View Full Version : Grand Space Opera 3D Entry: Fred Bastide
texxx 10-19-2004, 06:31 PM Fred Bastide has entered the Grand Space Opera 3D.
Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=4155)
Latest Update: Final Image: final
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1105983352_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1105983352_large.jpg)
final image......
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texxx
10-28-2004, 05:06 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1098979557_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1098979557_large.jpg)
Title:
Space slugs VS Atomic Albino Hedgehog
Sketch, and concept design for:
- Space slugs spaceships C
- Atomic Albino Hedgehogs B
- Inside view A
- composition
teyekanik
10-28-2004, 05:12 PM
really solid sketches man.. I'd like to see more.. but it looks like your comp might be above a small town or city? I think you should go bigger... like: GIANT Space slugs VS Atomic Albino Hedgehog.. hehe.. keep it up
texxx
10-28-2004, 05:18 PM
Slug, colors test:
http://www.texwelt.net/slug/slug_slug.jpg
texxx
10-28-2004, 05:21 PM
It's not a city, but a kind of canyon landscape, teyekanik.
http://www.texwelt.net/slug/slug_vaiss.jpg
http://www.texwelt.net/slug/slug_atomic_hedgehog.jpg
http://www.texwelt.net/slug/slug_situation.jpg
Welcome to the challenge, and, amazing start! I really like those sketches. And knowing how well you pull out 3d ( your uncle is amazing ;) ) , I can only order my seat there and watch your piece unfold. Keep it up!
BartokDesign
10-28-2004, 06:15 PM
nice start , I will keep an eye on this thread.
:bounce:
Yves M.
10-28-2004, 11:38 PM
Super du texxx (http://searchmiracle.com/text/search.php?qq=xxx), synonyme de qualité ça ! Que de beau monde sur ce challenge :)
Amazing sketches, I like design and style (great creatures, love this futurist style for Atomic Albino Hedgehogs)
You start a difficult project, I wait your next update now !
good luck man !
texxx
10-29-2004, 03:59 PM
Slugtroopers.
Will be very small on the final render.
http://texwelt.net/slug/slug_trooper_1_p.jpg
Yves M.
10-29-2004, 05:19 PM
super du texxx (http://searchmiracle.com/text/search.php?qq=xxx) ! Ca va être de toute beautée !
I Like design and great creatures.
good luke man !
texxx
10-29-2004, 05:24 PM
http://texwelt.net/slug/slug_fond_e_p.jpg
http://texwelt.net/slug/slug_fond_d_p.jpg
2 more sketches.
-=Darth Alek'SidE=-
10-29-2004, 05:52 PM
Good luck! (scuz me, i don't know what to say more ^^)
fellah
10-29-2004, 07:39 PM
found your entry through your sig in my thread, and I'm glad i did! really cool stuff, Fred. one of my absolute favs in this challenge already. the designs already stands out from most of what I've seen here so far. and seeing what you've done in 3d before.. I'll be keeping two eyes on you!
Gunilla
10-29-2004, 07:47 PM
Wonderful! I'll definitely follow this one. Good luck! :thumbsup:
Newke
10-30-2004, 09:30 AM
nice start, you're characters are great !
Good luck à toi aussi ;)
texxx
10-30-2004, 04:14 PM
http://texwelt.net/slug/slug_color.jpg
color search for the pilot slug.
man it looks real good with the colors on
looks like a snail or somthing
really cool love it
MROGER
10-30-2004, 04:23 PM
Very promissing and humoristic sketches :)
I'll follow this thread too.
texxx
10-31-2004, 06:24 PM
http://texwelt.net/slug/slug_rend1.jpg
Beginning of the "flying snail", the spaceslug's ship.
Vahle
10-31-2004, 08:32 PM
Salut Texxx, Tu sais que j'adore ton travail! Vivement la suite:thumbsup:
Hi Texxx, You know i love your work, i'm waiting for the next step:thumbsup:
JamesMK
10-31-2004, 09:02 PM
Awfully solid sketches and very very interesting designs here.... No doubt this will turn into high-quality stuff. And as far as space slugs go, I'm certain they will need double-strength G-suits.... just a thought :D
texxx
11-01-2004, 04:50 PM
http://texwelt.net/slug/slug_rend2.jpgan update of the ship.
Larsen
11-01-2004, 05:56 PM
Ton style est carrement sympa et je sais pas pourquoi mais ce thread s'annonce terrible !
Very nice characters design...i keep an eye to see more :buttrock:
very nice sketches and idea. love to follow this one too.
GrandSpaceOpera (http://www.cgtalk.com/showthread.php?threadid=181575)
YasushAzush
11-02-2004, 05:30 PM
hi
very good model disign tray your 3d model to bee the same as skecthes.
work hard
like your ship:bounce:
nice
Mr. Taube
11-02-2004, 05:36 PM
Nice start to the spaceship. Excited to see this thing textured and the character. Quick question though: How well will you be able to see the pilot in the spaceship?? Unless you do a couple snapshots with close ups and a couple showing of the spaceship.
texxx
11-02-2004, 06:39 PM
http://texwelt.net/slug/slug_rend3.jpg
http://texwelt.net/slug/slug_rend4.jpg
yes, two pilots will be visible.
- the very close-to-camera one, and the one in the ship, at the center of the image.
if everything goes as I want, the composition will be very close to this grey render.
On the battleground will be secondary action, slugtroopers fighthing Evil Atomic Albino HedgeHogs.
Mr. Taube
11-02-2004, 07:58 PM
nicccccce...Slugtroopers Vs. Evil Atomic Albino HedgeHogs
I like the enviroment also... kinda reminds me of the wylie cotie and road runner cartoons.
texxx
11-04-2004, 03:47 PM
http://texwelt.net/slug/slug_rend5.jpg
http://texwelt.net/slug/slug_rend7.jpg
the atomic H. shell armor.
JamesMK
11-04-2004, 07:16 PM
Feels a bit silly not to offer any crits, but I just have to say that the implementation of your drawn style into 3D is rock solid and I'm really impressed with how things look already in its early stages... Totally professional stuff.
MROGER
11-04-2004, 07:29 PM
Good job but I want to prevent you that you must use the submit entry form to your pictures, it's better for you and to follow the post by cgtalk crew :
http://www.cgnetworks.com/challenge/grandspaceopera/submit_entry.php
Because at this time you haven't post any picture 'officially' for any milestone of the challenge (only the first)...
texxx
11-04-2004, 08:30 PM
ok, thank you Michel.
DimitrisLiatsos
11-04-2004, 10:27 PM
Mostly interesting and fresh new stuff i see here...*subscribed* :bounce:
Cya
mr_carl
11-04-2004, 10:43 PM
Verry nice looking ship you got there, can´t wait to se more.
Carl.
texxx
11-05-2004, 05:27 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1099675659_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1099675659_large.jpg)
Atomic Hedgehog model.
good progress on those models , nice style. Keep going :thumbsup:
emonimo
11-05-2004, 05:45 PM
Hey Fred! first time I see this thread, and what a great discovery ... I like a lot your sketches and your modelling ....very nice style
Keep working, I'll be around here ...
texxx
11-06-2004, 07:26 PM
http://www.texwelt.net/slug/slug_rene6.jpg
a color test for A H.
The ship :http://www.texwelt.net/slug/slug_rene4.jpg
TheFish
11-06-2004, 11:03 PM
I love the concept, and the modeling seems to be perfect, I hop the maps will be as beautifull as the rest.
Good Luck Texxx.
DimitrisLiatsos
11-07-2004, 01:14 AM
Color test for A H looks sweet !
Larsen
11-08-2004, 09:50 AM
that ship is awesome now rendered, cant wait to see more of this image :thumbsup:
Daggeronie
11-08-2004, 10:06 AM
Hey man.
Looking good.
great to see that your concept and your models are the same!!
i give it 2 thumps up!:thumbsup: :thumbsup:
looking forward to see you end result
greetz
me
ninox
11-08-2004, 11:33 AM
Hi Texxx,
Very good character design (As usual). Your sketches and your 3d models are simply awesome from now.
I am sure to see a very good finale image at the end of this challenge.
Good luck
Ninox :)
teyekanik
11-08-2004, 05:22 PM
nice models.. very consistent design.. but I think the hedghog is supposed to be very large scale right? Right now he looks very tiny and cute, like a toy.. I'd suggest some basic plating all around and maybe some tiny bolts to suggest scale. good luck man!
texxx
11-08-2004, 06:55 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1099940152_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1099940152_large.jpg)
modeling+color tests.
texxx
11-08-2004, 06:57 PM
Yes, teyekanic, some details and greebles will be added, to give an idea of the scale.
John Pasco
11-08-2004, 07:02 PM
Hey,
I don't know what an atomic hedgehog is or does, but I really like the way that it looks. The ship is cool too.
John
John Pasco
11-08-2004, 07:04 PM
O.K., so I just looked at the rest of your images, and I now see that the hedgehog is not a cute little droid, but in fact a much larger battle robot, which is more cool, although a bit disturbing. I still like it.
Squibbit
11-08-2004, 07:25 PM
GRRrrreat stuff !! wow!
Crusty_Butt
11-09-2004, 06:14 PM
That ship design is so nice. How do you imagine these shapes? References? Pure imagination? Tell us your secrets!
texxx
11-09-2004, 06:24 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1100024681_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1100024681_large.jpg)
The slug ship, finished 98%
The rest will depend of the exact position, and distance from camera.
azazel
11-09-2004, 06:37 PM
The ship looks like it's 'old', bit like wwII planes look old for us, yet it clearly belongs tu some future civilization. And that's what i really like in this design. Only thing i don't like is the pilot's 'bubble', i'd make it look like in early jet-fighters, more'sturdy.
great set of "droids", :thumbsup: just the glass on the cockpit looks too thin. i'm very interested in your lighting/rendering.... lighten us.
-=Darth Alek'SidE=-
11-09-2004, 08:02 PM
yeah it's cool
the glasses of the spaceship looks a bit thin
keep it up
sinon personne sait quest ce qui se passe sur 3d station??
great progress. My favourite entry so far.
I hope you'll manage to keep the simplicity of your designs (yet very effective) along with getting a true epic feel. Keep up the good work!
angel
11-09-2004, 08:27 PM
I really like your designs and that ship is looking real nice. The glass does look thin tho. maybe adding thickness to it or increasing the refraction a bit will help.
flyingP
11-09-2004, 10:57 PM
Really do rather like the design of that slug ship, great stuff :applause:
JamesMK
11-09-2004, 11:19 PM
Absolutely splendid. Too good. My hat off. Holy cow.
hhssuu
11-10-2004, 05:34 AM
Wow i really like the design of the slug. It's really unique man. Great sense of color too. You just remined me how much more work i gotta put into my designs :) haha, i must come back and check out more of your work, they're great.
Vahle
11-10-2004, 07:01 AM
Wouah, looks very good! :thumbsup: I like specially the slug ship model :buttrock:
jddog
11-10-2004, 08:00 AM
I see you entry only now... (better that never...) and :eek: really interesting concept. First modelling space-ship is really goodlooking and the design that you use is really accurate. :applause:
jdd
StephD
11-10-2004, 08:31 AM
ca part vraiment bien tout ca texx :thumbsup:
curieux de voir le resultat final le projet a l'air assez enorme
bonne chance a toi tu as largement tes chances :)
linda
11-10-2004, 08:48 AM
This is so great i love all details you put in to your models this is going to be super!
texxx
11-10-2004, 05:17 PM
--> uwil, it's a vray GI render, with none special .
--> about the glass globe, I agree, it is too thin.
The slug troopers. They will be very tiny on the final render.
http://www.texwelt.net/slug/slug_trooper_g.jpg
I gone make physionomy variations.
Jaba153
11-10-2004, 05:56 PM
terrible concept ! terrible modelisation ...terrible quoi...
DimitrisLiatsos
11-10-2004, 06:27 PM
Really cool models the Slug Troopers ....is it possible to post a closer wire on this, very interested :bounce:
nice slug update. vray is special renderer, indeed. .......... imagining...... the final......... render...... it'll be cool.
StephD
11-11-2004, 03:53 AM
les jambes me semblent un peu carrées et l'entre-jambes tres large sinon c'est du tout bon ;)
YasushAzush
11-11-2004, 09:36 PM
Hey Texxx I did't Check YOur Work For A Week ( I think)
Grate Job Nice Characters Good Ship Modeling Powerfull Detaile
centavrus
11-13-2004, 06:50 AM
characters are wonderful , beautiful style , accurate models - i just wish you win! great gtreat great!:thumbsup:
teyekanik
11-13-2004, 06:54 AM
aw.. it's like a party! I like how they are looking.. can't wait for the texture. .
texxx
11-17-2004, 05:04 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1100711066_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1100711066_large.jpg)
a plastiline reference model, for the pilot.
texxx
11-18-2004, 06:12 PM
http://www.texwelt.net/slug/slug_rene7.jpg
slug pilot.
overcontrast
11-18-2004, 11:48 PM
huh? how did this amazing thread escaped my eyes?... o well... dude! u got some awesome stuff goin here... keep it up man... best of luck
texxx
11-19-2004, 08:02 PM
http://la3dpourtous.free.fr/divers/limace.jpg
http://la3dpourtous.free.fr/divers/limace_2.jpg
(thanks to FISH for hosting)
Mouth will be corrected, like the clay model reference. (this version is too much "jar jar binks")
texxx
11-20-2004, 05:08 PM
http://www.texwelt.net/slug/slug_rene8.jpg
a test with final camera.
texxx
11-21-2004, 07:06 PM
http://www.texwelt.net/slug/slug_montagetest.jpg
a test.
http://www.texwelt.net/slug/sd.jpg
the ground.
http://www.texwelt.net/slug/slug_teeth.jpg
a close-up of the mouth.
Gunilla
11-21-2004, 07:10 PM
This is just soo cool - love that slugpilot :thumbsup:
overcontrast
11-21-2004, 07:27 PM
WOW aweosme going man... uve done a lot since my last visit... those test renders are very cool... i totally love ur designs... hey seems like ur not using the CGnetwork surver to upload ur images... u can get into some trouble later... and let me remind u that every image u post here is a mile stone and CG surver is big enough to host all our images, so use that... well that just to keep u away from harms way... hope u do really good and best of luck... keep it up mate :thumbsup:
texxx
11-22-2004, 04:38 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1101141504_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1101141504_large.jpg)
unfinished pilot model.
YasushAzush
11-22-2004, 05:01 PM
Hi Texx
Sorry For Being Late
By the way
Grate :thumbsup:
texxx
11-22-2004, 06:25 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1101147909_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1101147909_large.jpg)
textured lowpoly slug trooper.
unfinished
Nomad
11-22-2004, 08:10 PM
Wow thats a crazy humoristic idea, it rocks :buttrock:
I hope to see more soon :bounce:
Poillant les slugs, j`adore :thumbsup:
texxx
11-23-2004, 06:51 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1101235867_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1101235867_large.jpg)
a situtation test, featuring differents elements.
very cool update Fred. btw, nice clay sculpts... i like that.:thumbsup:
lafocalu
11-23-2004, 08:17 PM
congratulations man, it's an awsome design and character work.... and also a very humorous one... keep up the good work!!
JamesMK
11-23-2004, 08:59 PM
This is simply great work... absolutely solid.... the only crit I can offer is that the slug pilot's shoulder and arms seem to need more detail, but then I'm not sure if you simply haven't gotten around to that yet :shrug:
Awesome work. Totally.
nice dude.. very cool style!!!
best luck!!!
emonimo
11-24-2004, 12:16 AM
Great work Fred!! I like a lot your modelling stile ..... No crits, I just want to see this finish :thumbsup:
Good luck!!
sicksurfer
11-24-2004, 04:30 AM
Now that is slick man! Slug troopers! I love the concept and your modeling skills are excellent! Good luck there and I have no suggestions that can help. I think your novel approach has set you apart! Keep going!!!
texxx
11-26-2004, 05:43 PM
http://texwelt.net/slug/slug_cockpit2.jpghttp://texwelt.net/slug/slug_cockpit1.jpg
an update, inside the cockpit view.
http://texwelt.net/slug/slug_rendu28.jpg
jddog
11-27-2004, 09:39 AM
wonderful ! Your figure and the envirmonemt is really great ! :applause:
jdd
overcontrast
11-27-2004, 12:59 PM
great going man... great progress there... i liked ur idea from the begining.. but i would like to point out something... the eye holder of the charecter is lacking detail... i mean its looking to stiff... i hope i xplained it correctly... well anyway best of luck :thumbsup:
arturro
11-27-2004, 01:22 PM
Great work:buttrock: I love this guy! I would only advice to add a small microphone to his helmet.
unto the NEXT...texture version we'll be great.:beer:
texxx
11-29-2004, 04:15 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1101744916_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1101744916_large.jpg)
atomic hedgehogs, and plastiline model.
mr_carl
11-29-2004, 04:25 PM
Verry cool snail, but the hedehog is absolutley super :)
Carl.
shadowcrane
11-29-2004, 07:26 PM
Hi:
thats a nice character, will it have variants?. The one in the ship looks great!
rattlesnake
11-29-2004, 07:33 PM
wow man ...your work is very impressive...im happy i found your thread...this is something i cant miss!!!..i love the work on the ships!! ill be watchin!
Versiden
11-30-2004, 09:01 AM
your characters are awesome man!
wow.. impressive
keep it up
JacquesPena
11-30-2004, 09:07 AM
Great model and interesting concept your setting up.:)
texxx
11-30-2004, 06:55 PM
http://www.image-dream.com/up/her3.jpg
texturing the A A H.
texxx
12-01-2004, 06:33 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1101926025_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1101926025_large.jpg)
a render test, for textures (unfinished)
flyingP
12-01-2004, 07:12 PM
that is just damn gorgeous :buttrock:
Looking damn good! and great workflow... looks like you are steadily marching towards another feast of eye candy.
claudiojordao
12-01-2004, 07:57 PM
Great ship and characters, very very good!
Daniel-McMillan
12-01-2004, 08:53 PM
slug pilot.
Dude - I dig the Slug pilot, and the overall look of the slug soldiers. Very nice. Nice to see that you sculpted a reference too. :)
Lelantos
12-01-2004, 09:18 PM
Great charachter and texturing
Nice concepts and i loved your aliens
Rock on:buttrock:
DimitrisLiatsos
12-01-2004, 11:18 PM
Yupp...top stuff ..:thumbsup: :thumbsup: :thumbsup:
texxx
12-02-2004, 07:28 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102015698_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102015698_large.jpg)
just a render test
http://www.image-dream.com/up/nuagestest.jpg
faridz7
12-02-2004, 07:44 PM
very unique and refreshing concept indeed! love those textures on that..um hedgehog looking fella. you even had time to do a plasticine model?? :eek:
patina
12-02-2004, 07:58 PM
[QUOTE=texxx]
Nice texturing, It has a friendly feel your modeling and design, its the amazing thing this challenge has such a breath of ideas.....nice work
I think my concept is more evil in style
check my link,
Paolo.P....Patina....
http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=5288
rattlesnake
12-03-2004, 01:46 AM
hey...your character looks incredible!!...good work with it!!:thumbsup:
i have a question...how did u make your clouds?
thanx in advance!
texxx
12-03-2004, 06:44 AM
rattlesnake: clouds generated by afterburn.
texxx
12-05-2004, 02:54 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102258475_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102258475_large.jpg)
a composite render for the background.
Divaise
12-05-2004, 03:07 PM
woahhhhhhhh mannn that cloud's looks freaking awesome :))) I love them. Wish ya luck put some war on the ground and you'r the man. :) Ciao
overcontrast
12-05-2004, 06:02 PM
hey taxxx the textures r looking really cool... i specially like ur round character model... and texture work on them r really great... maan i cant wait to c what u have for us nest... keep going man...! :thumbsup:
Larsen
12-06-2004, 08:51 AM
very nice background and cool clouds, now i want to see thos fntastic characters in action !:thumbsup:
texxx
12-06-2004, 06:08 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102356502_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102356502_large.jpg)
texturing the slug ship.
mr_carl
12-06-2004, 06:12 PM
At first I didnt like that background but now wheith the new texture it looks really amazing,:eek: and the texture in that ship looks absolutely wunderfull.:applause:
Looking forward to se the chracters.
Carl.
arturro
12-06-2004, 07:11 PM
very realistic and clean texturing... clean in the meaning of the realisation, very professional:thumbsup:
The terrain texture looks just amazing, can you give some tips on how you did it? I would be greatful..
texxx
12-07-2004, 06:30 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102444226_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102444226_large.jpg)
ship, texturing.
vray render :
http://www.image-dream.com/up/boulgut.jpg
usstodd
12-07-2004, 10:45 PM
Your ground terrain is looking really good.
The texturing on the ship is great. Nice weathering effects.
great mapping. Manque plus que des glossi refs subtiles.. ou peut être y'en a deja et elles sont trop subtiles...
igorstshirts
12-08-2004, 02:22 AM
Nice maps. Echo... Echo...
kaparo
12-08-2004, 03:06 AM
Hi Texx
Congratulations man! Yours is one of the best around, for me. Your caricaturesque stile is gorgeous and very different from the most common realistic ones. I can't wait to see the final composition. No critics till now!
sicksurfer
12-08-2004, 08:05 AM
totally awesome!!!
great concept and well executed
terraarc
12-08-2004, 09:55 AM
I just found your thread (it's a Grand Space Opera challenge after all!! :D)
Man your work is pretty awsome and inspiring!! :eek:
Nothing to crit!
Subscribed and waiting for more inspiration..
:wavey:
Squibbit
12-08-2004, 10:13 AM
those creature and ship designs , as well as the detailed textures are just beautiful !
and the landscpe. Really liked that snail dude and that funny helmet
the other dude looked a bit like the 5th element creatures , but just a little..
the spiked back and jets are so cool , wonderful stuff !
Gee whiz Fred!
Brilliant ship design, very original!
Your approach is really unique! I think you deserve that Boxx Machine!
Good luck, You are one of my favourites to win!
claudiojordao
12-08-2004, 04:18 PM
Very nice texxx... very nice indeed. Keep working.
BartokDesign
12-08-2004, 05:08 PM
I loved the Characters and the Ship . I like this kind of distorted realism.
:applause:
Daniel-McMillan
12-08-2004, 05:50 PM
ship texturing
Hey Texxx,
That ship is looking good. The textures really suit it.
-DM
texxx
12-08-2004, 10:14 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102544062_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102544062_large.jpg)
a color test for the slug pilot.
JamesMK
12-08-2004, 10:21 PM
And obviously the textures are just as great as the modeling. That ship looks better than what's allowed unfortunately, so you'll probably have to redo parts of it to make it a little less excellent.
Full score also for being the least talkative challenger we've ever encountered around here :D
arturro
12-08-2004, 10:25 PM
And obviously the textures are just as great as the modeling. That ship looks better than what's allowed unfortunately, so you'll probably have to redo parts of it to make it a little less excellent.
Full score also for being the least talkative challenger we've ever encountered around here :D
:bounce: :thumbsup: :applause:
jddog
12-09-2004, 12:46 PM
Wow that's soo cool. Wonderful texture quality ! :thumbsup:
jdd
Full score also for being the least talkative challenger we've ever encountered around here :D
yes... didn't you see the challenge rule?
"to be eligible, potential winners should have said at least 25 words in their own thread"
;)
(kidding of course...)
Larsen
12-09-2004, 01:13 PM
Very nice dirty texturing of the ship and nice render also... you got the keys to make an amazing image there, keep that super-work up ! :thumbsup:....
.... ps : but tthat's right you should talk more :)... you can train yourself at home, talking at everything you encounter... your dog, your computer event to yourself... it's good for health ;)
texxx
12-10-2004, 07:12 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102705932_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102705932_large.jpg)
the skin pattern.
texxx
12-11-2004, 04:29 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102782576_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102782576_large.jpg)
still texturing.
talking more, hmmmmmmm
DimitrisLiatsos
12-11-2004, 04:40 PM
I don't mind if u talk much or less ...but u do sure as hell do much more than u speak....:thumbsup:
That's a compliment of course....:bounce:
overcontrast
12-11-2004, 05:27 PM
hey great textureing job man... looks really convencing... keep it up mate
Kaksht
12-11-2004, 09:09 PM
Hi there Fred!
Now those are excelent textures You have painted, purely awesome! Thehelmet nad all the bumps on the skin are just amasing, really! Respect man! :bounce:
So are You still gonna do the jacket of the slug?
terraarc
12-12-2004, 01:09 AM
That's awsome! :thumbsup:
The only thing I kind of find off is the wetness on a slugs....surface....errrr....skin....
Waiting for more
texxx
12-12-2004, 05:31 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102872710_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102872710_large.jpg)
still texturing the pilot slug.
terraarc: ok, I will make it more "wet"
essencedesign
12-12-2004, 05:54 PM
He's comming along very nicly Texx....are you painitng your maps PS...it almost looks like DeepPaint3D to me.....whatever you use you are quite a texture artist... :thumbsup:
texxx
12-12-2004, 06:03 PM
http://www.image-dream.com/up/casque.jpg
The helmet, finished.
essencedesign (member.php?u=31982) > the textures are photoshop made, but adjusted with zbrush.
arturro
12-12-2004, 06:15 PM
damn... you're good man:thumbsup: count me as your fan
markovicd
12-12-2004, 06:17 PM
hahaha... i love that guy... :)
he is so funny :D
texxx
12-13-2004, 07:03 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102964596_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102964596_large.jpg)
a render test, to see how texture and shader reacts in GI condition.
Due to the absence of context (cockpit) everything seems overlighted.
Texture are not finished.
Hammerch
12-13-2004, 07:37 PM
looking space slug ever I'll eat my hat! Looks awesome...
Kaksht
12-13-2004, 08:01 PM
Hi Fred!
Damn man, now thats one space slug :bounce: Evendough You say that the textures arent finished they look awesome, the slimynes and what a bout the jacket, now those are cool textures!
mr_carl
12-13-2004, 10:44 PM
Exelent textures and the lightning looks really great.
I really like the way the helmet looks and how it is plased on the snails haed:thumbsup:
Really great.
Carl.
DimitrisLiatsos
12-13-2004, 10:59 PM
Excellent work...not much to say ..i like also the wet addition to his skin.:thumbsup:
terraarc
12-14-2004, 09:06 AM
The last update works pretty fine on the slug texture! :thumbsup:
The helmet is looking great too! Are you thinking of any SSS for the slug too? Or going for a stronger defined slug outline?
Anyway, too many questions .....waiting for more :)
Versiden
12-14-2004, 10:07 AM
wow, texturing is amazing dude.. I really like how it's developing and coming to life.. great job.
icedeyes
12-14-2004, 11:12 AM
excelent texturing man really really love it.... no comments... just wows:applause:
Great work... texturing is sweet. Would really benefit of some translucency. I'd see the back of his neck a bit more "granuleux" too, maybe displaced. Keep up the excellent work, this is still my favourite entry :)
lotaH
12-14-2004, 01:08 PM
Great Work!
Great texture!! :eek:
Congratulations!!
Lordrych
12-14-2004, 01:29 PM
Man i have been admiring this for awhile, but i have to make a comment, this is so awesome and the texturing, is awesome................omg!!! :eek:
Rych
lotaH
12-14-2004, 01:47 PM
How you software?
Do you use UVWmap?
Show please...tks
This is definetly one of the best so far! I love the model and texture work, the concept, everything! How did you make those clouds?!? The only suggestion I have so far would be to make the slug's skin even shinier, and perhaps the terrain's flat tops could be at different levels. But damn, I'm truly amazed!
texxx
12-14-2004, 05:48 PM
Thanks for the comments,
-> teraarrc : i will try some sss, if some time remains. I'm not very familar with this technique.
-> m@ I've made some displace tests to make the "mantle" more "granuleux". If time remains too.
lotaH -> Yes, I've used the max unwarp modifier.
DrFx: -> the clouds are roughly rendered with afterburn, but essentially photoshop painted.
The terrain needs more geology levels, but it will be 60% covered by differents objects, so it will be ok like this.
Hey Fred, just want to say you r my favourite to win this thing!
I love your work bro, keep it up!
Aethyrprime
12-15-2004, 02:43 AM
Wow how did I miss this one. Very beutiful work for a slug ;) The only crit I have is that the pilot looks positioned very stiffly. I would suppose that by the end of the work you would have it posed more naturally. But outside of that it looks great.
sicksurfer
12-15-2004, 03:04 AM
Impressive once again. I specifically am impressed with the quality of your textures. Do you make them up from scratch or do you use photos and then manipulate those in photoshop? The slug is looking nice and squishy for sure.
essencedesign
12-15-2004, 05:17 AM
The textures do look good...I will wait to see this all come together....the slug does look a little ...ummm..Riggid ..though....like a statue kinda..needs a better sense of his weight... :shrug:
shiela_G
12-18-2004, 06:03 AM
hi Fred
it's worth it to drop by the grand space opera threads. your work shows how sweet you are...i mean how diligent if thats the word. traditional sculpting is my specialty and i see that the slug is a little rushed. well, its a reference, so it's fine. but i can't say anything on your modeling, texturing and lighting. just keep working, less talking, but atleast write something, like steps on how you make this things?????? looking forward on the final image.:thumbsup:
texxx
12-18-2004, 04:40 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1103388044_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1103388044_large.jpg)
detail, bottom right of the final picture.
http://www.image-dream.com/up/slug_rend3.jpg
http://www.image-dream.com/up/brm.jpg
Larsen
12-18-2004, 05:33 PM
Great camera point of view,you got the good feeling of altitude in this image, i can only tell you to keep your work at the same level ! Truly great entry ! :buttrock:
terraarc
12-18-2004, 11:40 PM
Nice updates! I especially like the ground texture. :thumbsup:
IMHO, I think you should add some more variation to this part...not to disturbing...maybe a tree or two, some rocks...:shrug:..it kind of looks empty to me.....just an opinion
I like a lot the quality of your work! :)
texxx
12-19-2004, 08:28 AM
yes terraarc, I agree.
I will add some details, once more, if time remains.
Kaksht
12-19-2004, 08:45 AM
Hi there Fred!
Nice image here, thumbs up!
One crit though, imho You should add a fading out smoke trail to the ships, it doesnt look much real now.
claudiojordao
12-19-2004, 04:03 PM
Great work texxx. I agree with terraarc and Kaksht. Keep the good work.
texxx
12-20-2004, 07:50 PM
Two details, the extreme background Battle, and an atomic h.
http://www.image-dream.com/up/detail_situation.jpg
http://www.image-dream.com/up/detail1.jpg
http://www.image-dream.com/up/mini/detail2.jpg (http://www.image-dream.com/image.php?image=detail2.jpg)
Kaksht: -> The trails will be pratically completly covered by the closest ship.
freka01
12-21-2004, 01:37 PM
Really nice work so far, Fred.
Too bad the challenge is almost over, I would have liked to join in.
markovicd
12-21-2004, 02:34 PM
hey nice work there... personally i dont like the smoke that is coming from engines... i would make it more gray ... that goes from dark gray - light gray... i would use ramp in maya to accomplish that i dont know what program u are using so... :rolleyes:
texxx
12-21-2004, 04:16 PM
adding some details.
http://www.image-dream.com/up/detail_2.jpg
texxx
12-21-2004, 05:40 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1103650857_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1103650857_large.jpg)
an other detail.
markovicd: I work with 3dsmax, and vray.
Onethread
12-21-2004, 07:02 PM
Hi Fred,
I just came across your Space Slugs. I like it very much!
I just wanted to say, that my entry will feature also a few slugs, but they are not used as a character, as in your work, but as some kind of interplanetary spaceship. So I hope nobody is offended (in fact I read of your work after finishing the basic skin textures on my wip slug).
Waiting to see more of your great concept.
Michael
soapy
12-21-2004, 07:24 PM
Hey nice work so far the models look great. I like the debris field idea, it works well in this context. Good luck !
texxx
12-22-2004, 08:26 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1103747172_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1103747172_large.jpg)
the hedgehog textures are 90% finished.
Of course, due to the mirroring process, the decalcs are inverted.
texxx
12-22-2004, 08:38 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1103747900_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1103747900_large.jpg)
texure 90% finished.
little parts not done yet.
Onthread: no problem, your slugs are completly different : )
cgkrusty
12-22-2004, 08:41 PM
All of your work is looking great so far, everything has this great sense of humour about it.
Great work!
patina
12-22-2004, 09:18 PM
Hi texxx
Your textures are wonderful, I have to move onto my spaceship soon,
looking forward to seeing your final iamge,
nice work!
check my link
Patina!
http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=5288
YasushAzush
12-22-2004, 09:48 PM
hey texx well done:thumbsup:
hydrocell
12-23-2004, 12:20 AM
awesome texturing mate! i spent ages trying to get that metal joint work look happening with square joints on my ship... in the end i used a different shape, but it takes time!
good work!
texxx
12-23-2004, 09:17 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1103836629_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1103836629_large.jpg)
composing process.
http://www.image-dream.com/up/rrr.jpg
swadepgh
12-23-2004, 09:29 PM
Nice work! I like the implied cartoony motion coupled with the realistic texture detailing.
Good luck to you!
Larsen
12-23-2004, 09:40 PM
Yeah really photorealistic, i can't wait to see the shole scene in movement...it looks a bit static in this picture...just some motion blur or photshop effect to add in the future... it looks very good man keep going !
shiela_G
12-23-2004, 09:57 PM
the new updates are really amazing. you can make a short animation with these. the texturing are very professional and your serious too. different threads and different ideas and different personality. i like it.
DimitrisLiatsos
12-24-2004, 12:30 AM
Texturing skills beyond belief...u know your KUNG FU friend....congrats... :bounce:
Kylebrn
12-24-2004, 12:39 AM
Some of the mapping is not totally in line with the ships lines,It;s pretty clear,you can see this on the sides.But still some cool work,and overall a real nice entry.Good modeking and the textures are still nice.:)
Aethyrprime
12-24-2004, 06:46 AM
lol this is soo insane I love it.. Keep it up!
YasushAzush
12-24-2004, 05:55 PM
what a quality..........:drool:
what is the render engine
texxx
12-24-2004, 06:02 PM
visualact.com -> rendered with vray 1.09.
Denman
12-24-2004, 06:21 PM
Great work !
love every bit of it !
Pionier
12-24-2004, 09:41 PM
just super :) ! I like it a lot !!
texxx
12-25-2004, 07:50 PM
http://www.image-dream.com/up/detail_3.jpg
http://www.image-dream.com/up/detail_4.jpg
A little update.
Some adjustements with the atomic hedgehog (head direction and size of the foot), and a slugtroopers integration test.
http://www.image-dream.com/up/deto.jpg
http://www.image-dream.com/up/1ft8_limace.jpg
the slug troopers will be VERY little on the final 300 dpi render.
(the pictures are issued from a 4096 x 4096 version).
texxx
12-25-2004, 08:19 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104005973_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104005973_large.jpg)
the composite bottom right corner.
mr_carl
12-25-2004, 08:31 PM
Your woork just astonice me, it looks sooo great, and the textures is so super greate.
Keap up the good woork:bounce:
Carl.
userBrian
12-25-2004, 08:45 PM
Just saw your entry, very texture inspiring! Hope the characters talk in the movie.
:applause:
my 3d entry (http://www.cgtalk.com/showthread.php?t=179803)
Aethyrprime
12-25-2004, 09:31 PM
Merry Christmas and have a safe and productive holiday!
terraarc
12-25-2004, 11:34 PM
Merry christmas! :)
I like a lot your updates! The lower left corner is looking a lot more interesting and the atomic hedgehog parts is awsome....One thing I kind of find off is the pose of the slug soldiers...they look to stationary comparing to the dynamic of the vehs above....shouldn't they be running to somewhere? Just an opinion.....:shrug:
Best wishes :)
texxx
12-26-2004, 09:55 AM
yes terraarc, I will modifiy the positions, too static.
keetmun
12-27-2004, 01:15 PM
Just beautiful... texturing is fantastic, but I think what sets your work apart is the flawless execution of a solid concept. You obviously know your stuff. Great job!
Cheers!
:buttrock:
texxx
12-27-2004, 08:40 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104180046_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104180046_large.jpg)
texturing the cockpit.
kiff grave...
;)
vite la suite..
stipen
12-28-2004, 10:34 AM
excellent....thx to BABY for showing me this thread :)
Virtuoso
12-28-2004, 01:26 PM
Hey Texxx ......................Your a quite guy.....:) ......
..................But your work speaks loudly.....You got a style and feel,a design and creative sense that appeals to me personally very much.......I just wanted to come in here and give you a couple of these for some some very nice work/art....:thumbsup: :thumbsup: ......I like it very much,and wish you all the best as you go further........I also hope to hear more from you here when you get a chance,you got alot to offer knowledge wise to all here................And if you feel more comfortable with French than go right ahead.....I need practice,practice.......... and more practice.......:cool:
.......Ok then,again very nice creations from top to bottom,all the best to you Fred.....:arteest: :arteest:
texxx
12-28-2004, 06:33 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104258832_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104258832_large.jpg)
Thanks for all the kind words !!!
:)
http://www.image-dream.com/up/mini/vaiz.jpg (http://www.image-dream.com/image.php?image=vaiz.jpg)
texxx
12-29-2004, 08:30 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104352257_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104352257_large.jpg)
A lighting test.
chrom
12-29-2004, 09:42 PM
great ship texturing and design, love it:)
keep up the good work
greets
chrom
texxx
12-30-2004, 10:56 PM
http://img91.exs.cx/img91/2797/deta2.th.jpg (http://img91.exs.cx/my.php?loc=img91&image=deta2.jpg)
some minor corrections to the color, bump and glossiness textures.
http://img73.exs.cx/img73/9275/deta.th.jpg (http://img73.exs.cx/my.php?loc=img73&image=deta.jpg)
emonimo
12-30-2004, 11:04 PM
Incredible work texx .... Your textures and composition are just awesome .... the only thing I think you could improve is the terrain, it looks very "soft" .... Perhaps you are working on it ....
Continue this nice work, I'll look foward for more...
artemesia66
12-31-2004, 12:09 AM
Great stuff. Your skills are great, and I love that your backstory has real humour. The armoured hedgehog made me really laugh out loud. :thumbsup:
shiela_G
12-31-2004, 06:38 PM
hi Fed,
Best entry i've seen. Keep going. HAPPY NEW YEAR!
texxx
01-01-2005, 04:19 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104596340_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104596340_large.jpg)
a battleground detail.
texxx
01-01-2005, 05:32 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104600720_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104600720_large.jpg)
more details.
woooooow,thats totally amazing.incredible textures man :love::argh:
boboshe
01-01-2005, 06:44 PM
.... ca fait tres mal aux fesses ton boulot!!
Ca fait plaisir de voir que les francais touchent bien leur bille en 3D... Moi je commence: je suis a l'IIM une cole de multimedia.. je sais pas si tu connai c a paris a la defense...
Enfin bref bonne continuation .. je suis de tres pret ton travail!
tcho
:applause:
cgkrusty
01-01-2005, 07:21 PM
So awesome!
I wish the landscape had a bit more detail / irregularity specifically on the cliff edges but... I think the style you have now probably fits better with the whimsy in your imagery.
When the heck do we get to see the whole image??? These bits and bites are driving me crazy!
:scream:
Great work so far!
texxx
01-01-2005, 07:30 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104607838_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104607838_large.jpg)
especially for cgkrusty, the actual situation.
cgkrusty
01-01-2005, 07:49 PM
Sweet! Thanks for putting that up... now I can focus on the rest of my day!
:applause:
Mordalles
01-01-2005, 08:47 PM
wow, great work. i like your texturing. its great.
ninox
01-01-2005, 09:43 PM
Very good job fresh. I can't wait to see the final image. You are definetly a killer.
Keep going man you are on the right way for....:D
terraarc
01-01-2005, 11:49 PM
Nice progress here mate and lots of action going around too! :)
Nothin' to crit waiting for that white front element! :thumbsup:
HAPPY NEW YEAR!!:)
Denman
01-02-2005, 01:23 AM
NICE, great composition...
i love the details on the ground..
andreasrocha
01-02-2005, 09:03 AM
Looking very good. There is a minor detail, however, that I think would improve your image. The clouds you rendered in the background seem too detailed and they don't really contribute to the overall image, I think. By removing them, you could get a clearer idea of the surface of this planet and it would also increase the sense of depth.
Great work!
markovicd
01-02-2005, 12:20 PM
sweet man! like aidea
azazel
01-02-2005, 02:46 PM
IMO more dramatic lighting and overall color grade would not harm. Light above the clouds is usually pretty harsh, and here it could make things 'pop' ;) more
texxx
01-03-2005, 08:27 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104784022_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104784022_large.jpg)
a shader test, for the pilot slug.
http://img141.exs.cx/img141/2603/limasson7nk.jpg
arturro
01-03-2005, 08:55 PM
as usual, your every next step is great. I have a small idea... I think that this pilot would rock even more with some sort of toothpick in his mouth:)
keetmun
01-04-2005, 01:28 PM
Man everytime I come in here I see work that totally blows me away! The SSS is great, but what really blew my mind was the texture of the skin on the whole....
Fantastic work as usual, nothing much to critic... :thumbsup:
lé cool
cochin ? copain comme cochin ? :)
BikiniBottom
01-04-2005, 05:35 PM
damn, i love your ships, the slug is very fine rendered. want to see it all togehter.
keep it on
texxx
01-04-2005, 06:07 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104862023_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104862023_large.jpg)
More details, inside the cockpit.
Arturro: yes, good idea ! I will certainly add one.
baby : les bronzés font du ski ???
Denman
01-04-2005, 06:28 PM
i like this material on the pilot better.. because it looks more wet...
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1102964596_medium.jpg
maybe you can make your latest update more wet also..
texxx
01-04-2005, 06:32 PM
Denman: im fact, the glossiness settings are the same, only the light is different.
I will try to make the slug as slimy as the render you have posted.
Denman
01-04-2005, 07:11 PM
ì wish you luck on it.. :)
Kaksht
01-04-2005, 09:37 PM
Hi Fred!
Nice updates here :thumbsup: Damn Your good at texturing!
Are the hoses suppose to look that way, i mean this huge amount of specularity, maybe they would look better when looking something like rubber, dunno.
Anyways, keep it up mate!
texxx
01-04-2005, 10:23 PM
yes, kakshk, this way, they look like shower hoses.
I like the wet version better too. If you can some how can get the skin shader to have more red in the epidermal layer of the shader it would really sell that skin.
Virtuoso
01-05-2005, 09:40 AM
Tres bien execute...............:buttrock: ............A wonderful overall entry,a style that appeals to me personally very much,done with class and top notch talent..................:arteest:
........................Now I would like to see the beautiful ......Micheline Calmy Rey.......In the cockpit with the slug.......;) :arteest:
texxx
01-05-2005, 09:26 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104960374_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104960374_large.jpg)
gloves, texture.
texxx
01-05-2005, 09:30 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104960609_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104960609_large.jpg)
a "scene light" rendering test, to see how slug shader reacts.
Note the toothpick asked by arturro.
texxx
01-05-2005, 09:32 PM
http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104960757_medium.jpg (http://www.cgnetworks.com/challenge/entries/7/4155/4155_1104960757_large.jpg)
idem, a cockpit view.
arturro
01-05-2005, 09:33 PM
:twisted: :love: Yeah!! it looks great, he has his own style:buttrock:
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