View Full Version : Grand Space Opera 2D Entry: Jose Pardo
10-18-2004, 05:34 PM
Jose Pardo has entered the Grand Space Opera 2D.
Challenge Page (http://www.cgnetworks.com/challenge/grandspaceopera/view_entries.php?challenger=3884)
Latest Update: Final Image: Final Image
Thanks again to all for your help and suggestions, and all the kind comments. Good Luck to all and much health and happiness in the new year.
10-27-2004, 03:38 PM
Best of luck to everyone! Here is my first concept sketches and storyline:
The two races had been battling for control of the galaxy for generations. Yet like the ebb and flow of tides upon the sand, each side would conquer and yield the same planets time after time. They had become so engrossed in their own struggle that they failed to notice the advances in weapons technology by the neutral third major race on the galaxy. Finally, in the midst of an epic battle the "neutral" race unleashed a weapon the likes of which had not been seen before in the galaxy. It would utterly destroy the armadas of the warring races and force the survivors into slavery for millenniums to come.
I look forward to comments, and thanks in advance.
10-27-2004, 03:46 PM
welcome to the fray!
im already seeing great potential in this. the composition is great so far, and the eye is being directed to the explosion in the background. my only concern is (and this may just be something ive stuck in my head) is that the image overall appears to be split straight down the middle. best way to fix this i think is to just keep playing with alternate layouts. hope this helps!
wow characters, so many are making nice characters.. and I can't do them. It's wise to use them, you can express so much emotion through them. Composition seems good in your first one.
10-27-2004, 06:02 PM
Thanks for the feedback, I appreciate it. You guys are fast I just posted this a little while ago!
10-31-2004, 03:42 AM
I decided to change my original compositon since I did not have enough space (no pun intended) to fit in all the ships and fighters that I feel are needed for a "Grand" Space Opera. The iconic "hanging" planet in the bkgd is of course a "city planet" completely covered with buildings. I think I wil have a lot of fun painting the transition from day to night on the planet.
The third party to join the war is doing it through a worm hole (the smudge on the lower right hand side from which the beam that is destroying the two ships will be coming from.
10-31-2004, 03:46 AM
hrm. the first composition worked better for the characters, but i think the may be mostly due to the fact that the woman is looking more at the battle in the background, and is hence more involved in it and overall plays a more integral role in the scene. and watch the curves of the planet and the ground at the bottom - make sure they dont 'frame' the battle in the background.
10-31-2004, 03:53 AM
I really struggled with this one. I wanted it different from the long look of the attacking space crusiers. I doodled and doodled and looked at tons of inspiration until I finally came accross a photo of the old telstar satellite. I struggled with it because it had to make sense in my warped mind how this craft would maneuver best in space and I fe.t a circular craft with 5 propulsion jets would be best. Well I am not a rocket scientist but it makes sense to me.
11-02-2004, 02:26 AM
First color sketch.
11-02-2004, 01:32 PM
Its great to see your concept progressing. Just a slight suggestion of adding small dots representing stars around the black space areas could add depth and more dimensions. Then again you probably have already thought about it but haven't just came around doing it. Keep up the great work and good luck.
11-02-2004, 01:41 PM
More explosions...awesome!!! I really like the way the colors are coming along...VIVID. It has that old comic book feel to it... nice!!
11-02-2004, 01:43 PM
looks fun ! :)
11-02-2004, 01:53 PM
im assuming the mysterious 3rd party is the green laser and the wormhole? if thats the case, it doesnt stand out enough. it may just be a scale thing.
but yeah, the colours are looking great, keep going!
11-02-2004, 02:13 PM
Thanks to all,
Believe it or not I am still not sure about this composition. I am just too impatient. I may sketch some more tonight, if I come up with a better composition I will post it. If not I wil go with the last one.
11-02-2004, 04:51 PM
I like this composition, but the wormhole doesn't seem grand enough. Maybe if it had tendrils of energy spilling out of it, or ripples of some kind. Also, I think it would be neat to see a hint of some kind of battleshipt just beginning to emerge from the wormhole.
Just a suggestion. Looking forward to the finished piece.
11-02-2004, 05:24 PM
Not bad at all, looks like it has a lot of action in it :thumbsup:
11-03-2004, 11:44 PM
Cool image - very ambitious with all the figures and shapes in space.
I really like the foreground group, especially the woman in conflict between what she's doing and what is happening behind her - this really gives it a more human story.
11-04-2004, 04:31 AM
OK I am happier with this composition. I like her standing up straighter and her expression. The alien head was inspired by the pit of the tropical fruit "mamey" not sure on the spelling. I have tried to fit as many "icons" as I could. The "city planet", giant battle ships, the heroine (inspired by the Alien, Ripley character), "worm hole", and an alien race. The only other obvious one I can think of is robots, but I dont want to overcrowd my Opera. ; ) Thanks to all for your comments thus far, they are very helpful, and I am inspired by all of your workthat I have seen thus far.
11-04-2004, 02:42 PM
Looking very nice. It's a little strange that only one or two ships seems not to have a beam / trail coming out of it, but no big deal.
11-04-2004, 06:07 PM
All the big ships will be engaged in the battle, if they are not firing the main gun, they will be firing the small ones to try and repel the small fightercraft, there will be lots more of the small craft in the final image image but I will deal with all that detail in the final.
Thanks for checking back!
11-05-2004, 11:35 AM
:applause:Love your sketches, some cool stuff going on :thumbsup:
11-06-2004, 05:22 AM
This is my final lineart. I have cleaned up the main characters and spacecraft (in illustrator). The spcecraft will get more detail once I start actually painting them. I will try to get some sleep over the weekend so that I have a clear head when I start painting.
11-06-2004, 04:14 PM
wow, this pic is kicking butt and taking names. /tips hat earnestly
11-07-2004, 01:52 PM
wow you really got those round fighters working! i wasn't so sure about them when you first showed the sketch, i see why each ship is traveling in teh same direction, bt for compositional vaule maybe certain ones can be tilted 3-5-8- 10-12- 15 degrees one way or another? so they'd still be going basically the same way but you could get more variation.
11-07-2004, 06:14 PM
i really like ur conceptual art.
11-10-2004, 05:38 AM
Fantastic line work :applause:
11-10-2004, 06:36 PM
i much as i like it so far,i really don't like how u just duplicated and re-sized the ships.i dunno it just seems lazy compared to what some of the guys on here do.
just my input.
11-10-2004, 07:17 PM
hey Jose, you have some good stuff going one here. Your line art is crisp and clean , which is nice - and there is a lot of cool action, but I think this picture is running into compostion trouble. It looks to me like it is being divided into neat little quadrants...the figures fighting in one corner, the spaceships in another, the wormhole in the lower right, and then the planet and the round fightercraft in the top left. Notice how the spaceships pretty much frame the characters perfectly - it's too contrived. My eye comes to rest almost in the exact center of the page at the tip of the chick's helmet, which is a bad place for a focal point. Try playing with these 4 elements you have....scale the characters and ships, move them around a bit, try and find a better, more interesting balance compostionaly.
11-13-2004, 04:51 AM
Based on Blackarts last post I decided to do some more sketching. Here is the best one I came up with that still told the original story. So which do you folks out there like better, this last "alternate composition" or the previous "final" lineart.
Thanks in advance,
11-13-2004, 08:55 AM
i like it better yeh man,its better compositionally,but i really don't like when characters are centered,it doesn't seem natural,i know they are your main focus,but i'm just suggesting.
this ships are really cool,i like the designs,can't wait to see em develop further.
One more thing that may upset u,the drawings of the characters are excellent,but there aren't very dynamic,not saying you should have them doin flying kicks and stuff lol,but something like stronger expressions on there face?
11-13-2004, 01:00 PM
Look forward to seeing more details!:thumbsup:
11-13-2004, 06:53 PM
This is looking much better, my eye is moving about the compostion much more freely, and the characters have become a nice focal point. I wouldn't worry if they are in the center of the image, I think if this were to be a book cover or movie poster that's exactly where you would want them, and it's just stronger than having them crammed up against the side. You might not want to crop the aliens elbow like that though - I would have his whole arm in the frame. One comment I would also make , is that the wormhole is feeling a little too conviently placed, and almost feels like a afterthought. What would happen if you really made it a larger more important element? Make it feel as if they are just about to be sucked in, that this is the absolute last chance to get out of the situation. I've seen a lot of planets, ships etc, but I think this is the only wormhole idea i've seen. run with it!
11-13-2004, 08:31 PM
Decisive, dramatic and epic. This work has got it all. In my humble opinion, you have set yourself apart from the pack! Good Luck!
11-18-2004, 06:40 AM
Thanks to all for your kind words and constructive crits, I really appreciate it and am really enjoying this process. I stil want to modify her face a bit, per a friends good advice. As I work towards the foregoround of the image the bkgd will get tweaked constantly.
Again my gratitude to all who have visited my thread.
11-18-2004, 08:25 AM
NICE! :thumbsup: :thumbsup: This is definatley book cover material, very epic. I would definatley move the wormhole and make it bigger.
11-18-2004, 01:59 PM
changing the orientation of the ships was a good move, even tho I had no issue with the earlier composition. This is a really good painting.
11-18-2004, 07:22 PM
good composition my friend
this is my first cgtalk messages
11-24-2004, 06:55 AM
Still need to fix her face, but I needed to blow some things up first! ; )
Quite a few color tweaks that no one but me would notice. Ships still aint done. I want to desaturate them as they get further away and accentuate the tiny windows on the nearer ones.
Hope you like it so far.
11-24-2004, 09:18 PM
Very nice. I especially like the light grids on the planet's surface.
11-25-2004, 02:41 AM
beautiful colors, hard to make a suggestion because I like everything so much. The story is even more poignant - loss and danger. One caution: whaddya mean fix her face? She's great - lips a little thick, whatever's bugging you, makes her seem more like a real woman.
11-25-2004, 08:47 AM
Looks nice so far. Adding some shock waves and flying pieces of destroyed ships might make composition more dramatic and dynamic. Those grids on planets surface looks very interestig.
11-30-2004, 06:55 AM
Back ground is finished, except for the inevitable tweaks as I paint in the figures. I changed her face, I like this one better. Thanks to all for your suggestions and kind words.
12-03-2004, 12:06 AM
The background is fantastic - I love everything you've done there. I liked the old face better - yeah, the nose needed alignment, whatever, but the expression was almost one of anguish... looking over her shoulder and seeing the ships destroyed while in close combat.... now it looks like she's just turning her head and noticing what is going on, without too involved a reaction. The thrown back head gave her body more movement too. Still one of my favorite entries though... hope you get more of that earlier emotion into it.
12-03-2004, 04:49 AM
I will probably wind up painting both faces and seeing which one gets a better response.
12-03-2004, 04:52 AM
wow! looking great! I love those explosions =) awesome job! and her expression is great too! cant wait to see the finished.
12-03-2004, 09:54 AM
Man that's what I call Space Opera !!!
My critic is that the girl is too calm in the last version, we don't feel that she's fighting an alien at all...
12-03-2004, 03:54 PM
Thanks to all,
The thing about the girls face is that I dont think I can get too much emotion into the Alien's face and I dont want her freaking out and the alien looking too calm. But the more I look at it I will probably go back to her anguished look.
P.S. Bonestudio, I love your art!
12-06-2004, 04:43 AM
Started work on the main characters. Next will probably be the final. Hope you like.
12-06-2004, 05:05 AM
wow what an update!
I liked the "anguished" face more too. I think one thing you could work on is the posing so that there is a bit more tension in those arms - you want to avoid it looking like they are just dancing and rather they are struggling for their lives. For example, the girl doesn't seem to concerned the alien has his hand wrapped around her neck cutting off her air supply. Put yourself in those positons...how would you be reacting?
12-06-2004, 05:47 PM
It's got a kind of "Titan A.E." feel to it. Very nice.
12-07-2004, 10:05 AM
I will have to say that your change of the composition is for the better, adds so much more impact to the image. Your technique and colouring is outstanding, I could stare at it for hours and it not even finished....:applause:
12-07-2004, 01:22 PM
Thanks all for visiting.
Blackarts: I am not going to mess with their poses except for changing the girls face back. The moment I am trying to capture is their shock at the power of this new weapon. They have stopped their struggle with each other and are now stunned by this new developement. I wanted to capture "that pivotal moment" in this situation and literally have them stop and stare. All the heavy duty action is in the backgd.
12-09-2004, 12:52 AM
Cool, sounds like you have a clear picture in your head of the moment you want to capture. I say go for it!
12-09-2004, 10:06 AM
WOW! you have moved your work so far forward! The latest sketch is great - although I must confess, I liked the position/staging etc. of the foreground figures in the earlier works (post #6 and #9) better - they seemed to be more dynamic, and in my opinion there was a greater sense of struggle. All that aside Good Work! Good Luck!
12-10-2004, 02:26 PM
I was looking at the past drawings and, like everyone, else i think that the anguished look is better ,also, i think you should change the alien as well, he doesn't seem threatening enough also the pose looks like they are dancing right now, i know it's tough to make changes after a certain point but the idea of a fight or some kind of struggle is missing between the girl and the alien. The alien definately needs some anger or something. On the upside your rendering is top notch, really impressive and professional looking background, love that space vortex looking thing there.
12-10-2004, 03:58 PM
Thanks for the visits and the compliments. I am still reluctant to change the two main figures. The moment I am trying to capture is probably too elusive for me to convey, since no one is seeing it. The whole point of the image is the introduction of a third more powerful participant (the wormhole) to an age old struggle (symbolized by the girl, the alien and the attack on the city planet). So what I am trying to capture is that specific moment in time when they have paused in their struggle to look with dismay on this new force that will ultimately bring both civilizations to their knees.
It may be a mistake on my part to not have picked a more "physically" dramatic moment but I am willing to live and die by my own sword. Thanks again to all for your input. I hope to have this wrapped up before the Holidays.
12-10-2004, 04:44 PM
Great progress! I reall like the colouring in your composition. I get the impression that the scene feels very tight , but it isn't a bad thing, but I personally would like to see more open space around the characters or the ships in the background. :)
12-10-2004, 05:04 PM
I discover your work, it is very good the details of your planet
are enormous, I supervise the continuation, good courage
12-11-2004, 03:03 PM
Jose i was thinking about your piece here, and, now understand your intentions, i was thinking that if the vortex was the main source of light then the struggle would not be the main attention getter and then the facial expessins would sort of fall into place without having to change too much work, whatchoothink?
12-11-2004, 05:48 PM
Thanks guys, I appreciate it. Noelt, that is an interesting suggestion, I will think on that, thanks for the input.
12-12-2004, 03:21 AM
Wicked awesome colour Jose! Your explosions look very good, can't wait to see progress.
12-20-2004, 05:56 AM
All righty then, here it is, the final color WIP. I am reasonably happy with it. Not perfect, never will be, better than a sharp stick in the eye, I hope. All comments welcome. Thanks again to all for your previous comments and in advance for any that are forhthcoming. I really learned alot from this whole process, if I can just apply some of it in my next image...
P.S. noelt, I thought about your last suggestion and played around with it a bit, I wound up intensifying the the light source from the wormhole.
12-26-2004, 05:25 PM
Hi, Your work this présise they is cool, good road.
12-26-2004, 05:32 PM
I think this is cool! I like the diagonal line effects on the planet...Nice style, different from the rest. :thumbsup:
it is quite good but i think that it would be nicer if she would have her hand on its head like in the scetch
but really it is gooooooooooooood i like it :)
12-28-2004, 01:25 PM
Incredible work done here Jose! I know what you mean, when you say "it's not perfect, but it never will be". I think in the artist's eyes his/her own opinion is pretty much the same. I like you am not expecting to win this, but to learn as much as possible in the process to carry on to the next project is all we can really ask.
As far as perfect goes, it looks pretty darn close in my eyes. Well done sir!
:beer: Good luck
12-28-2004, 05:32 PM
Dito with newcentury! Looks awesome.:applause:
01-10-2005, 01:21 PM
Thanks again to all for your help and suggestions, and all the kind comments. Good Luck to all and much health and happiness in the new year.
02-03-2005, 10:53 AM
Hi! Nebezial here. You ve got a good thing going on there.... But... well here goes. girl s head needs work on the perspective, there is an overall blur that u need to fix, maybe some dodge burn spongeing on the aliens texture. U also need to play a bit with the saturation. abit less onthe background can go a long way for the feeling of depth. Oh, yeah! Add some finer scratches and damageing to the armours, it is like, grime is nice , but grime alone gives a feeling of... well a lo res texture on a 3d model. Uve got the skills, polish them to perfection!
02-03-2005, 01:13 PM
Good job, Jose really, neat work, i like the smoothness.
02-03-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.