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View Full Version : Reflection Channel: dispersion option?


Grey
08-18-2002, 07:35 PM
I was reading some of Leigh's tutorials and I'm curious about this option...

Now it's supposed to be blur, but I'm not sure exactly what I'm doing with it...

If I'm correct in my assumption, then higher percent values equal more blur and closer to specularity.

Does any of this make sense?

AdamT
08-18-2002, 10:26 PM
You got it. What you didn't mention is that it takes a frickin lifetime to render.

Grey
08-18-2002, 10:34 PM
if you look at the "chanlum success" render, it took about an hour to render raytrace... which isn't all that long...

It was the testing which was a bear...

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