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element5
10-19-2004, 12:55 PM
Mark Alford has entered the Grand Space Opera 2D.

Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=4115)

Latest Update: Final Image: Finally finished....:-)
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1105710414_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1105710414_large.jpg)

Ok I am done, i know I could have kept going but it was time to wrap it up seeing the deadline so close... i have enjoyed doing this image and it was definately a challenge. Thanks all for there support and input. Goodluck to all.

Kind regards Mark E5

element5
10-19-2004, 01:01 PM
Hello everyone,

I am looking forward to this challenge, I had alot of fun doing the machineflesh challenge.

I have no idea where to start, I will have to do some serious brainstorming. I am very keen on technology within the Grand Space Opera....hhhhmmm will have to sleep on it see what pops up.

Hope to see many of my new CG friends here aswell :)

Mark

sketchfiend
10-21-2004, 04:53 AM
Welcome back buddy, good to see youve joined in, goodluck with your concept. I will look forward to seeing what you come up with. Have a good one.:beer: :thumbsup:

element5
10-21-2004, 06:15 AM
Hiya Sketchfiend, Nice to see a familiar face :) I should have some sketches done as soon as I get a chance :thumbsup:

element5
10-22-2004, 05:16 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098422196_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098422196_large.jpg)

concept 1

element5
10-22-2004, 05:19 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098422381_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098422381_large.jpg)

Concept 2

element5
10-22-2004, 05:23 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098422594_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098422594_large.jpg)

just added a bit of colour

element5
10-22-2004, 05:25 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098422712_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098422712_large.jpg)

just added a bit of colour

zem
10-22-2004, 06:05 AM
Hey, I've been following your concept work on Aegis. Great stuff! Looking forward to seeing you make this. I like the second concept better. Both are good though.

Fahrija
10-22-2004, 07:11 AM
Zemīs right - the second one has defenetly more potential -

the scene looks maybe a bit too friendly.

R-K
10-22-2004, 11:44 AM
second one with color, that works really well. What's wrong with peaceful theme, if it's iconic?

element5
10-22-2004, 01:08 PM
Thanx for your comments,

I do like the second one too, I have another concept I have been working on...I will have to post it.

cheers

element5
10-22-2004, 01:58 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098453535_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098453535_large.jpg)

Momentum: force of a moving body.

I have had this bouncing around in my head for a few days, More iconic than the others. I am thinking this maybe the one to go with.

dgpilot
10-22-2004, 03:07 PM
Nice! I like your latest one. I think it's always important to have emotion in an image

unitstudio
10-22-2004, 04:17 PM
Your ideas are beginning to coalesce there Mark. I too think the latest is the strongest - it has the very real potential, as you say, of being an iconic piece.

Think I'll pull up a comfy chair, crack open a beer, get comfortable and watch the progress of this one...

nice work mate!
-g

rogfa
10-22-2004, 04:22 PM
There's a great human aspect in all these concepts. I love it!

Smash.rs
10-22-2004, 05:59 PM
I like second one more, but there's more action on the latest sketch.
I'll keep looking here.
Keep the good job dude.

Artie
10-22-2004, 06:27 PM
I think that first one was the best. If there would be some bodyguards on the stairs, more panic at the street (with explosions) and confused cops. It could be better than last one, in my humbled opinion ;)

element5
10-22-2004, 11:34 PM
Wow, I posted the last image went to bed. I get up to find all your kind feedback....Thanx guys.

I do like them all but I really feel the latest is the one, I can see how I want it in my head. I can see a few sleepless night coming up....hehe.

Take care and thanx for looking in :thumbsup:

Frank Lake
10-23-2004, 12:33 AM
Definatly gonna keep an eye on this thread!

I gotta say that I like the space elevator thread, but it's not iconic it's more scene oriented in nature. I'd love to see it flushed out and finished personally because it makes such a solid SCI FI scene. :buttrock:

element5
10-23-2004, 01:50 AM
I do like the space elevator and I was thinking of placing it into the Momentum scene instead of the building on the hill near the woman. What do you think?? :)

eupee
10-23-2004, 01:56 AM
yeah good stuff man. your concepts are progressing definately. keen to see the next stages of the concepts.

Nemein
10-23-2004, 02:19 AM
The concepts are all interesting - though I would like to hear more of the story behind the sketches.
I definitely like the coloring of the second one best of all - though the dynamic of the third concept goes better with the epic component of the theme. In a challenge like this, though, it'd be real nice to hear the story (it is supposed to be the stuff of legends, after all) behind the pictures.

I really liked your entry for the Machineflesh challenge - will be waiting for more from ya! :D

element5
10-23-2004, 06:09 AM
Eupee: Thanx :) Nice to see you here.

Nemein: Thanx, I have been thinking of back stories.

1. Balance of Power: This idea is of a Queen visiting a Planet where there is much unrest. She is ruler over this Relm but powers of oppersition want to throw this into chaos and assinate her. This image depicts the atempt on her life.
2. Generations: This shows a familiy of many generations paying there respects to a heroic member of their family. He lost his life in the galactic battle for the outer rim, many were lost from both sides and humanity triumphed. There is peace here and they are able to grow old and enjoy what life holds for them.
3. Momentum: Humanity is hungry for power, greedy in there endevours. They come to a world and take without giving, They live like gods and think they are. On the left is the human forces coming in to the right is a peaceful world. Central is the Commander of this force, He is of the highest rank (god status) He has just noticed someting of beauty, this could be his vice. Can this be the end of war or is this another being to take advantage of maybe a change is coming? Could this be love?
To the right. She is a queen of amazing beauty, she is alone. She has come here to reflect, She has noticed him. Could there be a spark? could this be a trap and she is the bait?
I would like this peice to condure up questions, to show a contrast between peace and chaos.

Hope that helps, I am not much of a words person I just like to draw....lol

Lunatique
10-23-2004, 07:33 AM
I like the way you populate your scenes with characters. That's one thing I don't see others doing--they really should think more about incorporating characters into scenes. It helps to make the scene actually "feel" like a real civilization instead of a bunch of empty planets and spaceships.

I like the 2nd one for the balance of foreground and background, but I also like the energy in the 1st and the 3rd one, but those don't feel as "grand and epic."

unitstudio
10-23-2004, 07:52 AM
Lunatique - its fine that people are approaching the challenge by incorporating characters into their scene if that's what they want to do. I would say I'm not one who wishes to place characters into my scene and I would content that this necessarily equates to 'empty planets and spaceships'. Rather, I would contend that both a equally valid approaches to what is a broad topic. Personally, vast cities and ships can, if done right, convey the sense of epic movement and of high drama. Personally, when i see dramatic scenes - vast cities etc, it leaves me with a feeling of awe. A well done environment and landscape needn't have people it in to convey emotion or personalise it.

With my own piece, I feel that incorporating a character would overly personalise it - making that character's story, which is not at all my aim. They would become the focus, and not the momumental event I wish to convey, which for mine own should convey a sense of being timeless and almost mythical. The pieces which most successfully convey a sense of space opera from the classic sci-fi artists like Berkey and Foss imho are the ones devoid of characters - the vast starships accelerating to light speed etc -There's a feeling of awe and majesty.

Rant over. I look forward to seeing a diverse range of approaches to this topic and I really do like what Mark is doing here.

eupee
10-23-2004, 09:24 AM
i want to see more of the world in the third concept. i want to see what the humans want to "infect".

Tranchefeux
10-23-2004, 09:42 AM
Hello,

I like the concept rather well "Generations" because it breathes
quietude and have direction well the size of the things the concept"
Momentum "is well also it is more dynamic, but perhaps a little
excavation Good luck for the continuation...

element5
10-23-2004, 10:12 AM
Wow, so much responce :)

I am going for an image with characters in it, I said when I starting thinking of something to do " I am not going to put characters in it I am just going to do the technology! " But I wanted to challenge myself and something iconic to me is the characters involved in it and a hint of Technology. I want to see if i can put some feeling into it aswell as the feeling of awe, showing a moment where you dont know the outcome and that leaves questions to be answered.....now I am ranting...hehe

I will do another concept based on the "Momentum" with elements from "Generations"
Lets see how this evolves...

Thanx all

duddlebug
10-23-2004, 11:29 AM
Some really nice ideas going on here... my favourite's the 'generations' image...

look forward to you next post...

Dene of Terror
10-23-2004, 02:00 PM
Balance of Power.
I really like this scene for the fact that it would look awesome with some motion blur to really show all the movement in the scene..especially the hover-bike guy. or even with some very out-of-focus foreground people in there 'getting in the way' as you'd expect when trying to film royalty.

just my humble opinion :)

Generations.
See now, this one is my personal favorite, simply for the scale of the scene in the background and the design of the graves. I really like the way the they're these cylinders that slide up so you can pay your respects and all that. nice concept
:thumbsup:
Overall, it Looks fantastic, but i personally dont see the 'Iconic' part, unless that ship in the background is about to attack.

But hey.. i know that you know what you're doing, and im certain that whatever you do for this competition, its gonna be pretty damn cool!

Keep up the excellent work, Mark! and best of luck!

element5
10-23-2004, 02:17 PM
Thanx Dene,

Your input means alot dude :thumbsup: I am still trying to decide what I feel comfortable doing and you are right the first 2 are not very iconic. Will be posting a revised version of the 3rd concept.

Cheers :beer:

ZuraK
10-23-2004, 02:25 PM
Whatsup Element5. Seems like you are in this contest too =), i did just get my wacom 3 days ago so its going to be fun to see what this baby can do. I must say i got stuck with your Generations concept, i like the "calm" stuff in the scene. I'm looking forward to see more of your work =).

(Z)

element5
10-23-2004, 03:05 PM
Hiya ZuraK, How ya been? You are gonna have so much fun with the wacom. I have almost worn my tip away and my tablet has grooves in it...lol
More work coming soon :)

element5
10-23-2004, 03:24 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098545063_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098545063_large.jpg)

I have widened the image and sectioned it with a diagnal. In the top half It is mainly dedicated to The Leaderand the Queen and her environment (peaceful and calming). The bottom half is dedicated to the armed forces (menacing and chaotic) Still in concept to get the elements working together...:-)

element5
10-23-2004, 03:27 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098545237_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098545237_large.jpg)

using part of the background from the generations image..

Borro
10-23-2004, 03:36 PM
I like your concepts alot... keep it up, cuz I bet 'm not the only one waiting to see some more :)

element5
10-23-2004, 03:36 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098545805_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098545805_large.jpg)

working on the placement of the main characters, the placement of the eyes. The characters may not look like the ones now, they will be developed more. This is mainly for composition.

element5
10-23-2004, 03:50 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098546631_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098546631_large.jpg)

a bit more and now its time for bed..:-)

element5
10-23-2004, 04:06 PM
I like your concepts alot... keep it up, cuz I bet 'm not the only one waiting to see some more :)
Thanx for the kind words, more to come soon as I get the time :thumbsup:

Erebus74
10-23-2004, 04:46 PM
Your idea is really taking off I thin! I just don't like the left character whit the reptilian look...surely is only the starting sketch, but the other defined characters are better promising...dunno why :P

Gio

jal
10-23-2004, 05:54 PM
wow, man. those 2 concepts connected make a very nice and epic peice. i'm loving your progress so far. tons of people and a pretty background :]

element5
10-24-2004, 12:54 AM
Erebus74: Thanx and i agree on the reptile like charater...I think the should all look human in some form Lizards dont work :thumbsup:

jal: Thanx... I think the 2 pieces came together nicely. Tons of people...aaawww!! lol

kinston
10-24-2004, 01:49 AM
element5

cool idea... thanks for ur like my sketch in the 3d Entry .

so far so good.. lookinh forward for it. i will sumit another different concept for the 2d entry soon .. gambate.

Peter C.
10-24-2004, 03:12 AM
Very interesting and diverse concept. I haven't followed much in the 2D department, but now Im really interested and I'll follow you progress. Best of luck!!

MechaHateChimp
10-24-2004, 03:52 AM
Mark, your sketch work looks great. Looking forward to see what you will do with the people/characters. Awesome stuff.

element5
10-24-2004, 05:39 AM
Wow this is great so much support...thanx and good luck to you too :thumbsup:

unitstudio
10-24-2004, 05:56 AM
Mark, that's begining to come along nicely. I like the dramatic nature of it and the composition is really beginning to work. Keep it up!

-g

R-K
10-24-2004, 07:42 AM
creative solution, is he going to fall down to that scenery?

element5
10-24-2004, 09:55 AM
unitsudio: I am very happy with it but I have alot of developing of thoughs characters.

Ranath: Thanx, She has caught his eyes and maybe he is falling in love with her and the scenery....or maybe its lust...hehe

NinjaA55N
10-24-2004, 12:26 PM
Just when I wanted to suggest that u combine ur last idea and second atmosphere, u did it :) Its great. I really dig the story and then that orange-brown color in the back... great ambience and I cant wait to see more from u.

Bumbi
10-24-2004, 01:42 PM
Really neat! I must say that you did an amazing job merging those two concepts and the skeches at the same time. I liked both of them and together they will rock! I'll be watching this thread

DimitrisLiatsos
10-24-2004, 01:57 PM
Very interesting how this evolves ...and very beautiful idea...best of lack Ralph ! :)

dgpilot
10-24-2004, 02:05 PM
NICE Ralph! There's lots of motion in your picture, that along with the warm colors it will be awesome, good luck I'll keep checking

Grimreaper1981
10-24-2004, 03:30 PM
followed your work a bit, keep up that good work:thumbsup:
will keep an eye on your thread :D

Benjo Camay
10-24-2004, 05:09 PM
i think your last sketch portrays some sense of movement and for me it evokes lots of excitement and looks awesome too.i'l be looking forward on how this thing will develop.

MKStudios
10-25-2004, 02:52 AM
Wow, the Generations piece is terrific.
The colors really create a great mood. Kind of a warm "family" feeling.

element5
10-25-2004, 03:41 AM
NinjaASSN - Bumbi - dgpilot: thanx, I do like how it came together.
DimitrisLiatsos: Thanx... good luck to you aswell.
Grimreaper1981: more update soon I hope :)
Benjo Camay: I hope I can keep that level of excitment and Movemnent to the finished piece.
MKStudios: I do like Generations but to me it wasn't Iconic enough but the background did lend itself to be in the 3rd concept ...Thanx

EmpY
10-25-2004, 04:03 PM
Hey Mark :-D, long time no see, sorry for the silence from my side, dude...my bad (check your PM).

Awesome concepts dude!!! Totally dig them all (can I borrow a couple. hehe /joke).
Keep rocking friend!!!

coCoKNIght
10-25-2004, 04:08 PM
Hey Mark, Your drawings are top as always! I'm following this one.
I like the generations concept very much. Havent seen many peaceful concepts yet... that one is great!

element5
10-25-2004, 10:40 PM
EmpY and coCoKNIght: thanx for your support guys, I totally appriciate it :)

element5
10-26-2004, 08:28 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098779336_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098779336_large.jpg)

Concept for the Commanders Vehicle.

element5
10-26-2004, 08:31 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098779490_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098779490_large.jpg)

Refined lineart of the commanders vehicle.

zem
10-26-2004, 08:48 AM
Sweet vehicle! Like an army version of a dune buggy. Really cool. So you're going for a sand planet then?

sketchfiend
10-26-2004, 09:11 AM
Some really neat concepts mate, definately looking forward to see what the entire image develops into. Seeing all these great examples is really motiating me with my own stuff. Its great seeing how all your ideas are panning together. Excellent work mate.

element5
10-26-2004, 09:46 AM
zem:Thanx, My idea for the vehicle was to be all terrain like a Hummer and that I really like Manx buggies. Never thought about a desert planet, should keep that in mind :thumbsup:

sketchfiend: Hiya, Now I have the layout concept I want to develope all the elements within it. From the vehicles, weapons and all the charaters and really think about the placement of all of them. Should be interesting for me. :bounce:

element5
10-26-2004, 09:48 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098784109_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098784109_large.jpg)

a few dropship designs for the lead dropship.

Squibbit
10-26-2004, 09:58 AM
cool skecthes & designs , dude :thumbsup:

element5
10-26-2004, 10:24 AM
Thanx Squibbit. :)

Which dropship design should I develope? I like them all....lol

Squibbit
10-26-2004, 10:58 AM
yea I could've taken any one of them as well... friend of mine was
more critical though , he said the biggest one (top left) is best
cause that one top right looked like a cell phone , the one below
that was a razor and i don't remember what the other one was :/
well that's just him , don't worry too much about that :)

element5
10-26-2004, 11:28 AM
Hehe now your friend has said that, I think the top left is a perfect choice.
The bottom one ...hhhmmm...looks like some deformed sex toy...LOL :eek:

Squibbit
10-26-2004, 12:11 PM
heh...nah , the bottom right one to me only makes me wonder what all the lights are.
like the it looks way more manouverable and fast than the others..all engines, u know.
maybe the four smallest light could be spotlights that light the landing area.

The top left one looks like an army model with little or no windows and extra shielding
against missiles n such and no visible fragile parts.

the middle one looks like cargo-only ship because of the huge doors, while
the top right one is clearly a passenger transport

element5
10-26-2004, 12:22 PM
Cool..... I wanted to do more than one type of ship so I might develope all of them and design a few smaller fighter types....Thanx so much for your imput :thumbsup:

heh...nah , the bottom right one to me only makes me wonder what all the lights are.
like the it looks way more manouverable and fast than the others..all engines, u know.
maybe the four smallest light could be spotlights that light the landing area.

The top left one looks like an army model with little or no windows and extra shielding
against missiles n such and no visible fragile parts.

the middle one looks like cargo-only ship because of the huge doors, while
the top right one is clearly a passenger transport

Erebus74
10-26-2004, 12:24 PM
To me, the last one on the right is the coolest looking, even if the first has a more "serious" look...maybe a midway? :P

Peter C.
10-26-2004, 12:31 PM
Wow, wonderful sketches!:thumbsup:

I also like the lower right ship design, but for a drop-ship specific ship, the top right one.

element5
10-26-2004, 02:22 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098800575_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098800575_large.jpg)

just mucking around with the designs a bit more....what do ya think?

Squibbit
10-26-2004, 02:48 PM
pretty cool , now I would think APC guns would be normally used
against infantry and light armored targets , so maybe small guns that ī
can fire all around and not just forward , I'm thinking like the gun of
Apache helicopter , u know. And you could make the forward gun
retractable , so it would be inside the ship , behind the heat shield
in atmospheric entry. Of course u could as well have guns that
withstand the heat , and you don't need to be that thorough anyways,
you might end up thinking too much and forgetting the fun , which
happens to me way too often.grr.

aaanywayz , everything looks better now , I think I'd keep those
and move on with the picture now :thumbsup:

coCoKNIght
10-26-2004, 02:55 PM
I like the design of the one on the top right, but you should maybe work on the weapons...

Fahrija
10-26-2004, 02:59 PM
Nice scetches, .
I think the ships look a bit to friendly because of using lots of round shapes. That puts them more into the category "public-transport-vehicle". I suggest some more sharp edges could give them an agressive look.

techart
10-26-2004, 03:36 PM
real good sketches dude...curious how you're gonna put them together..........I like that one with those many people and not only and that panorama view in the back........good luck...I'M WACHING YOU

sidchagan
10-26-2004, 06:45 PM
I like the design you have the ships- rather than bulked up starfighters, they actually look like large ships, which is something I appreciate in a space opera.
As for the actual concept drawing, it seems good, but I cant help but think you could do with a bit more on the right side. Its a good contrast to have that whole army on one side and a lone woman on the other, but the right just feels way too empty. Maybe more background would help.

Bishoppess of Death
10-26-2004, 08:49 PM
Nice designs here. I think I like the bottom two the best. Sleekness calls to me. now I have to watch you progress to the finished peice. *settles in* hah.

Dene of Terror
10-26-2004, 09:53 PM
ooh, nice ships mark!

top right looks practical and all that, but the bottom right one looks mean :thumbsup: and fast...just needs a few big-ass guns on it and BAM! you got a kick ass drop-ship.

element5
10-26-2004, 10:46 PM
Squibbit: Hey dude, I will have the gun thing in mind when i deveope the fighter ships. All These big ships will be dwarfed by the motherships in the background. Like you said dont want to spend to much time on them and miss out on all the fun :thumbsup:

coCoKNIght, Fahrija, Dene of Terror: I think thats it for the dropships, i didnt want to put to much guns and styling into basic utility ships but I will see what I can come up with for the fighters :)

techart: Thanx I do think the background fits into the 'Momentum's design.

sidchagan: They are large ships about the size of a 747 I will have them escorted by smaller fighters. I will be working more on the background Not sure what yet but when I get there I am sure I can count on your imput :thumbsup:

Bishoppess of Death: I feel I will use them all and sleekness is good for me too.

hentsteph
10-26-2004, 11:59 PM
They are all good. My Favorites are the ones on the rigth.

element5
10-27-2004, 03:47 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098848846_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098848846_large.jpg)

Placing drop ships into background.

element5
10-27-2004, 03:51 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098849087_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098849087_large.jpg)

Concepts of the Motherships.

element5
10-27-2004, 03:54 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098849275_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098849275_large.jpg)

Figuring out the placement of fighters around the drop ships.

element5
10-27-2004, 03:58 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098849488_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098849488_large.jpg)

Changing the contrast of the dropships and fading the motherships into the background. Still mucking around with the elements in the image...:-)

element5
10-27-2004, 04:02 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098849722_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098849722_large.jpg)

Concepting one of the ground tanks, there will be mainly troops on the hillside. That dropship on the left looks as if its going to crash....hhhmmm its just dosn't look right I might have to get rid of it...:-)

ZuraK
10-27-2004, 04:15 AM
I love it. Its good as usual Mark, i think the background is always the hardest thing to complete, but its probably just me =P. I like your concept, something like chaos, swarm of evil to the left, and tranquility, peace to the right, i like it alot. I'm looking forward for more.

(Z)

techart
10-27-2004, 11:34 AM
nice designs again Mark...but I think you should take care not to put too much details in a too small area...in those images I saw(background left) I think the ships are too many in that small area.......I think is better for you to enlarge a bit the scene to have a more relaxed composition....or to have the ships behind(motherships)very poor detailed or obviously drawn to show is very far and very large........just my opinion...the design are very cool but you have to be carefull how you arange the final composition.......cheers ...love your style :thumbsup: tech

Dene of Terror
10-27-2004, 01:02 PM
i like that 'crashing' dropship personally.

i think it would be cool if it was shown to be smashing into the crowd and throwing some bodies into the air.. just my twisted thoughts......hehe
ooh ohh.. and a trail of fire would be cool.

element5
10-27-2004, 01:22 PM
ZuraK: You got it, chaos, swarm of evil to the left, and tranquility, peace to the right. a definate contrast in many levels...landscape, people and colour. :thumbsup:

techart: I agree with you, I just cant help designing stuff...lol. Alot of those images will be motioned blurred and out of focus ...if you know what I mean :)

Dene of Terror: The crash sounds cool but no It wasn't in my plan...lol Maybe we can save the crash scenes for Aegis ..... Hehe:applause:

Peddy
10-27-2004, 01:46 PM
nice stuff so far! the only suggestion i have is to play around with the motherships. consider putting them (or one, experiment!) higher and exagerate the perspective upon seeing the bottom (the visual i have no is a swarm of ships spewing out the base of the mothership)

at the moment, they look too flat, correct me if you are fully aware already and im horribly late to comment =]. just tryin to get ideas flowing!

Pete.

element5
10-27-2004, 01:49 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098884984_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098884984_large.jpg)

I will get back to the Background on the left, Onto developing the characters...:-)

element5
10-27-2004, 01:52 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098885176_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098885176_large.jpg)

just blurred the background left out, I will be lightening the dropships and the crashing dropship has been removed....

Grimreaper1981
10-27-2004, 01:57 PM
looks pretty better right now, keep on working :thumbsup:

element5
10-27-2004, 01:59 PM
Pete How ya doing?

Thanx for your input, I totally like where you are coming from...the mothership is looking plain and horizontal. I will take your advice and do some sketches....:thumbsup:

Cheers
Mark


nice stuff so far! the only suggestion i have is to play around with the motherships. consider putting them (or one, experiment!) higher and exagerate the perspective upon seeing the bottom (the visual i have no is a swarm of ships spewing out the base of the mothership)

at the moment, they look too flat, correct me if you are fully aware already and im horribly late to comment =]. just tryin to get ideas flowing!

Pete.

element5
10-27-2004, 02:01 PM
Thanx Grimreaper1981 :)

looks pretty better right now, keep on working :thumbsup:

Peddy
10-27-2004, 02:39 PM
I look forward to seeing it. ive been playing around with my stuff, and i find that exagerating the perspective (not only in respects to the Field Of View), really add a element that enhances the sense of scale.

rattlesnake
10-27-2004, 07:14 PM
your concept drawings are really good!...i wasnt very sure about this concept but now i think is just going great mate....the machines on the backgroud looks really great i think...

well now im subscribed to this nice thread...ill be back more art:arteest:

NinjaA55N
10-27-2004, 08:06 PM
What will be colors like? Thats what im wandering...
I also have some suggestions about the composition. Right now somethings not 100%, so I would move the crowd in the left a bit more to the right. Also the giant machinestation in the back... so they would somewhere 2/3 on the right of the working format. Right now the left side is too havy in my opinion.

cgtalkmember
10-27-2004, 08:59 PM
Hmmm those ships have a Halo feel to it nonethe less nice work :thumbsup:

element5
10-27-2004, 10:20 PM
Peddy, NinjaASSN, CgTalk member: Thanx guys, I will work on it a little more today see what I can come up with :thumbsup:

rattlesnake: Thanx I appriciate your support :)

Virtuoso
10-27-2004, 10:31 PM
It's coming along quite nicely mark..................I like the look very much.I see a whole World of anger and battle ready beings and vessels against the soft gentle serene.................A nice idea and thus far implemented wonderfully.Looking forward to more.Nice!:arteest:

Peddy
10-28-2004, 01:25 AM
this has already been suggested, but ill re-iterate my crit: watch the composition. with the latest concept, although i feel the most solid one yet, the frame has been split in half vertically. the right side is mostly empty, which will definately work wonders with for scale, but the left side is far to busy in contrast.
as already suggested, try moving elements around to see if they work in other places, explore you options!

but even so, going schweet so far! keep it up.

Coldblooded
10-28-2004, 01:37 AM
really good....i will agree with peddy...the right side of the composition si too "heavy"... i agree with the idea of moving some elements... :)
otherwise the scene is good :)
good luck!

element5
10-28-2004, 06:49 AM
Virtuoso: Thanx so much for your kind comments, means alot :thumbsup:

Peddy: My next posts adress the issues you bought up, perspective and balance. I usually start by chuck alot in and then taking stuff out and moving other elements around. Thanx again for your input and hope to hear more form you :)

Coldblooded: Thanx Peddy has some good constructive crits...:)

Peddy
10-28-2004, 06:54 AM
hehe no prob. man its too early elsewhere in the world....WAKE UP SLEEPYHEADS! hehe.

element5
10-28-2004, 06:55 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098946547_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098946547_large.jpg)

Took Peddy's advice on the mothership and changed the perspective to a more agressive pose...

element5
10-28-2004, 06:58 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098946712_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098946712_large.jpg)

Added another mothership and blurred it back.

element5
10-28-2004, 07:01 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098946889_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098946889_large.jpg)

I didnt like the two motherships. will stick with the one and made it bigger.

element5
10-28-2004, 07:06 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947211_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947211_large.jpg)

Adding some backgound color and softening the mothership into the distance.

element5
10-28-2004, 07:08 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947321_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947321_large.jpg)

added the swarm of ships dropping out the mothership.

element5
10-28-2004, 07:10 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947456_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947456_large.jpg)

adding the dropships and I have mucked around with there colouring.

element5
10-28-2004, 07:12 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947544_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947544_large.jpg)

Added 2 fighter ships

element5
10-28-2004, 07:15 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947710_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947710_large.jpg)

engine wakes of the fighters

element5
10-28-2004, 07:17 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947834_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098947834_large.jpg)

finally the last of the fighters.

element5
10-28-2004, 07:21 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098948063_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098948063_large.jpg)

Placing 3 tanks and people blur on the hill.

element5
10-28-2004, 07:24 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098948271_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098948271_large.jpg)

I was not happy with the palace on the right, it looked to much like the mothership on the left. I have also decided to change the ship taking off on the right aswell.

element5
10-28-2004, 07:26 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098948412_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098948412_large.jpg)

Added more detail to the palace and the spaceship taking off. I have also added some more buildings in.

Squibbit
10-28-2004, 07:43 AM
comin up nicely there :thumbsup:

Peddy
10-28-2004, 07:56 AM
i think making the palace very tall in one place (think spire) would work, and maybe help the composition some. maybe. wont know till you try =]

element5
10-28-2004, 08:06 AM
hiya again, I am not happy with the palace. A spire might make it to high, The sky lift in the back is to draw your eye down to it. I may make the design of the palace incorperate a launch pad for the ship taking off. I will have to work on that later. Thanx for that :)

sidchagan
10-28-2004, 08:53 AM
I like the way it's turning out, but as I said before, you need to add somethin on the right, if not just in the background. Leaving it as empty as it is will cause the viewer's eye to wander right off the edge of the picture- you need to keep his/her attention on the drawing.

element5
10-28-2004, 09:38 AM
sidchagan: Thanx, That side is the next on my todo list. I am not sure I want to put too much on that side....hhhmmm...what about some nice cloud formations? any ideas? :)

techart
10-28-2004, 11:12 AM
ayayayyyyy lots of feedback dude....great ones...nice developing...just do it! cheers

element5
10-28-2004, 11:48 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098964097_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098964097_large.jpg)

changed the look of the palace again including a launch pad for the royal spacecruiser.

element5
10-28-2004, 11:54 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098964483_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1098964483_large.jpg)

I thought maybe a vehicle?? what do u think?

Grimreaper1981
10-28-2004, 01:40 PM
maybe a car won't fit into that futuristic scene; dunno, maybe a hovercraft or a something like a shuttle works better....:shrug:

element5
10-28-2004, 01:55 PM
Grimreaper1981: Maybe your right....cars a little too human....lol I will have to sleep on it....hhmmm something more alien and hovers...cool :thumbsup:

Erebus74
10-28-2004, 01:56 PM
Eh eheh I would go whit an hoovercar :P

Nice mix of ships in the painting, expecially I like the big mothership!!
And the palace too!

coCoKNIght
10-28-2004, 01:57 PM
I must agree with Grimreaper1981. Though it could be a car that fits to the building in the background. Something that looks more like a military jeep maybe? But perhaps you're going to add many more buildings and streets, then this car could fit...

element5
10-28-2004, 02:09 PM
Erebus74: Thanx for the support :thumbsup:

coCoKNIght: As much as I would love to do a car...hehe... something a bit more out there would be the way. I am thinking maybe a vehicle with the styling similar to the ship taking off....:)

Smash.rs
10-28-2004, 03:15 PM
Hey man, you sure can work a lot!
lol
Well, keep the good job, and...i think the left side has too much stuffs and the right is kinda empty, maybe you could put somethings in the right background, and im also think that car doesnt fit to your work.
Good luck.

cgtalkmember
10-28-2004, 03:41 PM
surely a hover somthing like a bike looking thing would be nice :thumbsup:

sidchagan
10-28-2004, 07:45 PM
Clouds would definitely do worlds for the drawing. If you add those, you probably wont need to do too much on the ground.

element5
10-29-2004, 12:34 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099010074_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099010074_large.jpg)

turned the car into a hover version.

element5
10-29-2004, 12:38 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099010289_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099010289_large.jpg)

Threw the hover car out the window, going for a different angle and changed it to a one person shuttlecraft.

element5
10-29-2004, 12:42 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099010524_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099010524_large.jpg)

placing the craft into the scene.

sidchagan
10-29-2004, 05:21 AM
Definitely much better now- keeps the attention inside the drawing, so that part's done fine :).
Nothin much more to say right now- I'l keep my eyes open for further progress.

Skureal
10-29-2004, 09:20 AM
Many many great ideas and concepts here.


My personal favorite was the second sketch on page 1, because i like the harmonical colours and the idea of a botanical garden.
Your current work seems to be a combination of all concepts.

Virtuoso
10-29-2004, 09:28 AM
Again better..................And I like the shuttlecraft design very much.Keep the goodies coming mark.............:arteest:

element5
10-29-2004, 09:29 AM
sidchagan: Thanx my friend :)

Skureal: Thanx, This piece has developed well using elements from the "generations" concept. I sure it will change and evolve till the final image :)

element5
10-29-2004, 09:32 AM
Hiya,

I am happy with the new shuttlecraft, I think that I will go with it.
Thanx my friend.

Again better..................And I like the shuttlecraft design very much.Keep the goodies coming mark.............:arteest:

dloots
10-29-2004, 12:15 PM
Looking great, The shuttlecraft looks excellent, and I really like your concept. Good luck:thumbsup:

techart
10-29-2004, 01:05 PM
the hover looks awesome ...better then the car idea......love the new architecture of the temple...cool

NinjaA55N
10-29-2004, 01:18 PM
That shuttlecraft is a great replacement! But I find it a bit confusing where it is. I suggest u to move it a bit more to the right, mostly becouse the line of that shuttlecraft has the same line as the station in the background. It becomes a mess of 2 objects, difficult to read. Otherwise is a nice weight to balance the composition :)

techart
10-29-2004, 01:35 PM
I agre with you..but I think if he make a right depth of field is not going to be a problem.......he needs to but some saturated colors and a bigger contrast at the hover ship......probably is just a sketch ..cheers

Grimreaper1981
10-29-2004, 01:36 PM
just a hint: maybe you can put the shuttlecraft a bit down the hill...i think its bit too dominant in the middle

keep up...:D

NinjaA55N
10-29-2004, 01:43 PM
techart: that could do as well :)

element5
10-29-2004, 02:47 PM
You are right, I Have taken your comment onboard....Thanx heaps guys :thumbsup:

element5
10-29-2004, 02:49 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099061377_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099061377_large.jpg)

You are right, I was thinking the shuttlecraft was a little too heavy in the centre so I reduced it and moved down the hill. Now we can see the palace better. Also a bit of colour for now for ti to stand out...:-)

pm_ceglowski
10-29-2004, 03:33 PM
Wow! It' grows really fast... great updates and sketches...
can't wait to see more. GL man!

Grimreaper1981
10-29-2004, 07:07 PM
ahhh, that's pretty better...keep workin':thumbsup:

softdistortion
10-30-2004, 05:27 AM
Was browsing a bit tonite, then I find this....GREAT GOOGA MOOGA!
Fantabulous as usual E5 :thumbsup:

element5
10-30-2004, 06:51 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099119059_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099119059_large.jpg)

These are my Kids posing for my digital camera. This will give me an idea of position and placement. We also had fun doing it...:-)

element5
10-30-2004, 06:56 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099119401_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099119401_large.jpg)

Queen pose variation on the right.

element5
10-30-2004, 07:04 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099119883_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099119883_large.jpg)

another queen pose variation tell me what ya think. So I can make a choice.....thanx :-)

element5
10-30-2004, 07:07 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099120030_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099120030_large.jpg)

another queen pose variation tell me what ya think. So I can make a choice.....thanx :-)

element5
10-30-2004, 07:14 AM
Was browsing a bit tonite, then I find this....GREAT GOOGA MOOGA!
Fantabulous as usual E5 :thumbsup:
Hey SD..... how ya been dude? Thanx for stopping by and for the words of encouragement.....means alot :thumbsup:

HiPcCuP23
10-30-2004, 09:43 AM
Nice concepts so far!Shame that you didnīt give morechances to Concept Sketch: Generations But i thing that momentum is definetly better.I like original idea - many people on one queen.It looked like part from Shakespeare's drama.I thing that now is bakground VERY overburden while foreground is almost empty(according to photo references).Adding original amoutnt of people to froreground won't help,i thing.It would make picture even mare overburden.My idea is - returning to original idea - many folks on foreground (large group of people on left balanced by large object on right part of background) and less object on background.Btw. Nece photo references :-) I thing that original pose of queen is best for this piece.

andreasrocha
10-30-2004, 09:46 AM
Great photo ref idea. The second composition looks best to me, with the queen lying and looking back. These poses are more "Renaissance"-looking than really natural poses, but then again, I think that is what you are aiming at...and that is what Opera is all about...Perhaps you could shorten the foreground a bit.
Keep it up...

coCoKNIght
10-30-2004, 09:53 AM
:D That's fun, I like the last one best!

element5
10-30-2004, 10:11 AM
Nice concepts so far!Shame that you didnīt give morechances to Concept Sketch: Generations But i thing that momentum is definetly better.I like original idea - many people on one queen.It looked like part from Shakespeare's drama.I thing that now is bakground VERY overburden while foreground is almost empty(according to photo references).Adding original amoutnt of people to froreground won't help,i thing.It would make picture even mare overburden.My idea is - returning to original idea - many folks on foreground (large group of people on left balanced by large object on right part of background) and less object on background.Btw. Nece photo references :-) I thing that original pose of queen is best for this piece.
Hiya HiPcCuP23, I am stll juggling bits and pieces around. I think the shuttlecraft(right) is still too big and so maybe the palace.....too dominating in the scene. I am happy with the way the left side with the army in it. The foreground scene I amy move down a bit....thanx for your input :thumbsup:

element5
10-30-2004, 10:17 AM
Great photo ref idea. The second composition looks best to me, with the queen lying and looking back. These poses are more "Renaissance"-looking than really natural poses, but then again, I think that is what you are aiming at...and that is what Opera is all about...Perhaps you could shorten the foreground a bit.
Keep it up...
Hey andreasrocha, I am still not decided on the queen pose.....I like them all. Yes I am going for the Renaissance look... lots of posed people and emotion. and Yes too much space in the foreground.....thanx :thumbsup:

element5
10-30-2004, 10:18 AM
coCoKNIght: this is so much fun :applause:

cgtalkmember
10-30-2004, 10:36 AM
I almost thought that the scene was real for a minute lol keep going :thumbsup:

Squibbit
10-30-2004, 10:55 AM
your pic's coming along great , sweet idea having your kids pose
for the pic :)

:thumbsup:

element5
10-30-2004, 12:30 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099139431_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099139431_large.jpg)

Sketching basic linework over the references I took earlier today.

NinjaA55N
10-30-2004, 12:43 PM
And the true art begins :) A very nice idea of using ur children as a concept art.

element5
10-30-2004, 12:43 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099140232_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099140232_large.jpg)

Placing in other elements to see how they work, I moved and made the shuttlecraft smaller. I also reduced the size of the Palace...:-)

element5
10-30-2004, 12:56 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099140973_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099140973_large.jpg)

I have place the rest of the scene in and the mothership and other vehicles I have moved down. I feel it is working well, But that just my opinion...hehe

element5
10-30-2004, 01:01 PM
CgTalk member, Squibbit, NinjaASSN: Thanx guys, We had a great sunny day and the kids were bored. They wern't sure what I was up to but when they saw these images They thought it was cool. I was wondering how I was gonna do the poses, Thank goodness for a digital camera.....lol :thumbsup:

element5
10-30-2004, 01:14 PM
With the Queen I really think with her back to us looks elegant, a flowing gown with a royal look to it. Her stance seems to fit better into that side of the image. She has her expensive rare breed ugly dog thingy with her.

Right to left with the soldiers.....
Colour for rank...

Commander-Vin (red and Gold)
Tactical Officer-Vin2 (orange and black)
Sub commander Vin-loch Blackopps (purple and black) Red eyes.
Platoon leader Vin-tech (yellow-black)
The rest of the soldiers Vin-poh's (grey and black)

Cheers

Grimreaper1981
10-30-2004, 09:40 PM
hey man, the concept becomes cleaner and cleaner with every visit of that thread...:D

Grimreaper1981
10-30-2004, 09:41 PM
definitly a step forward, you know...:thumbsup:

Virtuoso
10-31-2004, 12:00 AM
This is great to watch evolve....................I like your idea of the Queen with flowing gown etc,etc...It's great to see this all happening,there is alot to take in,a very involved and interesting design........Continue on,I'll be watching..............:arteest: :beer:

sidchagan
10-31-2004, 12:54 AM
Looking good, and the queen's pose definitely looks better. The poses of the soldiers to the right seem a little less dynamic than they did in the concept stage for some reason- also, the vehicle is too small compared to the man standing in it.
Overall much cleaner though, and its easier to see whats going on.

Peter C.
10-31-2004, 12:57 AM
Yes, the last pose, looking twards the invaders is best IMO. ALso love the mothership design! :thumbsup:

techart
10-31-2004, 06:51 AM
it's nice how you develop these things to the end.....it's more clear now what are you going yo do.......and better..cheers tech

element5
10-31-2004, 08:05 AM
Grimreaper1981: Virtuoso: sidchagan: Peter C: techart:
Thanx for your kind words :) I am glad it is becoming more clearer. I am happy with the queens pose the more I look at it. I do agree I must work more with the poses of the soldiers, the latest one were more for positioning and stance. The front soldier does need more agression. I will revisit the commanders vehicle and its size. This is probably the most thought I have put into any piece....kinda fun... :applause:

Thanx to you all my friends.

Peddy
10-31-2004, 08:13 AM
you have a family, where do you find the time to work on this so much? haha. good for you.

element5
10-31-2004, 08:27 AM
Peddy, yes I have a family...all budding artists. I have 5 kids, 2 ex-wives, 2 jobs and volunteer on CG projects....plan my time well always busy. Helps being single though....hehe. No one can tell me to get a life....LOL

Take care :thumbsup:

Peddy
10-31-2004, 08:31 AM
ahh no wife, no wonder you can get away with doing cg all the time =]

techart
10-31-2004, 08:43 AM
why do you think I work at the office? he he....these girls don't understand art don't they!!this community is the best you have...think your kids are so happy to have a talented dad.....make them lots of designs....be happy..tech

Peddy
10-31-2004, 09:05 AM
oh they understand art alright, but quite rightly they prefer you spend time with your family.
anyway, back to topic.

element5
10-31-2004, 09:20 AM
LOL....I havnt met any CG girls yet...... I do think I need a girlfriend...hehe

Thanx Tech for the kind words :thumbsup:

Now back to the topic....updates soon

oldhobo
10-31-2004, 01:27 PM
I have completely enjoyed this thread since I saw the first image and exclaimed, "Poussin!" Some "Triumph of Flora" type motif. That's no gotcha, but real respect for your visual erudition.

/bestows Arcadian laurel

Keep 'em comin'

element5
10-31-2004, 08:49 PM
I have completely enjoyed this thread since I saw the first image and exclaimed, "Poussin!" Some "Triumph of Flora" type motif. That's no gotcha, but real respect for your visual erudition.

/bestows Arcadian laurel

Keep 'em comin'
oldhobo: Thanx so much, I had trouble finding thoughs kind of images as references. That is the style I was wanting to do. I remember watching documentaries on the Television years ago and the reinassence paintings is always a style I wanted to try (with a sci-fi flavor). Mainly because of people in the image all posed, I usually do buildings and Vehicles. Time to learn new stuff. Do you have some names of other artist of that period? My influences at the moment are more modern, Syd Mead, Roger Dean, Chris Foss and H.R.Giger.

Cheers
Mark

oldhobo
10-31-2004, 09:34 PM
Well, Poussin was a little later, French neo-classical, but you can't beat him for over the top processions, lots of winged babies throwing flowers, greek goddesses behind every tree. There's a lot of art history on the web, museum collections online. You really absorbed that TV documentary, but I think artists have a snapshot visual memory, like a camera that's always on. Ingres is exotic in the same dressed up style, try Delacroix for exotic with gusto. Scroll through their bios and you'll find other artists to search for. There's a lot of Grumpy Seriousness out there about the Old Masters, which is just as bad as the "Burn all that sh*t, we've got photoshop now" school. Hey, just look at what you like, and have fun, is what I say.

Best, Ed

Space Opera Challenge (http://www.cgtalk.com/showthread.php?threadid=180426)

element5
10-31-2004, 10:13 PM
Cool,
Delacroix has some very sexy pieces. I like his work. My favorite image I have seen of his has to be the orphan-cemetery, very stronge image!
Ingres has some sexy work aswell.....so much to look at. Now I have a concrete direction on how I want my characters to look.

element5
11-02-2004, 03:26 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099369582_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099369582_large.jpg)

Started on the Queen.

element5
11-02-2004, 03:30 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099369796_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099369796_large.jpg)

Next Commander-Vin.

element5
11-02-2004, 03:32 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099369926_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099369926_large.jpg)

Next Tactical Officer_TO-Vin

element5
11-02-2004, 03:34 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099370085_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099370085_large.jpg)

Now for the aggresive Vin-Loch Black-Opps.

element5
11-02-2004, 03:38 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099370302_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099370302_large.jpg)

Next is the Vin-Tech and the commanders vehicle I have made it a bit larger. I dont wont to make any bigger, its only a small runabout buggy.

element5
11-02-2004, 03:40 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099370434_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099370434_large.jpg)

and last of the forground characters....The robot and the ugly dog thingy....lol

element5
11-02-2004, 03:43 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099370631_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099370631_large.jpg)

Just blocking in a few raw colours to see how the sit in the image. Comment would be appriciated...:-)

sidchagan
11-02-2004, 04:29 AM
Coming out nicely, I like the colorwork on the front scene. Nothing else to add, keep it up.

NinjaA55N
11-02-2004, 09:43 AM
Well... since the characters r so different each from other, there is no problem of such a colorfull cloths. Just be carefull not to do a similar colorfull background so they wouldnt lost in it... but i know u already knew that ;) Keep up the good work, I think u r doing just fine :)

element5
11-02-2004, 10:24 AM
sidchagan: Thanx :)
NinjaASSN: Thats all part of the process I guess...lol I am going to have the forground colourful and as things get in the distance they will get washed out.... I have been looking at a few old classic painting and looking at there colouring. Will have to see how I go.

Cheers :thumbsup:

Peddy
11-02-2004, 01:02 PM
the red works, the purple doesnt....for me...and i dont know why...cos im not particurly learned in colour theory. but yeah...i just feel the purple on the soldier is out of place, but it also depends on what you plan to do with the background.

element5
11-02-2004, 10:52 PM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099439564_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099439564_large.jpg)

This is a start on the sky element.

element5
11-02-2004, 11:09 PM
the red works, the purple doesnt....for me...and i dont know why...cos im not particurly learned in colour theory. but yeah...i just feel the purple on the soldier is out of place, but it also depends on what you plan to do with the background.
Hiya,

I think u maybe right....how about a dark red for him instead?

Dene of Terror
11-02-2004, 11:14 PM
mark, the sky looks awesome!

This is coming along VERY nicely

not too sure about the pose of the person in orange on the left... looks like some sort of Ballet pose to me, but hey, thats just my opinion, and this is your work...

malcolmvexxed
11-03-2004, 12:08 AM
I really like the transition feel to the poses in your work. It doesn't feel like (mine for example) where everything is extremely posed, and it makes the picture feel more like a natural shot. Reminds me of some of mike allred's comic work.

KOryH
11-03-2004, 12:24 AM
cool.
looking good.

element5
11-03-2004, 12:29 AM
Dene of Terror: You found me out, I am an exotic dancer...... lol only joking :D I will have to look at that character and see what I can do....hhhmmm Damn u Dene...hehe

malcolmvexxed: Thanx, Iam glad I am on the right track... :) I had a look at some of Mike Allred's work, some good influence's and great reference material there.

Peddy
11-03-2004, 12:43 AM
a darker red would be alright, but that depends if you are planned to focus on a particular character. the guy with the red cape stands out atm because of his colour, height and pose. if hes a central character (moreso than the other soldiers), than by giving another soldier a red colour would detract from his importance.

element5
11-03-2004, 02:06 AM
KOryH: Thanx :)


a darker red would be alright, but that depends if you are planned to focus on a particular character. the guy with the red cape stands out atm because of his colour, height and pose. if hes a central character (moreso than the other soldiers), than by giving another soldier a red colour would detract from his importance.
Thanx for pointing that out, I tend to miss things when I stare at it for to long. The main focus is the Queen and the commander, the rest is to tell the story..... But having elements that leave questions and create interpretation by the viewer who looks at it....or is that too deep...lol :scream:

shadowstarre
11-03-2004, 02:59 AM
First, this is a very nice concept; I have a very strong liking of pictures that depend on the viewer to piece them together. It looks to me, though, that the composition and color choices need a little bit of improvement; right now, the picture is very left-heavy, since there's more figures on the left and the colors are more vibrant there. I think there also could be more repetition of colors and such... although you've gotten your main point across well with the focal point of the red commander, the viewer is easily distracted by the very ranged color scheme. But let's not overlook how nice this is coming along... you have great ideas going here.

element5
11-03-2004, 04:35 AM
First, this is a very nice concept; I have a very strong liking of pictures that depend on the viewer to piece them together. It looks to me, though, that the composition and color choices need a little bit of improvement; right now, the picture is very left-heavy, since there's more figures on the left and the colors are more vibrant there. I think there also could be more repetition of colors and such... although you've gotten your main point across well with the focal point of the red commander, the viewer is easily distracted by the very ranged color scheme. But let's not overlook how nice this is coming along... you have great ideas going here.
Thanx shadowstarre.... I agree I have thrown quite alot of colour in. I will do the final lineart and then onto juggling the colour and throwing some out. Overall I am happy with the composition, just a few adjustment. Your comment are much appriciated :)

Tranchefeux
11-03-2004, 01:52 PM
Hi
Your space opera advances well, the sky of make is very owl. :thumbsup:

element5
11-04-2004, 02:13 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099538023_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099538023_large.jpg)

Final line composition, I changed a few things. The position of the lead fighter above the commander and the Leg and arm position of the guy in the front of the commanders vehicle.
Thanx Dene: he looks much better now :-)

sidchagan
11-04-2004, 03:16 AM
Your final concept looked great, so I have no doubt this is going to look awesome. Lets see where it goes :).

Virtuoso
11-04-2004, 03:50 AM
besides alot of interesting characters,objects etc,etc... for the eye to see I like the fact that after my scans the crowd and the scene to the left I am pulled to the right with the Princess,even though she is off to one side,with less going on,it seems like the most important object is the Princess.....sometimes less can be more........I like your whole idea and execution very much............:arteest:

Borro
11-04-2004, 07:22 AM
Have't checked you out in a long time... The line art is great... I hope I make my line art any time soon... Keep it up! Great job so far!

arturro
11-04-2004, 08:00 AM
Great stuff man! I like the direction which you have chosen. And I love the contrast betwean the left and right part of the picture. Normally, I would advice to find a balance and compromise, so that the middle of dynamism and action is closer to the center of the picture. But here I'm far from doing that! This one has an unique mood, which I like very much! Beautiful work dude:buttrock:

claudiojordao
11-04-2004, 08:51 AM
Hello, your sketches looks great, and I like very much the theatrical felling of your scene. Keep it up.

giza-di
11-04-2004, 01:33 PM
Hello, your sketches looks great, and I like very much the theatrical felling of your scene. Keep it up.

i agree w the theatrical feel, but i thimk you may end up w problems in scale once started to colour in...how about more forced perspectove, w a tilt to the nice curvy princess to the right???(like having the vanishing points one to her right and one to the left o the spaceships, so maybe ending up w 3 point persp -faked dynamics)

element5
11-04-2004, 10:55 PM
sidchagan: Thanx for your support :)
Virtuoso: I glad you like it, I was getting worried it wasn't working...lol
Borro: Thanx :)
arturro: Thanx for the boost to my confidence....the colour will be the clincher.
claudio_jordao: Thetheatrical angle was the first thing I thought of when I read Grand Space Opera, so I am glad I am getting that across.
giza-di: Hiya I am affraid you lost me with all the perspective stuff :eek: , I read your post a few times.....maybe you could do an overdraw of my work to illustrate what you suggest...Thanx

Ganthu
11-04-2004, 11:12 PM
Right, so I spotted a few problems with the anatomy... can I show an overpaint to point
them out more specificly ? Simply because my vocabulary is that of an ox in mating season.
Should I submit it as my entry or upload it on an outside server ? photobucket.com for instance ?

giza-di
11-04-2004, 11:20 PM
giza-di: Hiya I am affraid you lost me with all the perspective stuff :eek: , I read your post a few times.....maybe you could do an overdraw of my work to illustrate what you suggest...Thanx[/QUOTE]
i wish i could, but i am not supposed to help you :)
all right, suppose you find the vanishing points of your comp as it is, just tilt them clockwise 20 degrees,curve perspecrive lines outwards to the viewer .
the definite vertical-horizontal lines of composition you have there are deadening and splitting it

element5
11-04-2004, 11:45 PM
Right, so I spotted a few problems with the anatomy... can I show an overpaint to point
them out more specificly ? Simply because my vocabulary is that of an ox in mating season.
Should I submit it as my entry or upload it on an outside server ? photobucket.com for instance ?
So yes If its easier to explain yourself with an over draw by all means do it my friend. Can you post your overdraw on this thread. I ask this because others may learn from this process aswell.....Thanx :thumbsup:

element5
11-04-2004, 11:51 PM
i wish i could, but i am not supposed to help you :)
all right, suppose you find the vanishing points of your comp as it is, just tilt them clockwise 20 degrees,curve perspecrive lines outwards to the viewer .
the definite vertical-horizontal lines of composition you have there are deadening and splitting it
Thanx for that, now i get where you are coming from. I am not sure I want to do that though. As it will make my piece look more dynamic, I am think it will take away the classic Renaissance look that I am after ( like actors on a set telling a story ). I do appreciate your input...thanx again my friend :thumbsup:

JRBRAZ
11-05-2004, 02:07 AM
Very good work. I like so much to see the image progress in this topic.

I'm waiting for updates :thumbsup:

newcenturydsn
11-05-2004, 02:59 AM
element5, i am new to your thread but it is quite outstanding, you've been a very busy fellow. I like the way you started with just a portion of your peice and expanded from there, adding little peices and chunks here and there, I feel almost embarrassed to have my link to my thread on your page, I thought of doing the same with mine, due to lack of time to devote to the challenge I decided to try and squish everything in all at once, it would seem i was sadly mistaken.
Your pressence and knowledge are an asset to us all.
thanx

element5
11-05-2004, 07:11 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099642278_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099642278_large.jpg)

This is the start of my colour.... I not sure if it is looking ok.

element5
11-05-2004, 07:32 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099643541_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099643541_large.jpg)

This is the colour with the linework. I did the commander in reds and yellow. I did the soldiers in a comlimentary colour scheme of greens. The ships in blues/pinks/purples. The queen i did in yellows to tie in with her environment and the yellow in the commanders suit. I am not sure about the colour so any input would help...thanx :-)

Fahrija
11-05-2004, 08:22 AM
Hi element5,

nice work in progress :)
Your compostion looks like a film-poster. Remarkable is the constant alteration of your thread. Itīs not easy to be up to date here :)

Greetings
Fahrija

Ganthu
11-05-2004, 09:26 AM
Ok, here`s the anatomy nag... I uploaded the files to an external server so sorry
to those who can`t reach it. Since my anatomy skills are not something to be admired
I don`t claim this to be anything more than how I see it should be :] I personally when
see a problem with anatomy try to construct the characters with stick figures on a new layer offcourse :]

This is an overpaint of how the princess should look like if we stick to the proportions only
perspective not included
Link - Princess 1 (http://img.photobucket.com/albums/v216/_Archean_/El-Princess1.jpg)

This is if the perspective is considered... just shrinked the thing
Link - Princess 2 (http://img.photobucket.com/albums/v216/_Archean_/El-Princess2.jpg)

The commander as he is now
Link - Commander 1 (http://img.photobucket.com/albums/v216/_Archean_/El-Commander1.jpg)

The commander if only proportions are considered
Link - Commander 2 (http://img.photobucket.com/albums/v216/_Archean_/El-Commander2.jpg)

This is how I`d do him
Link - Commander 3 (http://img.photobucket.com/albums/v216/_Archean_/El-Commander3.jpg)

That`s from me, now you can try to check the other figures if you wish :] Comments are
a must.

element5
11-05-2004, 09:39 AM
JR.BRAZ: :thumbsup: More coming soon.

newcenturydsn[/b]]element5, i am new to your thread but it is quite outstanding, you've been a very busy fellow. I like the way you started with just a portion of your peice and expanded from there, adding little peices and chunks here and there, I feel almost embarrassed to have my link to my thread on your page, I thought of doing the same with mine, due to lack of time to devote to the challenge I decided to try and squish everything in all at once, it would seem i was sadly mistaken.
Your pressence and knowledge are an asset to us all.
thanx
Thanx for the kind words, I am flattered and greatful that you and others are taking the time to look at my work. This is a great way to develope ones skills. :)

Fahrija: Thanx I try to chop and change to see how things work together, I am sure I have a long ways to go.

element5
11-05-2004, 09:51 AM
Ok, here`s the anatomy nag... I uploaded the files to an external server so sorry
to those who can`t reach it. Since my anatomy skills are not something to be admired
I don`t claim this to be anything more than how I see it should be :] I personally when
see a problem with anatomy try to construct the characters with stick figures on a new layer offcourse :]

This is an overpaint of how the princess should look like if we stick to the proportions only
perspective not included
Link - Princess 1 (http://img.photobucket.com/albums/v216/_Archean_/El-Princess1.jpg)

This is if the perspective is considered... just shrinked the thing
Link - Princess 2 (http://img.photobucket.com/albums/v216/_Archean_/El-Princess2.jpg)

The commander as he is now
Link - Commander 1 (http://img.photobucket.com/albums/v216/_Archean_/El-Commander1.jpg)

The commander if only proportions are considered
Link - Commander 2 (http://img.photobucket.com/albums/v216/_Archean_/El-Commander2.jpg)

This is how I`d do him
Link - Commander 3 (http://img.photobucket.com/albums/v216/_Archean_/El-Commander3.jpg)

That`s from me, now you can try to check the other figures if you wish :] Comments are
a must.
Thanx for that, I like the princess 2 pose and the commander 3 is cool. I wanted to get that feeling as if he is falling as if he is distracted by the princess. I will fiddle with the poses as I get to them in my colouring. Cheers :thumbsup:

element5
11-05-2004, 09:56 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099652176_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099652176_large.jpg)

Just playing with the colouring and design of the character in front.

MoonVisionStudio
11-05-2004, 12:22 PM
Very, very nice designs, and very methodical way of working, I am looking forward to the final.

V_Shane
11-05-2004, 06:20 PM
I really like the lighting balance in this, great job. Though the most recent one of the guy looks a little stiff, perhaps if he still looked that direction and you turned his torso toward us a little. Otherwise I get the feeling he's going to tip over.

Tommy Lee
11-05-2004, 09:52 PM
Damn,.. these are alot of details.

U come along nicly. All issues are allready discussed... so, I look at the progress.:thumbsup:
Great concept

Cheerz

Tom

shards
11-05-2004, 11:45 PM
:eek: :eek:
wow!! great concept element!! :thumbsup:
I like the sory and the color scheme,
that doggy creature is awesome!! :thumbsup:
looking forward for the progress!! keep up the great work! :applause:

Zpexxo
11-07-2004, 08:20 PM
You are making good progress and its going to be interesting to see how this turns out i must say.
only thing i think is that it is a little bit "crowded" on the left and rather sparse on the right side.
but when everything is painted that might be a good thing
no matter what it looks great now and it will be fun to check the progress!!

Keep up the good work!

cosmiccorpse
11-07-2004, 11:40 PM
Wow, thats really good. The detail is outstanding. Setting the colors the way you did, I think, was a good idea.

Gord-MacDonald
11-08-2004, 03:41 AM
You have done a great job of moving your project forward. You have produced so many interesting variations on the theme. Titian would be proud!

Gord MacDonald

rattlesnake
11-08-2004, 06:07 AM
hi Mark...i like the desings for the armors and characters....i think this is going really nice,,,but i think u should work a little more the human proportions on some of the characters...for example the commanders head...maybe u can take a picture of your self or some model in that pose so u can compare and correct the shape of it...and also his right foot seems to be a bit small...i think if u use some pictures as reference u can correct these details ...i think your base drawing is really good it just need some small tweaks...ok mate ill be watching u! keep on the good work!

Virtuoso
11-08-2004, 07:31 AM
very nice progress.....I leave this in your capable hands mark.......Just dropping by to see the eye candy and give you the props you deserve.......Your work is alive,it's an eye full eye candy................keep it coming....................:arteest: :arteest:

NinjaA55N
11-08-2004, 09:37 AM
Hi there! Im back from the France, so i didnt checking this thread for about 5 days. I see that u changed a lot, especially at coloring, but I dont have time to read all the text that u guys put it down in this couple of days. Just have to say, looking at last few pictures, that I like the new colour scheme, although I like the previous one as well (the more rainbow one). Now its just a different meaning. Its cool as well :) But for coloring itself, I suggest u to clean an armory a bit, fill it with one clean color, than with some big blurry brushes add a shadow and a light. It will come more realistic than now when its all messy. It could be that this is ur technique, and im not the one who told u to change it, but its just a suggestion, how to make it looks better for my taste.
Keep up the good work man! :)

element5
11-08-2004, 10:44 AM
Wow I am awy for a little while and all these posts....coool.

I havn't done anything lately, I injured my back and wasn't feeling like sitting in my computer chair for hours. Just a muscle stain so I will have something soon :)

Jose Pardo: I never thought of myself as methodical...cool thanx :)

V_Shane: Thanx, I will be doing more on the figures...not my stronge point. Cars are easier to draw...LOL

Tommy Lee: Thanx for you support :thumbsup:

oblivionblack: Thanx and I am glad You like my ugly dog thingy, I wasn't sure I liked it but it has grown on me.

Zpexxo: Thanx for your comment the idea of the army on one side and the single princess on the other side is intentional. I hope the final piece will have a nice balance.

Reincarnigotic: Thanx :)

gordonm: Thankyou my friend, That is the painter I was influenced by but I never knew the artists name ( titian ) or even the name of the piece ( bacchus ). Years ago I saw a documentary on his work....great feeling and emotion. I only had a small thumbnail pic of it to reference to get the basic idea for my piece. :applause:

rattlesnake: I did take pics of my son in the poses but I do agree they need more work and Its cool to have so much input. I hope I do you guys proud.

Virtuoso: Thanx for your support, It means alot.

NinjaASSN: Agreed does need alot of tightening up, You are right this is my process...lol messy to the end...hehe....thanx

element5
11-09-2004, 07:01 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099987289_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099987289_large.jpg)

I have changed the commanders posture and made him bigger and done more detail on his uniform. I feel he has more movement and will sit better in the image.

element5
11-09-2004, 07:06 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099987579_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099987579_large.jpg)

I had a friend pose for me today to get a more agressive pose for the Vin-Loch. I added heaps more detail to his uniform, and changed the style off the gun. I wanted to give him a scuffy look like he has been in combat.

element5
11-09-2004, 07:08 AM
http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099987729_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4115/4115_1099987729_large.jpg)

Just tightening up the design of this character...:-)