PDA

View Full Version : Pb of particule rendering...


Nicool
08-18-2002, 08:16 PM
That is what I've when I want render particule...

// Warning: Hardware rendering selected for particleShape1. Skipped. //

That is the first time it happend. I'm surprised:surprised because the preloaded effects (as fire) work!

Help me!

mgrawert
08-19-2002, 04:01 AM
Did you try using the hardware render buffer to render the particles. It's located under Windows-Rendering Editors. You have to render most particles in Hardware render and comp them in later.

matty429
08-19-2002, 04:05 AM
Is the material you have assigned to the particles...A s/w particle.....Try rendering in software ...does it show up?

svenip
08-19-2002, 07:24 AM
you have Hardware Render Type selected for your particle shape. you need to render these seperatly in the hardware render buffer and then compose them into the final image.

Nicool
08-19-2002, 11:07 AM
So how can I render my particule in the same render than all the scene? (without composing needed)??

Thanks

J:F:K
08-19-2002, 01:58 PM
I dont think you cant!

Nicool
08-20-2002, 10:20 AM
I'm so surprised :surprised J:F:K. It has already work before! And how the effect can be render in the same time?

Help me!

Nicool

alexx
08-20-2002, 07:28 PM
you can not render hardware particles in software rendering or vice versa.
you have to compose them later. matter of fact..

that feature was rumoured before 2.0 but never made it in

Nicool
08-21-2002, 11:12 AM
So how does the effects (as fire) does render in the same time particules and object. DOes exist an application which make automaticly the compound??

I'm realy surprised:surprised :surprised :surprised

:scream:

Nicool

CGTalk Moderation
01-13-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.