James1
10-18-2004, 06:51 PM
Hi All :)
I'm looking for the best software to output vector paths from max, maya, any 3d app etc. into either (preferably) adobe illustrator format, or something similar.
I've been scanning the net for various ways to produce an accurate vector path.
Maya 5 vector renderer is not very accurate, even on highest settings (though if you know better please let me know!) - it seems to only produce straight lines, which i think are linear 1 degree curves.
Exporting to dxf format is also limited as Maya cannot convert degree 3 curves correctly, which makes a bit of a mess.
I remember using 3ds Max ages ago and it having the ability to render splines - which would also be useful to know how to do in Maya, if anyone knows? Though renders are restrictive in terms of resolution - can 3ds Max output illustrator type curves correctly?
I need to output for print at the moment, which is minimum of 300 dpi, for varing sizes of page.
Thanks :)
James
I'm looking for the best software to output vector paths from max, maya, any 3d app etc. into either (preferably) adobe illustrator format, or something similar.
I've been scanning the net for various ways to produce an accurate vector path.
Maya 5 vector renderer is not very accurate, even on highest settings (though if you know better please let me know!) - it seems to only produce straight lines, which i think are linear 1 degree curves.
Exporting to dxf format is also limited as Maya cannot convert degree 3 curves correctly, which makes a bit of a mess.
I remember using 3ds Max ages ago and it having the ability to render splines - which would also be useful to know how to do in Maya, if anyone knows? Though renders are restrictive in terms of resolution - can 3ds Max output illustrator type curves correctly?
I need to output for print at the moment, which is minimum of 300 dpi, for varing sizes of page.
Thanks :)
James
