flame that Ret is holding?
You made a good choice of colors in your picture, keep it up

MustardWash
11-09-2004, 12:04 AM
Great story so far Soup! Very original. Cant wait to hear (and see) more of your Space Opera!

robinayles
11-09-2004, 02:16 PM
Go, Soup, GO!! I like it so far. Keep it up!


PS - I hates Wyrms!! :)

Ilikesoup
11-09-2004, 04:05 PM
Thanks all for the boot in the pants! Composition is definitely not my strong point, so I think I've been psyching myself out. Gotta focus on smaller elements -- character design now, very general layout -- and build a bit at a time.

elmasfeo, Mustardwash, robin -- Thanks. I got a bit too carried away with writing the story. Right now I'm planning on drawing a time in the future. The sale of Chemical X is now a successful covert industry. Picture will show the giant worm in background, possibly with cocoons, eggs or something hanging around it. There will be armed guards, people wheeling barrels of Chemical X, traders, mercenaries and genuinely bad people milling about. There will be a few human sacrifices chained up -- they've been brought by the mercenaries to provide more blood. Lastly, there will be an expeditionary team, sent by the Galactic Union to investigate the abduction of several innocents and the high traffic activity on this remote planet. A really tall order, but I'm gonna post some sketches this week for sure. :rolleyes:

robin -- p.s. I was thinking of Little Shop of Horrors as I developed the idea. A man eating plant had already been done, so I settled on a giant space worm.
"But whatever they offer you, don't feed the worms!" :scream:

elmasfeo -- forget the flame. It's gone. Was imagining what a mining society would use instead of a lantern, but it's not really important now. :)

bolchover
11-09-2004, 04:08 PM
cool - will you keep it cartoony like the sketch. Might make it stand out against the realist crowd (myself included...)

Ilikesoup
11-09-2004, 04:55 PM
cool - will you keep it cartoony like the sketch. Might make it stand out against the realist crowd (myself included...)
I think I'll aim for realism but end up with cartoony. I'm not skilled enough to pull off a book cover illustration. I'm imagining more of a blur to the foreground crowd with the focus on the wyrm in the back -- kind of like the wyrm is the source of many levels or rings of contamination. Each successive outer ring is just another layer of crud. Ask me about it tomorrow and I may have a totally different concept. :D Thanks for asking, though.

Ilikesoup
11-11-2004, 04:22 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1100150531_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1100150531_large.jpg)

Finally, another sketch! The wyrm and his victims will be a focus point in the final, although in the upper right corner. The wyrm drains the blood of its victims, who've been abducted and brought to this planet by rogues, pirates, thieves and scoundrels. I made the one woman heavy with a valkyrie-type outfit to go with the Space Opera theme. The subjects will be shackled, but suspended so they don't fall down as their blood is being leeched from their bodies. Cheers!

Ilikesoup
11-12-2004, 06:47 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1100245668_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1100245668_large.jpg)

I think this is the layout I'll be going with, but will try to enlarge the dais with the human sacrifices and surround it with people. The ship at top left will be a police-like vehicle, the authorities just having learned that this kind of event occurs. I'd love any critical comments y'all can offer.

robinayles
11-12-2004, 10:09 PM
Hey there my favorite Red Sox fan! I like where you are going with this...my main crit is to bring the stage MUCH closer to the viewer (maybe so that the edge of the stage runs slightly off the right and bottom sides?...same for the crowd people when you add them. You might even have a couple of people REALLY closeup. The police ship could be closer too...think red, white and blue lights flashing on the faces of the crowd. Some people looking up at the cops and getting ready to run away...others mesmerized by what they are seeing on the stage, etc. I'm saying to bring things in closer because on many of your sketches you seem to have too much white space. Bringing them closer to the viewer also brings them closer together and adds tension.

I like your 2nd worm sketch....maybe your fat lady needs a horned helment too? :twisted:

yes...whatever they offer you don't feed the wyrms!! (that is one of my fav. musicals)

Ilikesoup
11-24-2004, 02:07 PM
robinayles -- I've gotta pick up the pace if I want to finish this on time. Perfectionism and staying on schedule are my downfall.

I've had some ideas on how to tweak this, though. I'll post ASAP but in a nutshell, Ret will be standing in the extreme foreground at left. He's looking over the scene which is the start of a new civilization -- based on human sacrifice, producing fuel and exporting caterpillar eggs so this kind of civilization can start on other planets. Ret knows that his people have no other way to survive, but can't bear the guilt for what he started. For the good of his people, he chooses to kill himself rather than to stop what is happening. I have to make a lot more bustling activity around the "stage". Ugh, I hate drawing crowds! Hopefully I can fill this up so I won't have any dead spots.

Ilikesoup
11-30-2004, 02:17 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1101784622_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1101784622_large.jpg)

This is just to show y'all that I'm still working. I won't go down without a fight! Anyway, I flipped the image and like it better this way. The "van" to the left is something I have to conceptualize more, but essentially it's a ship that brings abducted human sacrifices for the caterpillar, and hauls away fuel barrels for sale on other planets. I'm thinking it's a cross between a combat ready Humvee and a pimp mobile with neon lights along the bottom and maybe a Jolly Roger painted on the side.

The guy at right is surveying the scene, feeling great guilt because he got all this started. I've got caves carved into the mountain behind the sacrifice stage to reinforce that the natives are still from humble beginnings. Perhaps I'll let them have doors as a sign of their new found wealth. I'm considering switching from a horizontal to a vertical orientation. I thought it would be cool if there were advertising being projected high enough for passing ships to see -- "Chemical X sold here" or something like that. So little to do and so much time. Wait, that's not right. . .

elmasfeo
11-30-2004, 03:35 PM
I'm considering switching from a horizontal to a vertical orientation. I thought it would be cool if there were advertising being projected high enough for passing ships to see -- "Chemical X sold here" or something like that. So little to do and so much time. Wait, that's not right. . .
I think that's a good idea, it could make the image more dramatic, and if you put the advertisement it will explain more about the story easily.... and compressing it horizontally would make you to draw less amount of people ;)

Ilikesoup
11-30-2004, 06:34 PM
.... and compressing it horizontally would make you to draw less amount of people ;)
And that's a very good thing! BTW, the man in the right side of the picture just told me that he's had a change of heart and doesn't want to die. He was lonely sitting alone on that cliff, but now he's joined a health club and is feeling better about himself. **sigh** Perhaps with the extra space I'll have when I go vertical I'll be able to paint in a protest balloon or something. I'm thinking very lo-tech, a painted message saying "Fuel = Murder" or something else. The picture should speak for itself without having lots of signs hanging here and there.

robinayles
11-30-2004, 06:43 PM
me likey the new orientation and your new slant on this! Maybe your "lonely man" could have the body language and facial expression of anguish instead of holding a sign?

Ilikesoup
11-30-2004, 07:01 PM
me likey the new orientation and your new slant on this! Maybe your "lonely man" could have the body language and facial expression of anguish instead of holding a sign?
I was tempted to spoof on the commercial where the Native American cries because everybody is littering. I hope to work a bit more on this tonight, so we'll see who jumps into the scene. It's funny, but since I'm working from a story it's like characters have minds of their own and start to tell me what to do. "I live in a cave!" "I drive a space Winnebago!" "Let's offer Green Stamps with every barrel of Chemical X sold!"

Ilikesoup
12-02-2004, 02:12 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1101957157_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1101957157_large.jpg)

I was just playing around with ideas about the ships that would visit this planet to fuel up on Chemical X. The top is based on a beat up VW microbus, just something that putt putts around the galaxy. The lower ship is built for speed and to defend itself. This is the kind of vehicle that would transport human sacrifices, then load up with Chemical X to resell around the galaxy. I figure it's big enough to have 3 separate levels.

adonihs
12-02-2004, 03:31 AM
rip it up bro =D sweet story so far!

robinayles
12-03-2004, 04:42 PM
I was tempted to spoof on the commercial where the Native American cries because everybody is littering. I hope to work a bit more on this tonight, so we'll see who jumps into the scene. It's funny, but since I'm working from a story it's like characters have minds of their own and start to tell me what to do. "I live in a cave!" "I drive a space Winnebago!" "Let's offer Green Stamps with every barrel of Chemical X sold!"
I like the similarity with the Native American commercial. I remember that one, it was very powerful. If I remember correctly, it was Chief Dan George who was also in "Little Big Man" with Dustin Hoffman. A really excellent film - rent or buy it if you haven't seen it!

I'm glad to see some new sketches here too. I love the VW Bus spaceship idea! Don't worry about your characters taking over - that is normal. I've heard lots of excellent Authors say that happens to them all the time. You are in very good company!

Ilikesoup
12-13-2004, 05:44 PM
rip it up bro =D sweet story so far!
Excellent advice, actually. As anyone can see, I'm in a bit of a rut right now :banghead: so the best thing is to go back to the drawing board and rough out a few more concept sketches. The good thing is that I've got a story and can draw pictures from along an imaginary timeline:

Discovery of the worm
Forming a pact with the natives -- blood for fuel
Eliminating the current government
Attracting outside attention -- advertising and promotion
Trade ships coming and going
A king is declared
Exporting worms to other impoverished planets

My problems so far have revolved around trying to fit all these story elements into one big picture, rather than centering on a finite time and a finite set of elements in the picture.
I'm on vacation this week so if all goes well, I'll try to post one concept sketch per day in between all the Christmas shopping and decorating. This is certainly a learning experience! Anyway, with all the talented artists I've seen participating I'm more interested in finishing than in winning. See you all at the finish line!

robinayles
12-31-2004, 03:01 AM
Please don't quit! I want to see all my DSG buddies at least make it to the finish line!

Keep it goin' Soupy! :bounce:

Ilikesoup
01-07-2005, 04:16 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105074993_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105074993_large.jpg)

Well, the other layout wasn't working out so just over a week before deadline, I decided to start over. I'd been looking at some early Christian art -- tapestries and such -- that had a narrative rather than a scene. That's what I'll be going for. VERY iconic images drawn on a cave wall that details the origin of this new society birthed from blood sacrifice. Hopefully I'll be able to create an interesting enough image. I hope to draw like crazy in the next week. Wish me luck!

Ilikesoup
01-07-2005, 03:26 PM
I've just been looking at images from the Lascaux caves. Damn, but there were some talented artists back then. This may be more complicated than I thought, especially since I don't know how to paint stone textures. It certainly won't be boring. Let the allnighters begin!

drawMonger
01-07-2005, 03:40 PM
I really like the concept and design...go for it! As for the stone texture, the way i would approach it is to do the line art design first, hide that layer and then work on a stone texture, when you're done with the texture just multiply the design onto the stone...just an idea :)

AirbORn
01-07-2005, 05:26 PM
Interesting concepts. A little pictographic but I am curious to see where all of this will end up :) Good lcuK!

Ilikesoup
01-10-2005, 01:44 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105325080_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105325080_large.jpg)

Working on the images. I want to keep them simple, but they should be indicative of the characters. The guy with the crown on his head will be smaller and of a slighter build than his people. Still have to think of a shape to represent the trader ships. I welcome any and all feedback.

Art2
01-10-2005, 01:47 AM
Hey Soup, this is so original and funny... all power to you!!

Ilikesoup
01-12-2005, 05:11 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105510306_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105510306_large.jpg)

I've added a few different style of ships to represent the different races of creatures who travel to buy this new fuel. Also added a few characters at left and gave the worm some personality. I've been using the "crown" shape in a few different places. Profound? Probably not. I just wanted to unite the symbols somehow. Crits are welcome and much appreciated.

bolchover
01-12-2005, 11:40 AM
hi, excellent idea! I think the design could be tightened up a bit, how about squeezing it into square dimensions? Following that thought, could make it pixel art - you know, lots of square blocks (not quite pixels - really pseudo-pixels) used to construct teh overall image...

Ilikesoup
01-12-2005, 02:58 PM
Bolchover - I'm still squeezing in all the elements. Once that's done I'll tighten it up. I don't think it will be a square, though. I've been thinking in terms of the Egyptian heiroglyphics and their long, narrow pictograms. Right now the image is twice as wide as it is high and the mountain is directly in the middle. A lot may change in the next. . . 5 days. :argh:

Art2 - Thanks! It's getting much more fun now that I'm going in the right direction (I hope).

AirbORn - I'm curious, too! You're right about its being pictographic. I read the contest guidelines over again and focussed on "iconic" and "encapsulating the history. . .". It's probably not what they had in mind, but nobody else was doing it so I thought I'd give it a go.

drawMonger - Thanks for the tip. I've never tried using the multiply command. I'm using PS Elements 2.0 and I'm not sure if it's an available feature. I'll see, but I think setting a layer at less than 100% opacity may have the same effect? Whatever happens with the contest, I'll have from January 18th on to try different effects. :)

Robin - Thanks for constantly bumping my thread and for all the encouragement. Why on earth didn't you throw your hat into the ring for this contest? Anyway, I still plan on limping over the finish line whatever it takes. ;)

Ilikesoup
01-12-2005, 03:06 PM
A few things left to add before I start focussing on color issues --
2 guys below the mountain to collect the fluid draining from the serpent's tail.
1 guy at right with a bushell of money (what's the symbol for space money?)
1 guy at right fuelling up his space ship from the barrel he just bought.

Just wondering if the scene reads okay right now.

Ilikesoup
01-14-2005, 03:46 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105677965_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105677965_large.jpg)

I feel like I'm making slow progress, but I'm still hopeful. I just realized that space ships can fly behind the mountain, so there's not as much white space on the left and there's more room for the pickup and dropping off of items at right. I like the natives who fill the fuel barrels -- anyone remember the Goons from Popeye? The guy filling up his ship at far right will have tentacles or three heads or something and the larger ship will beam down fruits and veggies, t-shirts and maybe weaponry. Hard to symbolize, but the important thing is. . . we've got stairs!

Ilikesoup
01-15-2005, 04:53 PM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105811627_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105811627_large.jpg)

Okay, I think this is my final lineart. Now I've gotta start working on color -- both on the elements and on making it look like a mural. Hope the scene reads well. Just 36 hours to go. (I should have taken Monday off from work to finish **grumble**)

Ilikesoup
01-15-2005, 07:21 PM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105820486_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105820486_large.jpg)

Well, as soon as I colored the rocket (left) orange I thought it looked like a goldfish. So of course I had to put a cat alien in the flying saucer, a bunny face on the spaceship at right and color the fighter parakeet green. I'd love to hear opinions about the directional triangles at right. I may not need them, but wanted to indicate that the red beam was pulling fuel barrels up into the ship and the green beam was sending food, clothing and weapons down as payment.

Ilikesoup
01-15-2005, 09:39 PM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105828741_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105828741_large.jpg)

Everything has a color. Not sure whether to give it a distressed look like I intended or leave it alone. I'll think about it after I come home from hockey game (watching, not playing).

Ilikesoup
01-16-2005, 04:03 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105851801_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105851801_large.jpg)

Okay, the king was murdered. That's why he's got a knife sticking from his chest. That, plus his being fed to a giant temple snake makes for a great opera, don't you think? And a cat flying a spaceship makes it a Space Opera. So tired. . . hope this makes sense. Is the mosaic effect as cheesy as a lens flare? I've never had to use effects like this. I'd love to hear opinions before I submit my final image. Thanks in advance. I've worked on this project for a total of about 8 hours today. Some of the most fun I've had in awhile.

Art2
01-16-2005, 09:22 AM
Try to make it more weathered and ancient-looking.
If you have time left, you could add an explorer in front of the wall carrying a flashlight.
He has just discovered this dark secret room...
ideas, ideas... no time :)

elmasfeo
01-16-2005, 10:27 AM
good work, I think that the mosaic effect gives it a nice look, maybe you could add some colour to that white shapes, especially the spaceship or the king... I love the cat flying the spaceship, hehehe :D

Ilikesoup
01-16-2005, 06:43 PM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105904601_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105904601_large.jpg)

Okay, this is it! I decided to use the Craquelure effect. Not as easy as I expected. Craquelure has no effect on either black or white. Who knew? I changed black to dark umber and white to gray 10%. I like it better now, since it gives it the faded look I was looking for. I couldn't bring myself to really scuff it up, though. Hope you like it.

Ilikesoup
01-17-2005, 03:19 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105935554_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105935554_large.jpg)

Time to put this one to bed. Many thanks to Mibus for helping me to load my final TIFF. Good luck to everybody!

Ilikesoup
01-17-2005, 03:23 AM
http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105935784_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4353/4353_1105935784_large.jpg)

Time to put this one to bed. Many thanks to Mibus for helping me to load my final TIFF. Good luck to everybody!

Ilikesoup
01-17-2005, 05:16 PM
Wow, the CGTalk server is busy like Kinko's the day before term papers are due.

Art2 -- The explorer w/flashlight is a good idea, but I didn't want to split attention between him and the mural. Plus, I can't draw Indiana Jones from behind. :sad:

elmasfeo -- Glad you like the cat. I didn't plan it this way, but I realized that the natives in the mural are humanoid and the "superior beings" -- giant snake and aliens providing them with food, clothing and weapons -- are pet store pets.

drawMonger
01-19-2005, 06:29 AM
LOL! That's a real ball tearer!! well done and good luck :thumbsup:

Self-Designer
04-08-2005, 06:12 PM
Excuse me for not reading all the thread, anyway I have some things to say :)

1. The big concept is understoodable, though it takes a while, and is not inviting too much to do it: Though the composition is pretty simple, you should have pay attention as for what details are more important and what are less. As u've said in the thread I opened about visual language (http://www.cgtalk.com/showthread.php?p=2144456#post2144456), It is important to remember what's the viewer eye's track (where it starts from, when it goes), and building an hierarchy.

2. I don't know if you wanted to make it in such a toony style, or getting some kind of realism, I'd advice to check the possibility of using a real wall's photo instead of a photoshop's known filter (The "Lens Flare" Cliche`).

3. It's always more interesting to combine atleast 2 kinds of visual elements (like pictograms with 3d, or pictograms with real painting material (or ducks with dirt ;) ). You're only using computerized pictograms, and it's more a photoshop's style then your own one I believe. Try to develop your own style, try to have better control and make every step you do with a lot of coincess (what color do you use? what size? where is it? etc. etc.)

xric7
04-25-2005, 04:02 PM
very cool work.:bounce:

good luck to you

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