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kithng
10-18-2004, 04:21 PM
Hi, It's me again.

sorry for asking too many question.

I would like to know is there a way to cast shadow onto a Camera Projected Surface ?

I created a contant surface and Cam Projected it to the floor, but I want to have my CG object's shadown cast on it, is it possible ? or I can only do it in composite ?

thanks

shehbahn
10-18-2004, 06:58 PM
The "Constant" shader is not performing any illumination. You'll want to use a shading node like Diffuse or Blinn to pick up lights in your scene. Then cast your shadows as usual with the light shaders and shadow maps.

if you -have- to have the constant node, then you'll have to do some more complicated wiring to composite the shadow directly.

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