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malcolmvexxed
10-19-2004, 07:49 AM
Stephen Broome has entered the Grand Space Opera 2D.

Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=4057)

Latest Update: Coloring WIP: Coloring WIp merging
http://www.cgnetworks.com/challenge/entries/6/4057/4057_1101799162_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4057/4057_1101799162_large.jpg)

Been swamped with freelance work. Haven\'t had time ot work on it so i took 30 mins today to get back into the pic. i\'ve gotten to the point where I know what i\'m gonna do with the whole thing so i\'ll be able to jump around more within it. The dusty broken background will be separated by blasts from the earth behind the two main characters which will also help the composition. I\'ll do the bg last so.. you\'ll have to take my word for it

malcolmvexxed
10-19-2004, 07:59 AM
http://www.cgnetworks.com/challenge/entries/6/4057/4057_1098169192_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4057/4057_1098169192_large.jpg)

Initial layout, sorry again for those that said they can't see anything in my initial sketches, I always sketch very loosely to get my anatomy and composition down.

Story I made up for this challenge is "The Search for Eden". A Hundred and Thirty-Five years in the future, Armageddon has come, and a demonic virus sweeeps the entire planet wiping out human life and turning the living into beasts of hell. Three soldiers stationed underground in West Africa come to the surface to find a young African girl hiding in a cave, the last remaining human other than themselves. Deciding to save her, they discover she has supernatural powers of regeneration. As Eve, and the last remaining female, they search for Eden, a last refuse in the galaxy and the final chance for humanity to begin again. Four human characters total in the pic, they will eventually be surrounded by demonic beasts attacking them as they enter a portal on a far distant planet which they believe to be the gate to Eden. Fingers of energy shoot from the portal and pull the girl towards it.

I'll follow up with the line art in a few days so people can actually see it.

malcolmvexxed
10-24-2004, 07:43 AM
http://www.cgnetworks.com/challenge/entries/6/4057/4057_1098600228_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4057/4057_1098600228_large.jpg)

Just starting to add in the line art detail and basic grayscaling in photoshop. Getting an idea as I do for how I want to do the uniforms. I'm also starting to rough in the look for the demons surrounding the group as they try to get the kid into the portal to eden, I think to be effective they need to be right on top of the group. Since all texturing, high end brush work and some of the costume/fabric will be done in the color process i'm trying to leave it open in areas like his chest. Also since the main soldier is right above the child, who's black, I'd like to make it a pale color to draw the eye there with the contrast in tones. Because of that it will probably end up being a tan or something that is light colored and still appropriate to military uniforms in hot climates. Since the child has the ability, when well rested to open portals I should design a staff that seems simplistic but important and having it fall out of the child's hands as they rush it into the portal. Not sure what I want it to look like.

malcolmvexxed
10-24-2004, 07:50 AM
http://www.cgnetworks.com/challenge/entries/6/4057/4057_1098600609_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4057/4057_1098600609_large.jpg)

Little bit closer up. I'll decide later what I want for the kid's expression of fear. I don't want him yelling in fear because I want an eery calm around him with all the action encircling him but he can't have a blank expression later.

unitstudio
10-24-2004, 08:16 AM
Wow, this is going to be cool. I certainly like the tie-in with the origins of the human species...The composition has so much energy - its dynamic. There's a great flow from the right to the left of the image.

Another one to bookmark :) great stuff mate!
-g

drawMonger
10-24-2004, 08:25 AM
Hey malcolmvexxed, your concept is fantastic! And even in the initial sketch i can really see potential for an engaging 'grand' image.

With regards to the story, I recently read a novelette by Harlan Ellison titled 'The Death Bird', there are some interesting and strong parallels with the outline you have given...would recommend that you give it a read for inspiration.

malcolmvexxed
10-24-2004, 09:07 AM
thanks for the input, I again apologize for the slopiness of my layouts, i always go for a gestural drawing feel to the layout to preserve energy so it's a little hard to post in threads like this where i have to explain to other people what's going on.

Studio you're completely right about the tie in to human history.

drawmonger i'm glad you recommended that, i just finished reading a book on a recommendation and it's got me back into the novel reading mood as i start to write my own fiction more fully. I'll have to put that on my long list of books to read behind Palahniuk's last book i never got around to. I read ellison's short 'the three most important things in life" and immediately decided that more writing should be conversational.

Oops forgot to add that in their search for eden, every time the girl creates a portal it destroys a huge area around them once it closes, thus explaining the partially destroyed earth in the background of the layout.

malcolmvexxed
10-29-2004, 08:56 AM
http://www.cgnetworks.com/challenge/entries/6/4057/4057_1099036592_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4057/4057_1099036592_large.jpg)

Going in adding line work and making some changes to add conflict. i'm going to have an alien's off screen hand framing the picture to the right and giving me a foreground . i'm also going to focus on keeping the central figure calm as he focuses on getting the child into the portal so close to them despite being attacked by the demons which i've also started sketching in. The demonic creatures attacking them will be with a lon tail, no legs, and expanding jaws like snakes. This will also allow me later to use the color scheme. Around the child and main figure to go with the calm will be a blue light from the portal, the rest will be oranges and harsh reds both in the scaly texture of the demons (blue veins showing through translucent skin) and the sky behind them. i'll upload a color guide next altho i'm not at the color stage next. otherwise it might not make sense the way i'm explaining it

Peddy
10-29-2004, 08:58 AM
that portal idea is pretty sweet, but is there anyway you will be able to explain the giant chunks missing from earth other than telling the story? if theres a way you can implement it visually and obviously that it would be good. also the armageddon thing. if you can use that earth in the bg to full advantage, id do so because otherwise the battle just looks (awesome) like a battle, and doesnt tie in with something as big as the end of the human race at first glance.

im a bit frazzled, so i apologize if you dont understand what im trying to say...if you dont, then just ignore me and keep painting, cos your're doing a superb job so far! look forward to updates.

malcolmvexxed
10-29-2004, 09:00 AM
http://www.cgnetworks.com/challenge/entries/6/4057/4057_1099036838_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4057/4057_1099036838_large.jpg)

Note post above, quick color guide. I do these form time to time in any piece i'm doing in color to make sure the values i'm going to use match the layout. In this case the cool color of blue is going to be the focal point so it works imo because the triangle composition has the image leaning towards them.

Art2
10-29-2004, 09:03 AM
Hey Malcolm nice progress.

I don't know about the hand tho... I have the feeling that it takes a lot of focus especially there where it's the busiest.

Keep up the good work!

Edit: sorry didn't see your colour guide :)

malcolmvexxed
10-29-2004, 09:06 AM
that portal idea is pretty sweet, but is there anyway you will be able to explain the giant chunks missing from earth other than telling the story? if theres a way you can implement it visually and obviously that it would be good. also the armageddon thing. if you can use that earth in the bg to full advantage, id do so because otherwise the battle just looks (awesome) like a battle, and doesnt tie in with something as big as the end of the human race at first glance.

im a bit frazzled, so i apologize if you dont understand what im trying to say...if you dont, then just ignore me and keep painting, cos your're doing a superb job so far! look forward to updates.
it's a valid point i had been thinking about. the only idea i had was that since as i explained the kid using his power rips apart the planet where it is initiated, I do the same type of effect with the area around the battle. The only issue is that I don't believe there's room for it on the page, so as you see in teh last update i began sketching debris with the idea of showing the ground ripping up around them. i'm not sure it thoroughly explains that the universe is literally being ripped apart (ironically) as this group searches for the eden that will recreate life, but I'm also no sure i can tell all that story in one image and still keep a straightforward dynamic layout. I'll have to consider it.

malcolmvexxed
10-29-2004, 09:10 AM
Hey Malcolm nice progress.

I don't know about the hand tho... I have the feeling that it takes a lot of focus especially there where it's the busiest.

Keep up the good work!

Edit: sorry didn't see your colour guide :)
t'anks. Wierd to see you outside of the sketch forum lol.

It sound wierd but I kind of want the hand that large to give depth, i draw everything in layers so i can always scale it later, but for now i need to have this group feel like they're getting swarmed. Even with an ideato a look in on a battle; without the foreground hand there it felt too much like they were all posing for a picture. Besides the actual details of rendering i'll add in later like blood and uniform damage i needed a compositional element. I'm not obsessed with keeping the hand in. I still might reduce it or put something else there tho just to give attention to the real centers of the pic.



i shoulda stuck to a single character lol.

element5
11-03-2004, 01:20 AM
malcolmvexxed:
Great start and coming along nicely, I think all elements are working well. Shall be an one to watch thats for sure :cool:

V_Shane
11-03-2004, 01:30 AM
This looks pretty dynamic, looking forward as it comes along.

malcolmvexxed
11-03-2004, 05:00 PM
thanks, i'll be taking a few hours away from freelance work later today to do some work on this. i 'll post an update tonight.

RaresH
11-04-2004, 03:50 AM
I like the direction your work is going. It looks mythologic which is a bit different from what ive seen so far. Nice comic work too, although i hope youre not aiming for your clean comic look as it might take away from the special look of your current concept. The warrior looks like hes in intense consentration, keep that expression alive. I imagine the gire will be the icing on the cake, no? His and Her expression and posture as well as the villains' maybe the element that makes or brakes this picture.

Good Luck. Ill be watching intently.

malcolmvexxed
11-04-2004, 06:34 AM
http://www.cgnetworks.com/challenge/entries/6/4057/4057_1099550091_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4057/4057_1099550091_large.jpg)

The good thing about doing all the stages like this is i already do this nyway when I create images so it's not a big variation. As always I'll leave myself room to render later with color so I don't add any texture or anything yet. Also I've decided to keep everyone using blades since to be honest I think guns are boring and dont' have any interest in using them unless it's a requirement of the pic. The religious character in the back I've decided will have had his eyes removed. As a result when he does cry the tears pour from his sword as holy water against the demons.

malcolmvexxed
11-04-2004, 06:39 AM
I like the direction your work is going. It looks mythologic which is a bit different from what ive seen so far. Nice comic work too, although i hope youre not aiming for your clean comic look as it might take away from the special look of your current concept. The warrior looks like hes in intense consentration, keep that expression alive. I imagine the gire will be the icing on the cake, no? His and Her expression and posture as well as the villains' maybe the element that makes or brakes this picture.

Good Luck. Ill be watching intently.
this'll actually be more of a painted feel than comic bookish. That probably won't be as apparent until I color it.

yeah I guess I've never been as interested in tech as I am the characters so my pic will be different from a lot of the entries which is I think the best part of these challenges. The warrior and the girl will both be focused with the warrior being intent on geting her into the portal and having no concern for being attacked. That's why in the color guide I have them such a strog blue fromthe portal to tie into the relative calm of their positions compared to the rest of the pic. The girl's expression as you can tell I'm rendering last. It needs to e childlike but heart broken as she loses her staff and is being pulled away from it into the portal. I'll have to pull out some of my old pastel portraits of kids to remind myself of how to create expression in their faces without lines.

paulwdavidson
11-04-2004, 04:00 PM
Cool start...........that's all our problems when we want so many elements in a shot..........you have to turn into a great manipulator to get the viewers eye where you want it to go and stay.

I'll watch this to see how you handle it.

As I wrote........cool start.

Zpexxo
11-08-2004, 09:48 PM
Very interesting and special start!!!

It is a bit hard to see how it will turn out for anybody but you i guess
but thats whats so cool when we get to see the progress.

I think they guy in the middle have some influences from liberatore which i really like :)

Cant wait to see some more!!

rock on!

malcolmvexxed
11-11-2004, 07:25 AM
http://www.cgnetworks.com/challenge/entries/6/4057/4057_1100157906_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4057/4057_1100157906_large.jpg)

Knowing what I want from the pic I don\\\'t need the line art to be crisp. there will be very little hard black line anyway so today i had an hour to start working in some color.. this will take a while because of what i want to do with the color values. My normal way to work is to grayscale add in color, refine rendering, add any secondary lights sources and then render any textures I want to .

malcolmvexxed
11-11-2004, 07:29 AM
http://www.cgnetworks.com/challenge/entries/6/4057/4057_1100158144_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4057/4057_1100158144_large.jpg)

Not sure how visible the color is since I had to reduce for the 150 k limit

daprolific
11-22-2004, 05:41 AM
The color mix is looking good.http://www.cgtalk.com/images/icons/icon13.gif

Art2
11-22-2004, 03:33 PM
That's looking pretty cool man!

Are all the characters going to be of African-American influence?
Or am I seeing things wrong here.

Keep it up man :thumbsup:

malcolmvexxed
11-30-2004, 07:19 AM
http://www.cgnetworks.com/challenge/entries/6/4057/4057_1101799162_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/4057/4057_1101799162_large.jpg)

Been swamped with freelance work. Haven\'t had time ot work on it so i took 30 mins today to get back into the pic. i\'ve gotten to the point where I know what i\'m gonna do with the whole thing so i\'ll be able to jump around more within it. The dusty broken background will be separated by blasts from the earth behind the two main characters which will also help the composition. I\'ll do the bg last so.. you\'ll have to take my word for it

malcolmvexxed
12-23-2004, 10:01 AM
almost all of my freelance work is done. i'll be finishing this hopefully in time for the deadline. i have a couple of comic pages to color and websites to design before i do.

malcolmvexxed
01-18-2005, 04:35 AM
well, that didn't happen. got some more freelance work and that always takes priority. too bad i really wanted to finish this and ended up about 2/3 done with it. good luck to the entrants

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