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MrFreeman
10-18-2004, 05:20 PM
David Freeman has entered the Grand Space Opera 2D.

Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=3898)

Latest Update: Concept Sketch: Figure Study
http://www.cgnetworks.com/challenge/entries/6/3898/3898_1100768789_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/3898/3898_1100768789_large.jpg)

Getting this pose right or close has been a real hard slog - I know what I want, but realising that is tricky. Originally the character had a sword, but as this is the fight / scene is about the last struggle by a civilisation against a superior force, I thought a banner / flag was more symbolic (and to be honest what use is a sword against the technolgy attacking them)

I've put the chap in armour battle gear that will reflect this ancient civilisation and architecture, etc. - though I'm trying to fuse together past and future, so I'm still working on that.

There are four main characters in the composition, but my sketches for this are a bit rough, but will have more soon. I just need to convince a couple more people to pose whilst I draw them as my figure drawing from what's in my head has some way to go.

MrFreeman
10-18-2004, 05:24 PM
:bounce: :bounce: Hoooooorayyyy......here we go again

It's been a bit quiet since MF challenge, so am looking forward to something new (don't worry there won't be any fish this time)...

Good to see so many people back and can't wait to see the work... :thumbsup: :applause:

paulwdavidson
10-18-2004, 08:07 PM
This should be a good one...........I'll be paying attention to what you have in store for us this time!

Falcorr
10-18-2004, 08:08 PM
Hey MrFreeman!

Nice to see friendly people in this competition.
As i promised i have entered this one. Now i hope i have learned something from the previous one.

Hope to see your artwork soon!

duddlebug
10-18-2004, 08:48 PM
This should be fun...

Great to see you here again!! But no fish!!? Not even Space Fish...??

MrFreeman
10-18-2004, 10:23 PM
:banghead: No Fish..no more fish..mmmmmm. space fish..well you never know....

No honestly, I don't think fish of any sort will be featured, but thanks for the idea (even if you were only joking)

Can't wait for the ideas to start...

:thumbsup:

sketchfiend
10-19-2004, 12:22 AM
Good to see youve join in this great new challenge, i look forward to following your work buddy, and i wish you all the best. Goodluck:thumbsup:

Squibbit
10-19-2004, 07:54 AM
MrFreeman ! Nice to see you again !

seems like like all the people from machineflesh competition
gonna be in this one too , great !

MrFreeman
11-02-2004, 08:34 AM
http://www.cgnetworks.com/challenge/entries/6/3898/3898_1099388086_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/3898/3898_1099388086_large.jpg)

Work is a bit manic at present, so these are first thoughts / quick sketches I put together this morning as a starting point.

I was going to work on some theme using organic lifeforms (trees, etc,) so not sure how I ended up drawing ships, but was drawn to the idea. I might change my mind yet, but feedback is welcome...

The first idea was to show a city and harbour reaching into the sky. The ships sailing across the gases and vapours covering the planets surface. I wanted to show an age of discovery that combines the old and the new.

As far as the scene, I had several ideas.

1] The city is being destroyed and the ships are all leaving.

2] A ship in the foreground has returned from a voyage where new life was discovered - and we see faces / figures excitedly examining a new species of plant.

3] We see a group - our hero figures fighting to protect the last of life on the planet - now on deck of a ship. They are surrounded by an invading force - the image captures the pain and anguish of the protectors at the pivotal moment.

MrFreeman
11-02-2004, 08:41 AM
http://www.cgnetworks.com/challenge/entries/6/3898/3898_1099388464_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/3898/3898_1099388464_large.jpg)

Just an idea of a high tech species attacking the crew of a ship. I would like to add more action to the piece. Wood splintering towards you as the captain of the vessel is pinned against the steering wheel (or what ever you call it).

This is not a composition, rather ideas...I need to think of the key characters and how they work within the scene. More to follow soon.;

paulwdavidson
11-04-2004, 05:22 PM
Wow........the energy already is apparent.


It'll be interesting as you start to pull this is................Devil in the details!

Good stuff.

Paul

MrFreeman
11-16-2004, 09:51 AM
http://www.cgnetworks.com/challenge/entries/6/3898/3898_1100602298_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/3898/3898_1100602298_large.jpg)

As an alternative to my first thoughts, I wanted to create an image that shows the scale of that moment in time that effects the survival of a whole race of people.

I've tried to go for something original, but am still developing ideas at the moment. This piece is more an attempt to start working on composition.

The idea is, that we see a group of people making a last stand against a superior force, as they try to save the last remaining plant on the planet. The tree in the foreground is situated in a crumbling, but impressive temple, set against a vast city full of factories and smoke. Light pours in on this area of natural beauty and will be a stark contast to the background.

With an uprising by the people of the planet, the city gardians are sent in to destroy this protest once and for all.

I'm working on composition for the people at the moment and hope to have a better idea of how they will look soon. I originally envisaged the people as mauch larger in frame, but the importance and effects of this moment has led to the wider composition.

MrFreeman
11-17-2004, 08:14 AM
http://www.cgnetworks.com/challenge/entries/6/3898/3898_1100682868_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/3898/3898_1100682868_large.jpg)

I'm still working out whether to make the atmosphere of the piece reflective or action packed.

If this is the end of an era / civilisation, it might be better to make the scene more like in this sketch.

I still can't draw perfect figures from what's in my head, so this sketch was from life, so I could start to get a feel of final characters. I would like to make the final angle / perspective more extreme, so there's a long long way to go...

Persuading people to pose when I'm at work is proving a bit of a problem, so alchoholic incentives might be in order.

Work is slightly hectic at the moment, but having seen some of the great work already being produced, I'm keen to get moving, so hopefully I'll have something more soon.

MrFreeman
11-18-2004, 08:06 AM
http://www.cgnetworks.com/challenge/entries/6/3898/3898_1100768789_medium.jpg (http://www.cgnetworks.com/challenge/entries/6/3898/3898_1100768789_large.jpg)

Getting this pose right or close has been a real hard slog - I know what I want, but realising that is tricky. Originally the character had a sword, but as this is the fight / scene is about the last struggle by a civilisation against a superior force, I thought a banner / flag was more symbolic (and to be honest what use is a sword against the technolgy attacking them)

I've put the chap in armour battle gear that will reflect this ancient civilisation and architecture, etc. - though I'm trying to fuse together past and future, so I'm still working on that.

There are four main characters in the composition, but my sketches for this are a bit rough, but will have more soon. I just need to convince a couple more people to pose whilst I draw them as my figure drawing from what's in my head has some way to go.

bolchover
11-18-2004, 01:27 PM
I like your technique and ideas. The tonal figure sketch looks good, though it does have a couple of small problems: the right arm is wrong. I think the upper arm needs to longer, or if forshortening broader at the elbow; and the chest goes straight into the stomach/belly - no dip or curve where ribcage ends and belly/hip begins. It's not essential, as you say, he's wearing armour - though could make that more obvious by ending the armour before his waist (as his pose woudl lift it up, like a shirt being lifted by arms placed above the head), or just add a little wobble in the line of his lower torso... anyway, apart from my fussing :) I'll follow with interest!

MrFreeman
11-18-2004, 01:37 PM
:) Thanks for you advice Bolchover....I'll have another look at this tonight and try and sort these details out.

To be honest, I'm just glad the chap looks vaguely human at the moment. Once I get the overall composition in place, I can then sort these details out. More to follow soon...

Good to see another UK entry.... :thumbsup:

Freefall Omega
12-28-2004, 12:51 AM
Hi dave.

nice post. you have a very distinctive style. i though your machineflesh entry was very imaginative (if slightly morbid!!!) look forward to seeing the progression of the piece.

The flag is definitely a good idea, very symbolic and really adds depth to the character's aims and gives a visual front to what they stand for.

anyways. i sent a private message to you, before realising that you are entering for the challenge, so i thought; two birds one stone. see your new entry and then find out if you've ever had any work published. im midway through a book named "creating emotions in games"
Author: david freeman

it's a long shot but on the basis that the author is involved so heavily in game design and this site is a base for creative wealth and exploration for the same area of the industry, i put 2 and 2 together and may potentially have 9.

regards, and good luck with the rest of the challenge.

mike hill

MrFreeman
12-29-2004, 10:16 AM
:banghead: aaaargh...not long left and I've been soooooo busy that I've not had a chance to do much work on this.....still a few late nights and I might just make the deadline...

Thanks for you input Mike...sorry to say that I think you are looking for another David Freeman as I've not had any work published to date (though had quite a lot of work thanks to the last challenge).

Hope to post wips soon if at all possible :thumbsup: :)

Falcorr
01-04-2005, 07:41 PM
Good luck! :)
Just use faster techniques and you will be allright!

btw that flag man was good. You used slightly different style compared to your fish entry.

Im allready thinking about the next challenge. I was not able to outdo my machine flesh entry, but this pic gonna be my personal best rank2.

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